sylar 
								
							 
						 
						
							
							
							
							
								
							
							
								3a625c567d 
								
							 
						 
						
							
							
								
								fixes for shaders glsles  
							
							
							
						 
						
							2014-10-07 23:32:19 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								c826de49a5 
								
							 
						 
						
							
							
								
								Potential shader compatibility fix  
							
							
							
						 
						
							2014-09-30 22:57:00 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Fil Krynicki 
								
							 
						 
						
							
							
							
							
								
							
							
								cfea7736d9 
								
							 
						 
						
							
							
								
								WIP fix  
							
							... 
							
							
							
							Bug is fixed, but appears to have broken vision underwater. Notes:
+ basically fixed by darkening the colour of water such that it is
darker than refracted terrain
+ also disabled sunlight scattering at night. This may actually be
desirable, but given there is no visible moon it seems unlikely to make
much sense, and blends a lot of green into the water colour appearing
luminescent at night 
							
						 
						
							2014-06-16 17:08:02 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								e5ce94c336 
								
							 
						 
						
							
							
								
								Fix the water being affected by fog on the map  
							
							
							
						 
						
							2013-08-27 16:45:51 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								11aed7474e 
								
							 
						 
						
							
							
								
								Shadow cast on water  
							
							
							
						 
						
							2013-03-20 18:34:54 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								c9fefc7f5d 
								
							 
						 
						
							
							
								
								Simpler, more lightweight underwater effect, changed colors to match vanilla better  
							
							
							
						 
						
							2013-03-03 19:28:11 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								d4264353a3 
								
							 
						 
						
							
							
								
								Merge branch 'z-up' into graphics  
							
							... 
							
							
							
							Conflicts:
	apps/openmw/mwrender/localmap.cpp
	apps/openmw/mwrender/renderingmanager.cpp
	apps/openmw/mwrender/water.cpp
	files/materials/water.shader 
							
						 
						
							2013-02-26 14:54:53 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								2e7bc1a368 
								
							 
						 
						
							
							
								
								Z-up conversion: local map, fix tcg  
							
							
							
						 
						
							2013-02-26 13:39:10 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								3ef952172d 
								
							 
						 
						
							
							
								
								Z-up conversion: water, sky  
							
							
							
						 
						
							2013-02-26 10:38:48 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								7046e7ae3d 
								
							 
						 
						
							
							
								
								Water fog fix  
							
							
							
						 
						
							2013-02-23 09:02:05 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								42883ec64b 
								
							 
						 
						
							
							
								
								cleanup  
							
							
							
						 
						
							2013-02-18 02:33:53 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								499f3ac0d1 
								
							 
						 
						
							
							
								
								Slightly better ripple normal blending. Not physically accurate at all, but looks good.  
							
							
							
						 
						
							2013-02-05 16:40:41 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								3772cd9257 
								
							 
						 
						
							
							
								
								Refraction can be disabled separately now  
							
							
							
						 
						
							2013-02-05 14:29:46 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								15e51b76de 
								
							 
						 
						
							
							
								
								Experimental: Directional shading on local map, separated out refraction render, no longer uses screen depth  
							
							
							
						 
						
							2013-02-03 15:46:23 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								a461b282c1 
								
							 
						 
						
							
							
								
								water ripples (experimental)  
							
							
							
						 
						
							2013-02-01 23:43:23 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								55769aaf91 
								
							 
						 
						
							
							
								
								Fix selection buffer (i.e. item selection on the inventory character preview) when object shaders were disabled  
							
							
							
						 
						
							2013-01-10 01:46:00 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								f154031e54 
								
							 
						 
						
							
							
								
								last bits of the gui  
							
							
							
						 
						
							2012-10-11 18:26:29 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								dbf59d14dc 
								
							 
						 
						
							
							
								
								water gamma correction  
							
							
							
						 
						
							2012-09-22 16:52:53 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								4ae0a5c02e 
								
							 
						 
						
							
							
								
								fix silhouettes around objects above the water  
							
							
							
						 
						
							2012-08-15 19:29:00 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								15a16aeba1 
								
							 
						 
						
							
							
								
								Fixed DirectX HLSL shaders and re-enabled them in the gui  
							
							
							
						 
						
							2012-08-01 04:11:16 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								f0b3142966 
								
							 
						 
						
							
							
								
								switch to glsl 1.2  
							
							
							
						 
						
							2012-07-23 02:54:50 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								014396e80c 
								
							 
						 
						
							
							
								
								remove the plugins.cfg files, do not enforce CG plugin  
							
							
							
						 
						
							2012-07-20 16:44:03 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								21728020f6 
								
							 
						 
						
							
							
								
								fixed the water on local map  
							
							
							
						 
						
							2012-07-20 14:45:42 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								e077814a8c 
								
							 
						 
						
							
							
								
								water  
							
							
							
						 
						
							2012-07-19 22:23:07 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								739455e6f8 
								
							 
						 
						
							
							
								
								new water WIP, caustics, chromatic abberation, accurate fresnel, underwater reflection, etc  
							
							
							
						 
						
							2012-07-19 16:23:30 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								9bd888d9a1 
								
							 
						 
						
							
							
								
								transparency  
							
							
							
						 
						
							2012-07-05 00:39:25 +02:00