scrawl
								
							 
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								d4aeb177f9
								
							
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								Remove unused btKinematicCharacterController
							
							
							
							
							
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							2014-01-15 14:53:29 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
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								c004fb778f
								
							
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								Get rid of underscore defines. They are reserved by the standard.
							
							
							
							
							
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							2014-01-05 18:22:29 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								5b0a4c9424
								
							
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								Get rid of unused file and some other cruft.
							
							
							
							
							
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							2014-01-02 01:44:09 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									Lukasz Gromanowski
								
							 
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								bfd79bfbe6
								
							
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								Various fixes for CppCheck warnings.
							
							
							
							
							
							
							
							Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com> 
							
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							2013-12-06 07:36:16 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
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								f12d5b728a
								
							
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								Ogre 1.9 compatibility changes
							
							
							
							
							
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							2013-08-29 17:14:25 +02:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									Chris Robinson
								
							 
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								3fa65f21dd
								
							
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								Use a proper cone shape with a contact test to check for melee hits
							
							
							
							
							
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							2013-08-23 12:27:40 -07:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									Chris Robinson
								
							 
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								1aa92067c2
								
							
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								Fix tracing down
							
							
							
							
							
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							2013-08-19 04:56:02 -07:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									Chris Robinson
								
							 
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								8c3564326e
								
							
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								Improve movement inertia
							
							
							
							
							
							
							
							Handles all 3 axis. Incoming velocity is only added to inertia when
leaving the ground, and does not continually add to it. 
							
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							2013-08-18 05:38:50 -07:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									Chris Robinson
								
							 
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								8bcce0fb55
								
							
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								Clean up the trace struct
							
							
							
							
							
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							2013-08-17 05:09:33 -07:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									Chris Robinson
								
							 
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								62c7b3698d
								
							
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								Get rid of the old newtrace method
							
							
							
							
							
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							2013-08-17 05:09:33 -07:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									Chris Robinson
								
							 
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								65ce3c6ba5
								
							
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								Use a better method to do actor physics traces
							
							
							
							
							
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							2013-08-17 05:09:32 -07:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									Marc Zinnschlag
								
							 
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								41b2fa985b
								
							
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								silenced some warnings
							
							
							
							
							
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							2013-08-03 15:26:53 +02:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									Marc Zinnschlag
								
							 
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								9123afa863
								
							
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								Merge remote-tracking branch 'gus/MeleeCombat2'
							
							
							
							
							
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							2013-08-03 15:23:36 +02:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									gus
								
							 
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								4c7dcdc8aa
								
							
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								check if there is an object in the way
							
							
							
							
							
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							2013-08-03 11:33:34 +02:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									gus
								
							 
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								830762722d
								
							
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								first attempt: hit detection with a sphere (not finished)
							
							
							
							
							
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							2013-08-03 11:26:36 +02:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								7dc30a01cd
								
							
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								Some changes suggested by cppcheck
							
							
							
							
							
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							2013-07-31 18:46:32 +02:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									gus
								
							 
						 | 
						
							
							
							
							
								
							
							
								b248d85b84
								
							
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								Merge branch 'master' of https://github.com/zinnschlag/openmw.git into MeleeCombat2
							
							
							
							
							
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							2013-07-31 10:04:50 +02:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									gus
								
							 
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								565cbe146d
								
							
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								function declaration
							
							
							
							
							
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							2013-07-31 10:04:09 +02:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								aa555b3086
								
							
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								Doors no longer get hindered by actors that have collision disabled
							
							
							
							
							
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							2013-07-31 02:39:42 +02:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								04b90b7d14
								
							
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								Other actors no longer collide with an actor that has collision disabled
							
							
							
							
							
						 | 
						
							2013-07-30 22:00:48 +02:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									Chris Robinson
								
							 
						 | 
						
							
							
							
							
								
							
							
								dbdfa624e1
								
							
						 | 
						
							
							
								
								Don't start the player with collision disabled
							
							
							
							
							
							
							
							Since we spawn properly at the door now, there's no reason
to start with tcl on. 
							
						 | 
						
							2013-07-08 13:12:12 -07:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									Vincent Heuken
								
							 
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								f43b48015e
								
							
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								remove actor's collisionbox on death
							
							
							
							
							
						 | 
						
							2013-06-27 19:42:27 -07:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								0c4a963132
								
							
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								Container UI rewrite
							
							
							
							
							
						 | 
						
							2013-05-11 18:38:27 +02:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									gus
								
							 
						 | 
						
							
							
							
							
								
							
							
								fe5aaa9dff
								
							
						 | 
						
							
							
								
								fix NPC collisions
							
							
							
							
							
						 | 
						
							2013-05-09 11:12:55 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									gus
								
							 
						 | 
						
							
							
							
							
								
							
							
								15afbe58a8
								
							
						 | 
						
							
							
								
								minor corretion
							
							
							
							
							
						 | 
						
							2013-05-07 19:43:44 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									gus
								
							 
						 | 
						
							
							
							
							
								
							
							
								603af21715
								
							
						 | 
						
							
							
								
								little interface improvement
							
							
							
							
							
						 | 
						
							2013-05-07 19:42:21 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									gus
								
							 
						 | 
						
							
							
							
							
								
							
							
								a328a03bd3
								
							
						 | 
						
							
							
								
								more fix. Fargoth quest almost work as in vanilla now.
							
							
							
							
							
						 | 
						
							2013-05-07 19:35:10 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									gus
								
							 
						 | 
						
							
							
							
							
								
							
							
								006f25d1c0
								
							
						 | 
						
							
							
								
								First try to improve AI. Does not work yet due to strange bug in physicsystem
							
							
							
							
							
						 | 
						
							2013-05-06 00:46:50 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									Marc Zinnschlag
								
							 
						 | 
						
							
							
							
							
								
							
							
								95eeea2a27
								
							
						 | 
						
							
							
								
								Revert "Merge remote-tracking branch 'glorf/acrobatics'"
							
							
							
							
							
							
							
							This reverts commit 089ef7a2a0, reversing
changes made to 67422c397c. 
							
						 | 
						
							2013-05-01 16:56:16 +02:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									Marc Zinnschlag
								
							 
						 | 
						
							
							
							
							
								
							
							
								089ef7a2a0
								
							
						 | 
						
							
							
								
								Merge remote-tracking branch 'glorf/acrobatics'
							
							
							
							
							
						 | 
						
							2013-05-01 13:44:23 +02:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									Glorf
								
							 
						 | 
						
							
							
							
							
								
							
							
								236ec3409f
								
							
						 | 
						
							
							
								
								Finished acrobatics
							
							
							
							
							
						 | 
						
							2013-05-01 12:21:59 +02:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								627c3fdb6b
								
							
						 | 
						
							
							
								
								Added GetStandingPC, GetStandingActor; Fixed GetStartingPos
							
							
							
							
							
						 | 
						
							2013-05-01 11:15:43 +02:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								91c89e5db4
								
							
						 | 
						
							
							
								
								Use sphere cast instead of ray for camera distance adjustment; use the box orientation value in newtrace
							
							
							
							
							
						 | 
						
							2013-04-30 20:26:59 +02:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								2e1dda9010
								
							
						 | 
						
							
							
								
								Fix old bullet versions
							
							
							
							
							
						 | 
						
							2013-04-28 16:19:40 +02:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								208f9ca8c5
								
							
						 | 
						
							
							
								
								Fix problem with newer (or older?) bullet version (thanks travis)
							
							
							
							
							
						 | 
						
							2013-04-28 15:56:09 +02:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								9343b4459e
								
							
						 | 
						
							
							
								
								Opening doors
							
							
							
							
							
						 | 
						
							2013-04-28 14:59:15 +02:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								b34caccd2e
								
							
						 | 
						
							
							
								
								Fix moving NPCs not getting their collision box moved
							
							
							
							
							
						 | 
						
							2013-04-18 16:46:38 +02:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								b98063bba0
								
							
						 | 
						
							
							
								
								Fix deleted pointer access (getPosition, getRotation)
							
							
							
							
							
						 | 
						
							2013-04-11 18:02:44 +02:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								ebaf80d539
								
							
						 | 
						
							
							
								
								Trace actors onto the ground after load, when moved to a different cell by the console or on player cell change.
							
							
							
							
							
						 | 
						
							2013-04-03 23:55:57 +02:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								af6409b9f5
								
							
						 | 
						
							
							
								
								Fix NPC physics scale problem
							
							
							
							
							
						 | 
						
							2013-03-31 13:50:57 +02:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									Marc Zinnschlag
								
							 
						 | 
						
							
							
							
							
								
							
							
								b2f6f67d53
								
							
						 | 
						
							
							
								
								Merge remote-tracking branch 'scrawl/master' into next
							
							
							
							
							
						 | 
						
							2013-03-21 22:07:37 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								3277ef26da
								
							
						 | 
						
							
							
								
								Fix a crash when dropping objects without a collision shape
							
							
							
							
							
						 | 
						
							2013-03-21 21:08:23 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								84afd87321
								
							
						 | 
						
							
							
								
								Placeable objects should not collide unless they have a NiRootCollisionNode
							
							
							
							
							
						 | 
						
							2013-03-14 03:04:02 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								d7c4a622cf
								
							
						 | 
						
							
							
								
								Create a separate rigid body / shape with full details for raycasting, remove the occlusion query hack
							
							
							
							
							
						 | 
						
							2013-03-08 23:46:25 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									Marc Zinnschlag
								
							 
						 | 
						
							
							
							
							
								
							
							
								7e100c36b5
								
							
						 | 
						
							
							
								
								Merge remote-tracking branch 'gus/AI'
							
							
							
							
							
						 | 
						
							2013-03-06 19:05:55 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									gus
								
							 
						 | 
						
							
							
							
							
								
							
							
								5938e19362
								
							
						 | 
						
							
							
								
								Clean up
							
							
							
							
							
						 | 
						
							2013-03-06 17:31:57 +00:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									gus
								
							 
						 | 
						
							
							
							
							
								
							
							
								48b3f1e0cf
								
							
						 | 
						
							
							
								
								Clean up. But still a little hacky
							
							
							
							
							
						 | 
						
							2013-03-04 12:08:35 +00:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									gus
								
							 
						 | 
						
							
							
							
							
								
							
							
								7fb2ff18a3
								
							
						 | 
						
							
							
								
								Fix bug induced by previous commit (player orientation wasn't stored correctly), and fix NPC not beeing able to move with certain angles (like angle Z 70) because the trace function was hitting NPC own hitboxes. The solution prposed here is a little hacky, but i works. Need a little clean up(mBody shouldn't be public)
							
							
							
							
							
						 | 
						
							2013-03-03 13:06:45 +00:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									Nathan Jeffords
								
							 
						 | 
						
							
							
							
							
								
							
							
								109dff2d29
								
							
						 | 
						
							
							
								
								renamed high level NIF files...
							
							
							
							
							
						 | 
						
							2013-03-02 13:23:09 -08:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								2e7bc1a368
								
							
						 | 
						
							
							
								
								Z-up conversion: local map, fix tcg
							
							
							
							
							
						 | 
						
							2013-02-26 13:39:10 +01:00 | 
						
						
							
							
							
								
							
							
						 |