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4 commits

Author SHA1 Message Date
cc9cii
4cd4cf8479 Resolved conflicts and build fixes. 2018-10-05 21:54:29 +10:00
scrawl
b4cdb965dc Move rng to components
(cherry picked from commit 8c810e3620)

# Conflicts:
#	apps/openmw/engine.cpp
#	apps/openmw/mwclass/npc.cpp
#	components/misc/rng.cpp
#	components/sceneutil/lightcontroller.cpp
#	libs/openengine/CMakeLists.txt
2018-10-05 18:53:47 +10:00
dteviot
3f28634d1f consolidate random number logic
Note, I suspect Rng::rollClosedProbability() is not needed.  The only difference between it and rollProbability() is that one time in 37k (on Windows), it will give an output of 1.0.
On some versions of Linux, the value of 1.0 will occur about 1 time in 4 billion.
2015-03-15 14:07:47 +13:00
scrawl
0fda1cdd53 Move oengine to a static library, fixes duplicate compilation of oengine/bullet files by openmw and opencs 2015-03-06 02:36:12 +01:00