scrawl
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97fadb24ca
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Update the Ptr in mObjects in Objects::updateObjectCell
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2013-11-27 18:49:04 +01:00 |
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scrawl
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03c4b680ca
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Fix changePointer
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2013-11-27 18:49:04 +01:00 |
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scrawl
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a8c838b53a
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Don't list deleted refs in CellStore::foreach
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2013-11-27 18:49:04 +01:00 |
|
Marek Kochanowicz
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400831faf8
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Added short overiview of resources avaible. Thanks for assistance and insight on this, serpentine, lgro and scrawl.
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2013-11-26 15:51:59 +01:00 |
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scrawl
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49ea1aae67
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Use GMST for sun damage reduction
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2013-11-26 15:01:22 +01:00 |
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Marc Zinnschlag
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99ea63dc4a
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factored out code for generating month names
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2013-11-26 12:47:30 +01:00 |
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Marc Zinnschlag
|
e6dc927f11
|
removed duplicates of the cell name function
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2013-11-26 11:49:07 +01:00 |
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Marc Zinnschlag
|
bc6fe682c9
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replaced getCurrentCellName function with a more general getCellName function
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2013-11-26 11:39:58 +01:00 |
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Marc Zinnschlag
|
eea433f141
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restore last played character selection across sessions
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2013-11-26 10:37:58 +01:00 |
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Marc Zinnschlag
|
b40c0f2a07
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one more fix to SavedGame record saving
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2013-11-26 09:56:08 +01:00 |
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scrawl
|
bda28e2ed0
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Increase size of item selection dialog
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2013-11-26 06:42:37 +01:00 |
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scrawl
|
eba068149d
|
Fix AIWander crash
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2013-11-25 15:38:18 +01:00 |
|
Marc Zinnschlag
|
ad143e0524
|
case fix (content file names)
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2013-11-25 14:56:05 +01:00 |
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scrawl
|
9f5ff033d7
|
Handle the "GetLOS" alias for GetLineOfSight
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2013-11-25 14:06:59 +01:00 |
|
scrawl
|
58dce88c7d
|
Handle the "tai" alias for ToggleAI
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2013-11-25 14:03:51 +01:00 |
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scrawl
|
6b81fd78f1
|
Particle improvements: Handle LocalSpace flag. Attach particle systems to the base node, since they need to be relative to that when LocalSpace is enabled. Get the bone in emitters/affectors so that resulting particle positions are the same. TODO: Fix Controllers to affect particle systems.
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2013-11-25 13:50:33 +01:00 |
|
Marc Zinnschlag
|
616e3aa32f
|
store content file list in saved games and reject saved games not matching the current game
|
2013-11-25 13:00:05 +01:00 |
|
Marc Zinnschlag
|
1ecadccb28
|
fixed save function of SavedGame record
|
2013-11-25 12:59:40 +01:00 |
|
Marc Zinnschlag
|
55544e931c
|
reject newer formats when scanning saved games
|
2013-11-25 10:21:49 +01:00 |
|
Marc Zinnschlag
|
e3670cff8a
|
improved character selection logic
|
2013-11-24 16:58:41 +01:00 |
|
Marc Zinnschlag
|
67cd0887e6
|
added description field to saved game record; make use of description in GUI
|
2013-11-24 15:19:56 +01:00 |
|
Marc Zinnschlag
|
7efac4c9a5
|
fixed handling of characters without a valid slot
|
2013-11-24 15:05:00 +01:00 |
|
Marc Zinnschlag
|
18a3b38fb4
|
when scanning saved game directory, reject characters without a valid saved game
|
2013-11-24 14:42:58 +01:00 |
|
scrawl
|
14c9a4e1d3
|
Cap enchantment casting cost to 1 as displayed in enchanting window. Display current enchantment charge in spell window.
|
2013-11-23 23:12:54 +01:00 |
|
scrawl
|
07408a4652
|
Don't allow selling gold (again - when did this get broken?)
|
2013-11-23 22:52:20 +01:00 |
|
scrawl
|
4aa9f3bcef
|
Don't set the enchanted item in HUD for "WhenStrikes" enchantments
|
2013-11-23 22:48:56 +01:00 |
|
scrawl
|
f3e89e9168
|
Fix arrow down in console
|
2013-11-23 22:48:39 +01:00 |
|
scrawl
|
d2ed77f3f2
|
Fix shields being visible during spellcasting
|
2013-11-23 20:24:52 +01:00 |
|
Marc Zinnschlag
|
d8c40562ae
|
Merge remote-tracking branch 'scrawl/light'
|
2013-11-23 12:44:42 +01:00 |
|
Marc Zinnschlag
|
59f8979090
|
Merge remote-tracking branch 'scrawl/master'
|
2013-11-23 12:44:01 +01:00 |
|
scrawl
|
a1fe07181c
|
Fix rotation offset of some lights (bug 955)
|
2013-11-23 05:55:03 +01:00 |
|
scrawl
|
0e254aa7c7
|
Fix startNewGame assigning an already freed CellStore to the player Ptr supplied to WindowManager. Fixes a crash when equipping lights after starting a new game (bug 967). Side note: The inventory preview's Ptr being assigned a cell at all doesn't make sense, as that is used to determine the light setting which should be the same no matter which cell you're in.
|
2013-11-23 03:25:55 +01:00 |
|
Marek Kochanowicz
|
c5acfbf133
|
Started introduction to the resources files.
|
2013-11-22 14:44:39 +01:00 |
|
Marc Zinnschlag
|
e078d55159
|
Merge remote-tracking branch 'scrawl/master'
|
2013-11-22 10:02:39 +01:00 |
|
Marek Kochanowicz
|
05245c15af
|
Nothing interesting. Just keeping sync.
|
2013-11-22 09:44:32 +01:00 |
|
scrawl
|
39de0510a0
|
Fix another case of container scripts not getting re-added
|
2013-11-22 02:12:37 +01:00 |
|
scrawl
|
829512ded4
|
Fix container scripts not getting re-added when the player changes cells
|
2013-11-22 01:02:12 +01:00 |
|
scrawl
|
2e87cbc231
|
Add basic functionality to SaveGameDialog
|
2013-11-21 20:34:34 +01:00 |
|
Marek Kochanowicz
|
45203c160f
|
rearranging, correcting, small changes -- nothing interesting.
|
2013-11-21 20:07:37 +01:00 |
|
Marc Zinnschlag
|
3ef5fcb04d
|
Merge remote-tracking branch 'scrawl/master'
|
2013-11-21 19:18:04 +01:00 |
|
scrawl
|
cf79a83d4f
|
Avoid recreating widgets in MainMenu::updateMenu. Fix crash when pressing new game due to the button being destroyed from within it's own delegate.
|
2013-11-21 19:07:54 +01:00 |
|
scrawl
|
b490e56ba1
|
Remove redundant setLocals (already done by ContainerStore::add)
|
2013-11-21 17:19:41 +01:00 |
|
scrawl
|
61ab6e1739
|
Use fWortChanceValue for making ingredient/potion effects visible
|
2013-11-21 17:19:41 +01:00 |
|
scrawl
|
320ba98097
|
Correct getDerivedDisposition according to wiki (check if player expelled)
|
2013-11-21 17:19:41 +01:00 |
|
scrawl
|
6451b687d9
|
Adjust value for several item types as according to wiki
|
2013-11-21 17:19:41 +01:00 |
|
scrawl
|
b6c22ad5d9
|
Add starting gold for NPCs and creatures. Refactor gold removal in some gui windows (use containerstore method instead of a dependency on TradeWindow). Use real gold amount in trade window, not refill amount.
|
2013-11-21 17:19:30 +01:00 |
|
scrawl
|
bab657fe2b
|
Add a utility function to add items to a ContainerStore by RefID
|
2013-11-21 17:14:30 +01:00 |
|
scrawl
|
6641fd4635
|
Fix bug when enchanting: only the mBase pointer was updated, not the CellRef mRefID, which is used for container stacking. The new (enchanted) item was stacking with the old item when it was added, so the enchantment completely disappears.
|
2013-11-21 17:14:30 +01:00 |
|
scrawl
|
800a2845b0
|
Add Bound & Summon effects (will need some adjustments later)
|
2013-11-21 17:14:23 +01:00 |
|
Marek Kochanowicz
|
b52b6a8e7e
|
Small correction, added tiny comment.
|
2013-11-21 13:50:23 +01:00 |
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