MatthewRock
								
							 
						 | 
						
							
							
							
							
								
							
							
								3b254ad631
								
							
						 | 
						
							
							
								
								Allows the same item to have multiple ancestors
							
							
							
							
							
						 | 
						
							2015-12-09 18:24:35 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									MatthewRock
								
							 
						 | 
						
							
							
							
							
								
							
							
								aa721fe1f6
								
							
						 | 
						
							
							
								
								Fix bug 2952 with merchant and levelled items
							
							
							
							
							
						 | 
						
							2015-12-08 22:39:11 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									MatthewRock
								
							 
						 | 
						
							
							
							
							
								
							
							
								a662a00c62
								
							
						 | 
						
							
							
								
								Fixing bug for merchant
							
							
							
							
							
						 | 
						
							2015-11-10 19:18:02 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								67bd6cd708
								
							
						 | 
						
							
							
								
								Remove empty line at the beginning of files
							
							
							
							
							
							
							
							git ls-files -z | xargs -0 sed -i '1{/^$/d}'
							
						 | 
						
							2015-08-18 23:06:12 +02:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								79d2eebe54
								
							
						 | 
						
							
							
								
								Store selected enchant item in savegame (Fixes #1702)
							
							
							
							
							
						 | 
						
							2015-01-23 16:45:47 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								9014dc48ee
								
							
						 | 
						
							
							
								
								Don't require the object type id for reading references from savegames
							
							
							
							
							
							
							
							This is redundant, since we can look it up from the RefID. 
							
						 | 
						
							2015-01-20 00:42:25 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								235683e449
								
							
						 | 
						
							
							
								
								Remove LightState from openmw save format to streamline inventory loading
							
							
							
							
							
						 | 
						
							2015-01-19 11:36:00 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								e2346d7c37
								
							
						 | 
						
							
							
								
								Store permanent magic effects in savegame (Fixes #1648)
							
							
							
							
							
						 | 
						
							2014-12-30 01:36:31 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								4e71db7081
								
							
						 | 
						
							
							
								
								Savegame: Don't load/save deleted container items. This is currently pointless, and also causes new garbage being added on each load/save cycle: Container stores are first filled from ESM records, then cleared and filled from the savegame. The items from ESM records remain as deleted refs.
							
							
							
							
							
						 | 
						
							2014-06-18 21:39:17 +02:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								a872c9f83a
								
							
						 | 
						
							
							
								
								Feature #1323: handle restocking levelled items
							
							
							
							
							
						 | 
						
							2014-05-18 12:53:21 +02:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									Marc Zinnschlag
								
							 
						 | 
						
							
							
							
							
								
							
							
								dd674566a2
								
							
						 | 
						
							
							
								
								store content of containers in saved game files
							
							
							
							
							
						 | 
						
							2014-01-31 13:25:32 +01:00 | 
						
						
							
							
							
								
							
							
						 |