Commit Graph

18 Commits (21f177daac944c43f45cdff62f73e9a82ee1edb9)

Author SHA1 Message Date
Evil Eye e63933efa6 Use NAM9 for stack count 1 year ago
Andrei Kortunov ffffb427f5 Implement crime disposition modifier (bug 4683) 1 year ago
Evil Eye b0ef42ae3c Drop support for save game format 3 1 year ago
Evil Eye becc5ef8fa Drop support for save game format 2 1 year ago
Evil Eye 521cff08f8 Drop support for save game format 1 1 year ago
Evil Eye 194bcb0187 Drop support for save game format 0 (pre 0.37) 1 year ago
Evil Eye 23aacbd914 Introduce a minimum supported save game format 1 year ago
Andrei Kortunov fc74cc49dd Add additional fields to save metadata (feature 7618) 1 year ago
Mads Buvik Sandvei 364f2a98e9 Use refnum instead of slot for items during spellcast 1 year ago
florent.teppe 21bd28542a Applies review advice
2d coord hash moved to hash.hpp file
format version adds suffix to be more coherent
don't use ESM::RefId::sEmpty
RefId equality with string_view, conversion to refId unecessary
action teleport remove test that mCellId is empty
removes some const references, when copy is enough
invalid refid => empty refid
removes useless change
2 years ago
florent.teppe 53b14c8b42 fix tests
hopefully also fixes clang tidy
2 years ago
florent.teppe fb6701ac1a ESM::CellId is no longer stored on saves. 2 years ago
elsid 452d1e7e49
Store original string id for Dialogue records 2 years ago
elsid d5954aba68
Add suffix to the format version name 2 years ago
Evil Eye 54d6fb29c2 Don't store a save's cell name as a RefID 2 years ago
elsid 0992624c8b
Support reading and writing typed ESM::RefId to ESM 2 years ago
elsid 80e6d6cbe3
Support variable size strings in ESM3 2 years ago
elsid 080700f8fe
Name all custom ESM format versions and add tests 2 years ago