Commit Graph

148 Commits (22142668c7192b0c1bf90293edfd279411ada0b6)

Author SHA1 Message Date
elsid 08902371b4
Use settings values for Shaders settings 1 year ago
Andrei Kortunov be488649c3 Add support for non-adaptive VSync (feature 7129) 2 years ago
jvoisin c90d22f3b2 Replace usage of QRegularExpression::anchoredPattern with `^` and `$`
Using `^` and `$` is shorter than `QRegularExpression::anchoredPattern`,
and even allows us in one case to get rid of a trailing `.*`.
2 years ago
Andrei Kortunov 307a60e87c Migrate from QRegExp to more modern QRegularExpression 2 years ago
clang-format-bot ddb0522bbf
Apply clang-format to code base 2 years ago
mpeco aa57d04b54 functor-based Qt signal-slot syntax launcher 2 years ago
elsid 73f885db0e
Cleanup includes 2 years ago
jvoisin 8b9ed57348 Clean up Qt includes 3 years ago
Alexei Kotov d840f4e995 Launcher: Stop making redundant setting changes 3 years ago
cody glassman ad139f2f9a rename to windowed fullscreen 3 years ago
cody glassman 05901a2480 add borderless windows, deprecate fullscreen mode 3 years ago
Thomas Lowe f50cbcad81 * AA combo box no longer disables the AA alpha test checkbox.
* Updated AA alpha test description to be more accurate
3 years ago
Thomas Lowe 5f355a14cd Changed default setting for anti-alias alpha test to true.
Added checkbox in advanced page for anti-alias alpha test, connected to AA combobox in the graphics page.
3 years ago
glassmancody.info 166e23a6d9 fix CI artifacts, missing header 3 years ago
psi29a 7d7427015e Merge branch 'removing_unused_launcher_imports' into 'master'
Removing unused imports in the Launcher

See merge request OpenMW/openmw!884
3 years ago
Thunderforge 6ba23a028c Removing unused imports in the Launcher 4 years ago
Thunderforge 4a15868c0e Moving Lighting Method from Advanced -> Visuals to Graphics -> Lighting
The plan is to add additional options to this new tab, and since it's of similar status as the Shaders settings, it makes sense to put them next to them on the Graphics page.
4 years ago
Thunderforge ead51784dc [Launcher] Replacing static method access through instances
This addresses the Clang Tidy check [readability-static-accessed-through-instance](https://clang.llvm.org/extra/clang-tidy/checks/readability-static-accessed-through-instance.html). It also simplifies the code by reducing the number of parameters we're passing around.
4 years ago
Andrei Kortunov b96929f3fc Avoid division by zero 4 years ago
Andrei Kortunov c5a36ad440 Do not cast enums to booleans 4 years ago
fredzio dbdd397716 Remove deadcode. 4 years ago
Bret Curtis 82431b752d removed unnessary bits that cmake should be doing for us; replace Misc::gcd with std::gcd 4 years ago
AnyOldName3 a495888d3d Get per-monitor resolution list while SDL is alive 4 years ago
AnyOldName3 5538fea1d1 Display standard resolutions on single-monitor machines 4 years ago
AnyOldName3 b60d5904e2 Correct SDL_GetNumVideoDisplays error message
It logged the wrong function
4 years ago
Bret Curtis 61a5c6125d #5480: Drop Qt4 support and require Qt 5.12 or later. 5 years ago
Bret Curtis 5f0f2f0f16 rename to better reflect what is going on per AnyOldName3 comment; added none option 5 years ago
Bret Curtis ae729a1ac7 add ability to set the type of near far method to be used in shadow calculation; default to bounding volumes; cleaned up code while there and re-ordered items 5 years ago
Andrei Kortunov 47a13f1ed2 Do not use deprecated Qt API in the launcher 5 years ago
Alexei Dobrohotov f332df8839
Fix terrain shadows checkbox loading 5 years ago
Capostrophic 208608cbd0 Fix a typo and a mistake 5 years ago
Capostrophic 0e2380d471 Add the most basic shadow settings into the launcher 5 years ago
Capostrophic 9502e9f3f7 Disable FPS limit spinbox by default and set the maximum to 1000
Make window border and framerate limit labels consistent with other labels
6 years ago
Capostrophic b87b29eeb0 Make framerate limit configurable in the launcher 6 years ago
Andrei Kortunov bf5f68a4d8 Replace boost GCD to the homebrew implementation 6 years ago
Andrei Kortunov a14c832f4f Fix Boost version check in the launcher 6 years ago
AnyOldName3 cd4303da23 Add preprocessor check to determine which common_factor header to use. 6 years ago
AnyOldName3 c68ccbc6b6 Use new common_factor header in the launcher, too 6 years ago
Andrei Kortunov 2b90504558 Init SDL2 before Qt4 to avoid crash on Linux (bug #4529) 6 years ago
Thunderforge 506d615acc Moving csignal import from main to graphicspage 7 years ago
Thunderforge 7615e78e52 Move SDL initialization from main.cpp to graphicspage.cpp 7 years ago
Bret Curtis dbf149f9b2 gcd is not available in msvc until 2017.3 P2, back to boost::math::gcd for now 8 years ago
Bret Curtis d799954ca0 replace and purge boost::math::gcd and other non-used headers 8 years ago
scrawl 84aceedfa2 Add comment 9 years ago
scrawl 3747843c92 Use QString::toInt instead of atoi 9 years ago
cfcohen c26463fd91 Should have coded it the way scrawl said, since it's cleaner. 9 years ago
cfcohen a9c9cc5508 Remove unnecessary copy of mEngineSettings in mInitialSettings. 9 years ago
cfcohen ad5eaaa705 Update the OpenMW Launcher so that it only writes changed values to
the user settings.cfg file.  Add a helpful header to the top of new
settings.cfg files.  Remove old code involve whitespace management
that didn't work correctly anayway, and doesn't matter since we're not
adding comments to the file.  Remove "automatically generated"
comments.
9 years ago
cfcohen 67c4b17581 Commit files that I thought wre in the previous commit. :-[ I'm
accustomed to the hg behavior of commiting all modified files by
default.
9 years ago
scrawl 22f01b1232 Merge branch 'master' of https://github.com/OpenMW/openmw into osg
Conflicts:
	apps/launcher/graphicspage.cpp
	apps/opencs/editor.cpp
	apps/opencs/model/doc/document.cpp
	apps/opencs/view/render/cell.cpp
	apps/opencs/view/render/mousestate.cpp
	apps/opencs/view/render/textoverlay.cpp
	apps/opencs/view/render/worldspacewidget.cpp
	apps/openmw/mwclass/creature.cpp
	apps/openmw/mwclass/npc.cpp
	apps/openmw/mwgui/inventorywindow.cpp
	apps/openmw/mwgui/loadingscreen.cpp
	apps/openmw/mwgui/mapwindow.cpp
	apps/openmw/mwgui/pickpocketitemmodel.cpp
	apps/openmw/mwgui/waitdialog.cpp
	apps/openmw/mwmechanics/combat.cpp
	apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
	apps/openmw/mwrender/globalmap.cpp
	apps/openmw/mwworld/physicssystem.cpp
	apps/openmw/mwworld/refdata.cpp
	apps/openmw/mwworld/scene.cpp
	apps/openmw/mwworld/worldimp.cpp
	components/sdlutil/sdlinputwrapper.cpp
	extern/shiny/Main/Factory.cpp
	extern/shiny/Main/MaterialInstance.cpp
	extern/shiny/Main/Platform.cpp
	extern/shiny/Main/ShaderSet.cpp
10 years ago