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Commit graph

87 commits

Author SHA1 Message Date
Andrew Lanzone
ef50578a62 Move controller button overlay padding into layout file 2025-07-19 18:09:00 -07:00
Andy Lanzone
3600a5c716 Merge branch openmw:master into master 2025-07-12 14:13:10 -07:00
psi29a
f5de0d1c40 Merge branch 'quickkeysmenu' into 'master'
Quick keys menu fixes (#8359)

Closes #8359

See merge request OpenMW/openmw!4546
2025-07-11 07:41:55 +00:00
Andrew Lanzone
b170500183 Merge branch 'master' of https://gitlab.com/OpenMW/openmw 2025-07-06 23:00:28 -07:00
psi29a
86d81af199 Merge branch 'hairwidthcrosshair' into 'master'
Make the crosshair smaller

See merge request OpenMW/openmw!4608
2025-07-06 10:20:16 +00:00
Andrew Lanzone
b6f3b2760a Use a new string for 'Select Character' controller button label 2025-07-05 10:27:45 -07:00
Andy Lanzone
ffec2e8d74 Automatically show Xbox, PS, or Switch button icons 2025-07-04 14:38:55 -07:00
Alexei Kotov
4bf43665c4 Revise birthsign tooltip layout (#6792)
Make all description bits distinct widgets to allow proper padding
Use spaces instead of line breaks to separate spells
Enable word-wrapping for description text
Make the tooltip wider and increase padding
2025-07-04 20:03:55 +00:00
Alexei Kotov
a0e0b3c65b Some quick key menu layout fixes 2025-07-03 08:30:50 +03:00
Alexei Kotov
982962c608 Don't center quick keys menu instructions 2025-07-03 08:10:59 +03:00
Andrew Lanzone
3767b60512 Fix L1 and R1 buttons not disappearing 2025-07-02 21:35:26 -07:00
Andrew Lanzone
e2e8a02a26 Merge branch 'master' of https://gitlab.com/OpenMW/openmw 2025-07-01 12:22:35 -10:00
psi29a
0a44112dcc Merge branch 'charactername' into 'master'
Revise saved game dialog save info layout (#8313)

Closes #8313

See merge request OpenMW/openmw!4545
2025-07-01 21:17:21 +00:00
psi29a
0d308eae3e Merge branch 'spell____prices' into 'master'
Spell buying window layout tweaks

See merge request OpenMW/openmw!4571
2025-07-01 21:07:03 +00:00
psi29a
48e386bf90 Merge branch 'merchantrepairrepaired' into 'master'
Merchant repair menu layout tweaks

See merge request OpenMW/openmw!4588
2025-07-01 21:06:00 +00:00
psi29a
c9f6bdb6e0 Merge branch '__travel_____' into 'master'
Fix Travel window header alignment

See merge request OpenMW/openmw!4569
2025-07-01 21:04:20 +00:00
Andrew Lanzone
190680a3a9 Replace semi-janky rstick controller bindings with dpad 2025-06-20 23:37:53 -07:00
Andrew Lanzone
b4ede02cce Move hardcoded strings to i10n 2025-06-12 21:43:01 -07:00
Andrew Lanzone
e01b8d372c In controller mode, make focused spell blue to match other menus 2025-06-11 23:16:08 -07:00
Andrew Lanzone
2dfe1ef7b1 Show L1 and R1 buttons next to tabs 2025-06-03 21:23:21 -07:00
Andrew Lanzone
21286aa376 Change 'Back' to 'Cancel' in button prompts to match windows 2025-06-01 23:27:49 -07:00
Andrew Lanzone
df237b5f9b Add controller support to quick key menu 2025-06-01 21:34:20 -07:00
Andrew Lanzone
cbe74cdab4 Add controller support to repair and recharge menus 2025-05-31 18:58:30 -07:00
Andrew Lanzone
45de167b6b Adjust layer of controller button overlay so it doesn't hide tooltips 2025-05-24 21:29:06 -07:00
Andrew Lanzone
f1c34ea7b1 Add a tab bar above inventory to show active tab and change tabs with mouse 2025-05-24 16:00:13 -07:00
Andrew Lanzone
e01291ec4a Add whole set of button icons 2025-05-17 22:32:03 -07:00
Andrew Lanzone
c0694d3c0e Add overlay showing what controller buttons do 2025-05-16 21:41:28 -07:00
Andrew Lanzone
f055ccf5ba Update item view to allow controller support; test it in Container menu 2025-05-14 02:31:32 -07:00
Alexei Kotov
17938cdb7e Make the crosshair smaller 2025-04-01 01:25:08 +03:00
Alexei Kotov
8634b6c3ac Revise saved game dialog save info layout (#8313) 2025-03-21 03:18:32 +03:00
Alexei Kotov
887e1c04ef Spell buying window layout tweaks 2025-03-16 13:53:43 +03:00
Alexei Kotov
4db41c2111 Merchant repair menu layout tweaks 2025-03-16 13:16:59 +03:00
Alexei Kotov
71ef86078c Clip HUD item widgets to not overlap the borders (#7740) 2025-03-11 22:21:42 +03:00
Alexei Kotov
59edf4750b Fix Travel window header alignment 2025-03-06 01:16:45 +03:00
Alexei Kotov
aa277c0934 Add an option to match sunlight to the sun (#8032) 2024-12-28 18:29:35 +03:00
psi29a
cb009db4bb Merge branch 'topicHighlighting' into 'master'
Topic Highlighting Mouse Over Fix

See merge request OpenMW/openmw!4113
2024-09-27 06:36:17 +00:00
Alexei Kotov
2ab6dd0229 Address my own review concerns
Correct the number of hyphens in documentation
Use the correct settings tag
Simplify color values
2024-09-19 04:05:54 +03:00
Alexei Kotov
176dec45a7 Make light attenuation fade optional
This also makes Force Per Pixel Lighting caption shorter to provide more space for the new button
2024-08-30 10:03:37 +03:00
Kagernac
7d403089ec Cleaner implementation
Retrieved the Colours straight from Settings

Made tagname clearer in openmw_list.skin.xml

Fixed minor formatting issue in validate.cpp, textcolours.cpp

Updated skin variables to be const and string_view
2024-06-07 18:38:32 -07:00
Kagernac
aca39c919f Changed the tagname to match the values in settings.cfg
Changed the values from int to float in settings.cfg. This is consistent with the older format.

The prefix is no longer referenced and hardcoded. There were four original values in the old color format, the parsing had to be modified to account for floats and four values.
2024-06-05 20:26:45 -07:00
Alexei Kotov
593d4ff714 Move per-pixel lighting to the in-game settings 2024-06-06 05:19:33 +03:00
Kagernac
3e6ccfce1f Took @Capostrophic's suggestion about leveraging a new tag format
Removed the color settings from Textcolours, they are unneccessary

Removed the Fallback workaround as a dedicated else condition was created with the new tag "fontcolouroptional". This code section has no involvement in Fallback

openmw_list.skin.xml was updated to reflect this new tag

settings.cfg was updated with the updated variable names
2024-06-04 23:14:44 -07:00
psi29a
157a5a4489 Merge branch 'l10n' into 'master'
Many localization fixes

See merge request OpenMW/openmw!4108
2024-05-24 17:46:47 +00:00
psi29a
db27543ea1 Merge branch 'uniform_choice' into 'master'
Add choice widget type to postprocessing uniforms

See merge request OpenMW/openmw!3969
2024-05-23 10:06:22 +00:00
Kagernac
f9577d904c This commit introduces six new color settings for dialogue topic keywords
referencing settings.cfg and settings-default.cfg. These settings work similarly
to the color references found in openmw.cfg and Morrowind.ini.

Changes include:

Removal of deprecated settings:
color topic specific
color topic exhausted
Addition of six new color settings to settings.cfg and settings-default.cfg
Updated description in settings-default.cfg to reflect the new color format
2024-05-22 20:25:58 -07:00
Kagernac
02730af391 Changing the skin of the widget seems to be the easiest way to have the choices in the list react to specific conditions and interactions.
Seems that changing the skin modifies some size properties so they had to be reset.

Needed to create a specific skin in order to prevent modifying unintended text.

The exhausted color is not referenced by the settings.cfg, the user will need to modify the color in the skin file.

Edit: Fixed the coding convention issues and converted the tabs into spaces in the .xml. Closed the previous merge request out of confusion, sorry new to Git.
2024-05-19 14:43:41 -07:00
Alexei Kotov
1528522c4d Add French translations for the newly exposed lines
Bump the max width for Prefs page checkbox captions to allow butchering the lines less
2024-05-17 18:31:26 +03:00
Alexei Kotov
04989953ad Make rest autosave, crosshair and best attack lines localizable
This includes English, Russian and GMST-based localization for these lines
2024-05-17 02:57:16 +03:00
Andrei Kortunov
b3188b593c Disable MyGUI windows snapping 2024-04-02 11:40:21 +04:00
Alexei Kotov
76105cc2d1 Make sunlight scattering and wobbly shores optional 2024-03-29 10:41:04 +03:00