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									 Petr Mikheev | a0590d91ce | Refactor files/builtin_scripts/CMakeLists.txt | 2022-04-06 21:55:05 +02:00 |  | 
				
					
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									 Petr Mikheev | 32e710b113 | Add missing i18n/Calendar/en.luain CMakeLists.txt | 2022-02-11 18:57:59 +00:00 |  | 
				
					
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									 Petr Mikheev | ee2235c5c1 | Copy scripts/omw/ai.lua to vfs (was added in !1604, but I forgot to modify CMakeLists.txt) | 2022-02-08 23:43:44 +00:00 |  | 
				
					
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									 Petr Mikheev | 9fd7630ca0 | Add calendar.lua | 2022-01-10 21:04:07 +01:00 |  | 
				
					
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									 Bret Curtis | 9336626927 | use OPENMW_RESOURCES_ROOT instead | 2021-12-08 14:33:49 +01:00 |  | 
				
					
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									 Bret Curtis | a9bf53d4ed | modified builtin_scripts to be macOS aware; simplified things as the SHADER and MYGUI dir were just pointing to the OpenMW_BINARY_DIR anyway, so removing the code duplication | 2021-12-08 14:28:56 +01:00 |  | 
				
					
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									 Petr Mikheev | b432a1a1c1 | Add a directory for builtin lua scripts. Dehardcoded game mechanics are supposed to live there. | 2021-07-09 20:03:27 +02:00 |  |