Michael Papageorgiou 
								
							 
						 
						
							
							
							
							
								
							
							
								054a176c86 
								
							 
						 
						
							
							
								
								Added new FileLibrary class to handle music, this fixes a number of issues.  
							
							
							
						 
						
							2012-03-07 17:46:51 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								8be661c802 
								
							 
						 
						
							
							
								
								Merge branch 'master' of  https://github.com/zinnschlag/openmw  into terrain_next  
							
							... 
							
							
							
							Conflicts:
	CMakeLists.txt 
							
						 
						
							2012-03-07 13:29:59 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									gugus 
								
							 
						 
						
							
							
							
							
								
							
							
								4990ba48ed 
								
							 
						 
						
							
							
								
								Merge branch 'master' of  https://github.com/zinnschlag/openmw.git  into DialogueSystem  
							
							
							
						 
						
							2012-03-07 09:47:46 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									gugus 
								
							 
						 
						
							
							
							
							
								
							
							
								61914a70bd 
								
							 
						 
						
							
							
								
								Merge branch 'dialogue' of  https://github.com/zinnschlag/openmw.git  into DialogueSystem  
							
							
							
						 
						
							2012-03-07 09:24:41 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								3d1cbcd4e7 
								
							 
						 
						
							
							
								
								Merge remote branch 'jhooks/animperform'  
							
							
							
						 
						
							2012-03-07 09:20:29 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Michael Papageorgiou 
								
							 
						 
						
							
							
							
							
								
							
							
								54353794e5 
								
							 
						 
						
							
							
								
								SoundManager: Completely rewrote the file management  
							
							
							
						 
						
							2012-03-07 02:20:15 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Jason Hooks 
								
							 
						 
						
							
							
							
							
								
							
							
								39ff8d6a01 
								
							 
						 
						
							
							
								
								Compile error retry  
							
							
							
						 
						
							2012-03-06 18:28:41 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Nikolay Kasyanov 
								
							 
						 
						
							
							
							
							
								
							
							
								540e4f77a7 
								
							 
						 
						
							
							
								
								Feature  #161  (In Progress) Load REC_PGRD records  
							
							... 
							
							
							
							improved debug output 
							
						 
						
							2012-03-06 15:52:23 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Michael Papageorgiou 
								
							 
						 
						
							
							
							
							
								
							
							
								03ea3bb62f 
								
							 
						 
						
							
							
								
								SoundManager: first attempt at refactoring. BROKEN  
							
							
							
						 
						
							2012-03-06 01:21:00 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Jason Hooks 
								
							 
						 
						
							
							
							
							
								
							
							
								9848b67174 
								
							 
						 
						
							
							
								
								Fixing errors  
							
							
							
						 
						
							2012-03-05 17:46:29 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Pieter van der Kloet 
								
							 
						 
						
							
							
							
							
								
							
							
								2429f3960f 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'upstream/master' into launcher  
							
							... 
							
							
							
							Conflicts:
	apps/launcher/CMakeLists.txt
	apps/launcher/datafilespage.cpp 
							
						 
						
							2012-03-05 23:43:59 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								e992a75615 
								
							 
						 
						
							
							
								
								Merge remote branch 'scrawl/vertexcolours'  
							
							
							
						 
						
							2012-03-05 22:45:56 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								25f5bdf7aa 
								
							 
						 
						
							
							
								
								Merge remote branch 'scrawl/weather'  
							
							
							
						 
						
							2012-03-05 22:45:52 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								3ea2a9f05d 
								
							 
						 
						
							
							
								
								changeWeather bugfix  
							
							
							
						 
						
							2012-03-05 19:13:11 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								f7b706d24e 
								
							 
						 
						
							
							
								
								use the vertex colours that morrowind supplies for a lot of meshes  
							
							
							
						 
						
							2012-03-05 18:50:56 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								69f0ec99f1 
								
							 
						 
						
							
							
								
								implemented dialogue scripts  
							
							
							
						 
						
							2012-03-05 16:56:14 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Michael Papageorgiou 
								
							 
						 
						
							
							
							
							
								
							
							
								1776ede9e1 
								
							 
						 
						
							
							
								
								Broken sound path fix  
							
							
							
						 
						
							2012-03-05 16:06:46 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								65756db49e 
								
							 
						 
						
							
							
								
								Merge remote branch 'gus/DialogueSystem' into dialogue  
							
							
							
						 
						
							2012-03-05 11:34:16 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								4bdfbb6d4f 
								
							 
						 
						
							
							
								
								Merge branch 'master' into dialogue  
							
							... 
							
							
							
							Conflicts:
	apps/openmw/mwscript/docs/vmformat.txt 
							
						 
						
							2012-03-05 11:34:06 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								4c240c644f 
								
							 
						 
						
							
							
								
								OpenEngine update (log fix)  
							
							
							
						 
						
							2012-03-05 10:58:33 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								8f98718315 
								
							 
						 
						
							
							
								
								Merge remote branch 'scrawl/logfix'  
							
							
							
						 
						
							2012-03-05 10:57:17 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								896c7d9fa5 
								
							 
						 
						
							
							
								
								Merge remote branch 'scrawl/batching2'  
							
							
							
						 
						
							2012-03-05 10:54:55 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								e7fa1d94b8 
								
							 
						 
						
							
							
								
								Merge remote branch 'scrawl/shapefix'  
							
							
							
						 
						
							2012-03-05 10:51:18 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								42a7375a0b 
								
							 
						 
						
							
							
								
								adjusted the batch region size, this was the cause for lights going on/off bug  
							
							
							
						 
						
							2012-03-04 23:26:35 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								ff8f95fcca 
								
							 
						 
						
							
							
								
								fix batch lighting, removed the "bumping number of lights" hack  
							
							
							
						 
						
							2012-03-04 23:18:40 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								332671b43d 
								
							 
						 
						
							
							
								
								lighting fix  
							
							
							
						 
						
							2012-03-04 22:26:40 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								b2109a1302 
								
							 
						 
						
							
							
								
								make the vertex colours only affect diffuse, this caused some areas to  
							
							... 
							
							
							
							be darker than they should be 
							
						 
						
							2012-03-04 22:01:02 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Nikolay Kasyanov 
								
							 
						 
						
							
							
							
							
								
							
							
								e58e00ef2a 
								
							 
						 
						
							
							
								
								Feature  #161  (In Progress) Load REC_PGRD records  
							
							... 
							
							
							
							Point coords definitely not floats 
							
						 
						
							2012-03-05 00:04:36 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								8910b0d471 
								
							 
						 
						
							
							
								
								use shaders for all NIF materials. this has numerous advantages:  
							
							... 
							
							
							
							- vertex colours are now working as they should (and they have a huge impact on the look)
 - the lighting is per pixel and looks a lot better
 - by using shaders, we can use more lights at a time (fixed function has max of 8) 
							
						 
						
							2012-03-04 20:59:23 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								04a4e20bb3 
								
							 
						 
						
							
							
								
								fix ogre.log  
							
							
							
						 
						
							2012-03-04 12:47:21 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Jacob Essex 
								
							 
						 
						
							
							
							
							
								
							
							
								eca91d17bb 
								
							 
						 
						
							
							
								
								Indentation tweaks and code cleanup  
							
							
							
						 
						
							2012-03-04 11:46:33 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Jacob Essex 
								
							 
						 
						
							
							
							
							
								
							
							
								941a22034f 
								
							 
						 
						
							
							
								
								Merge branch 'terrain_next' of git://github.com/scrawl/openmw into terrain_next  
							
							... 
							
							
							
							Conflicts:
	apps/openmw/mwrender/terrain.cpp 
							
						 
						
							2012-03-04 11:30:37 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Jacob Essex 
								
							 
						 
						
							
							
							
							
								
							
							
								bcd2371baa 
								
							 
						 
						
							
							
								
								Code cleanup: Removed unneeded Ogre namespace  
							
							
							
						 
						
							2012-03-04 11:21:47 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Jason Hooks 
								
							 
						 
						
							
							
							
							
								
							
							
								a81ecb5f65 
								
							 
						 
						
							
							
								
								Bug 210 fix  
							
							
							
						 
						
							2012-03-03 18:26:11 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								a8939bc318 
								
							 
						 
						
							
							
								
								disabled the composite map, improves loading time a lot  
							
							
							
						 
						
							2012-03-04 00:08:56 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Nikolay Kasyanov 
								
							 
						 
						
							
							
							
							
								
							
							
								40e07bbd2a 
								
							 
						 
						
							
							
								
								Feature  #161  (In Progress) Load REC_PGRD records  
							
							... 
							
							
							
							Struct sizes seems correct, but floats is broken 
							
						 
						
							2012-03-03 18:27:38 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								d74b78a302 
								
							 
						 
						
							
							
								
								very minor performance improvement  
							
							
							
						 
						
							2012-03-03 12:26:08 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								b882c03adc 
								
							 
						 
						
							
							
								
								fixed terrain regions without vertexcolours, tweaked maxPixelError  
							
							
							
						 
						
							2012-03-02 23:36:48 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Jacob Essex 
								
							 
						 
						
							
							
							
							
								
							
							
								3c934e3e44 
								
							 
						 
						
							
							
								
								Fixed a bug with fog not being applied to initially created terrain when starting in exteriors.  
							
							
							
						 
						
							2012-03-02 22:31:17 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Jacob Essex 
								
							 
						 
						
							
							
							
							
								
							
							
								07a2e5a5be 
								
							 
						 
						
							
							
								
								Removed dead code, fixed a error, added comments and tweaked some constants (after trying to find their min/max values)  
							
							
							
						 
						
							2012-03-02 21:20:12 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Jacob Essex 
								
							 
						 
						
							
							
							
							
								
							
							
								0f705eaca5 
								
							 
						 
						
							
							
								
								Removed the option of not splitting terrain as it was slower and adding to code complexity. The only real reason for keeping it, which was that it made debugging some texture issues easier is now gone.  
							
							
							
						 
						
							2012-03-02 21:03:53 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Jacob Essex 
								
							 
						 
						
							
							
							
							
								
							
							
								3ecc427b96 
								
							 
						 
						
							
							
								
								Implemented slightly better texture splatting  
							
							
							
						 
						
							2012-03-02 20:27:20 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								461ec9f3d6 
								
							 
						 
						
							
							
								
								fix regarding last commit  
							
							
							
						 
						
							2012-03-02 18:50:55 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								0d4e3b8e75 
								
							 
						 
						
							
							
								
								remove alpha channel from colour map  
							
							
							
						 
						
							2012-03-02 18:33:05 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								ba0365a427 
								
							 
						 
						
							
							
								
								collision shape scale fix  
							
							
							
						 
						
							2012-03-02 16:47:39 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								5aabf22c16 
								
							 
						 
						
							
							
								
								collision shape scale fix  
							
							
							
						 
						
							2012-03-02 16:47:13 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								2bea4c4724 
								
							 
						 
						
							
							
								
								fixed the global colour map, apparently Ogre::Terrain was corrupting it  
							
							... 
							
							
							
							somehow, now we are just bypassing Ogre::Terrain for the colour map and
passing it directly to the material, which makes more sense
performance-wise anyway 
							
						 
						
							2012-03-02 15:29:12 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								1e998545c7 
								
							 
						 
						
							
							
								
								fixed log path  
							
							
							
						 
						
							2012-03-02 15:15:44 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								04c141ddd5 
								
							 
						 
						
							
							
								
								Merge branch 'terrain' of  https://github.com/Yacoby/openmw  into terrain_next  
							
							... 
							
							
							
							Conflicts:
	apps/openmw/mwrender/terrain.cpp 
							
						 
						
							2012-03-02 13:49:57 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Jacob Essex 
								
							 
						 
						
							
							
							
							
								
							
							
								8dd6e75ae1 
								
							 
						 
						
							
							
								
								Vertex colours now uses the Ogre::Terrain colour map  
							
							
							
						 
						
							2012-03-02 11:56:51 +00:00