Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								ee2416017e 
								
							 
						 
						
							
							
								
								Fix tag mismatch  
							
							
							
						 
						
							2020-12-28 12:19:22 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									wareya 
								
							 
						 
						
							
							
							
							
								
							
							
								18ef32ca82 
								
							 
						 
						
							
							
								
								values for this higher than sGroundOffset cause jittering on some surface; use safe-seeming value slightly less than sGroundOffset  
							
							
							
						 
						
							2020-12-27 22:16:11 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								264539cd63 
								
							 
						 
						
							
							
								
								Merge branch 'WindowCrashCatcher' into 'master'  
							
							... 
							
							
							
							Handle Crashes on Windows
See merge request OpenMW/openmw!455  
							
						 
						
							2020-12-18 13:41:18 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								46ec40fa92 
								
							 
						 
						
							
							
								
								Make sure NIFLoader avoids working further with empty geometry  
							
							
							
						 
						
							2020-12-18 01:22:34 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								1e6156e04a 
								
							 
						 
						
							
							
								
								Turn all NIF records into structs  
							
							
							
						 
						
							2020-12-16 01:54:31 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								78e85fe011 
								
							 
						 
						
							
							
								
								Merge branch 'this_is_nife' into 'master'  
							
							... 
							
							
							
							More NIF stuff
See merge request OpenMW/openmw!461  
							
						 
						
							2020-12-15 15:43:12 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Nelsson Huotari 
								
							 
						 
						
							
							
							
							
								
							
							
								8b2bf12e8f 
								
							 
						 
						
							
							
								
								Use bip01 for root bone name  
							
							
							
						 
						
							2020-12-15 13:51:49 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Nelsson Huotari 
								
							 
						 
						
							
							
							
							
								
							
							
								6c1f6169c0 
								
							 
						 
						
							
							
								
								Fix root movement glitch  
							
							
							
						 
						
							2020-12-15 13:50:19 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Nelsson Huotari 
								
							 
						 
						
							
							
							
							
								
							
							
								3195716a2c 
								
							 
						 
						
							
							
								
								Don't force loop textkey  
							
							
							
						 
						
							2020-12-15 13:49:25 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								53e1e57eef 
								
							 
						 
						
							
							
								
								Formatting  
							
							
							
						 
						
							2020-12-15 00:06:43 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								085ea44af5 
								
							 
						 
						
							
							
								
								Add BSShaderLightingProperty abstraction  
							
							
							
						 
						
							2020-12-15 00:06:43 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								c0b9823372 
								
							 
						 
						
							
							
								
								Read BSShaderProperty and handle NiGeometry properties  
							
							
							
						 
						
							2020-12-15 00:06:43 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								42226533d8 
								
							 
						 
						
							
							
								
								Handle BSLODTriShape  
							
							... 
							
							
							
							Its levels of detail are currently not handled 
							
						 
						
							2020-12-15 00:06:43 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								8fd45d85ec 
								
							 
						 
						
							
							
								
								Unify NiGeometry/NiGeometryData handling  
							
							
							
						 
						
							2020-12-15 00:06:43 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								8ca324af0a 
								
							 
						 
						
							
							
								
								Handle emissive TexEnv creation in one place  
							
							
							
						 
						
							2020-12-15 00:06:43 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								5310dd6807 
								
							 
						 
						
							
							
								
								Clean up particle vertex handling  
							
							
							
						 
						
							2020-12-15 00:06:43 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								1c83e4936d 
								
							 
						 
						
							
							
								
								Read BSShaderTextureSet and NiColorInterpolator  
							
							... 
							
							
							
							Accept boolean-based and 4D vector-based NiInterpolators in ValueInterpolator constructor 
							
						 
						
							2020-12-15 00:06:43 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									CedricMocquillon 
								
							 
						 
						
							
							
							
							
								
							
							
								cc5c6fe3ad 
								
							 
						 
						
							
							
								
								Use data() method  
							
							
							
						 
						
							2020-12-13 20:50:48 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									CedricMocquillon 
								
							 
						 
						
							
							
							
							
								
							
							
								112437cf28 
								
							 
						 
						
							
							
								
								Change crash file to dmp on window to avoid renaming it  
							
							
							
						 
						
							2020-12-13 14:13:07 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									CedricMocquillon 
								
							 
						 
						
							
							
							
							
								
							
							
								adeb4fe02f 
								
							 
						 
						
							
							
								
								Handle case where the log path has more that MAX_PATH characters  
							
							
							
						 
						
							2020-12-13 14:10:44 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									CedricMocquillon 
								
							 
						 
						
							
							
							
							
								
							
							
								f400116bcd 
								
							 
						 
						
							
							
								
								Use 32767 characters for log path  
							
							
							
						 
						
							2020-12-13 14:09:44 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									CedricMocquillon 
								
							 
						 
						
							
							
							
							
								
							
							
								3eb2b32123 
								
							 
						 
						
							
							
								
								Fix typpo issue on arguments  
							
							
							
						 
						
							2020-12-13 14:09:14 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									CedricMocquillon 
								
							 
						 
						
							
							
							
							
								
							
							
								e2041de969 
								
							 
						 
						
							
							
								
								Use the incremental approach to handle long path  
							
							
							
						 
						
							2020-12-12 21:47:50 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Nelsson Huotari 
								
							 
						 
						
							
							
							
							
								
							
							
								256aa5e71d 
								
							 
						 
						
							
							
								
								Use const auto&  
							
							
							
						 
						
							2020-12-12 22:23:20 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									CedricMocquillon 
								
							 
						 
						
							
							
							
							
								
							
							
								73afc55462 
								
							 
						 
						
							
							
								
								Fork the current process to monitor exe, generate minidump on crash  
							
							
							
						 
						
							2020-12-12 20:17:26 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								15291f15d3 
								
							 
						 
						
							
							
								
								Make actor collision box components a struct  
							
							
							
						 
						
							2020-12-11 20:07:59 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								11eff02a1d 
								
							 
						 
						
							
							
								
								Merge branch 'Show-more-information-about-level-on-menu' into 'master'  
							
							... 
							
							
							
							Show more information about level on menu
See merge request OpenMW/openmw!437  
							
						 
						
							2020-12-11 12:04:15 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Petr Mikheev 
								
							 
						 
						
							
							
							
							
								
							
							
								49c6e50c31 
								
							 
						 
						
							
							
								
								Print '--version' and '--help' messages without timestamps  
							
							
							
						 
						
							2020-12-08 23:14:49 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									CedricMocquillon 
								
							 
						 
						
							
							
							
							
								
							
							
								2d3d22025a 
								
							 
						 
						
							
							
								
								Avoid height for empty message in AutoSizedTextBox  
							
							
							
						 
						
							2020-12-07 14:57:25 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Petr Mikheev 
								
							 
						 
						
							
							
							
							
								
							
							
								5734551ff3 
								
							 
						 
						
							
							
								
								Add time to logs. Redirect OSG log to OpenMW log.  
							
							
							
						 
						
							2020-12-05 13:46:02 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								48f397f168 
								
							 
						 
						
							
							
								
								Remove existing shader when no longer required  
							
							
							
						 
						
							2020-12-03 21:06:02 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								5ad297e6ff 
								
							 
						 
						
							
							
								
								Guarantee glow updater regenerates shaders on completion  
							
							... 
							
							
							
							Previously, it would edit the odd numbered stateset, then regenerate
shaders for the even-numbered one, then edit the even numbered one, and
regenerate shaders for the odd numbered one (or vice versa if it
finished during an even numbered frame). This would leave one of the
shader programs still trying to use the state that had been removed. 
							
						 
						
							2020-12-03 18:41:32 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								db9c174ca8 
								
							 
						 
						
							
							
								
								Make NIF particle node handling more generic  
							
							
							
						 
						
							2020-11-30 12:33:18 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								8084a336b5 
								
							 
						 
						
							
							
								
								Replace zeroes and nulls by nullptrs  
							
							
							
						 
						
							2020-11-29 11:14:07 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								86fad60c7d 
								
							 
						 
						
							
							
								
								Merge branch 'roots' into 'master'  
							
							... 
							
							
							
							Handle multiple root nodes (bug #5604 )
Closes  #5604 
See merge request OpenMW/openmw!428  
							
						 
						
							2020-11-29 01:25:22 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								dc1bd8ec29 
								
							 
						 
						
							
							
								
								Merge branch 'osgAnimation_basics' into 'master'  
							
							... 
							
							
							
							Collada animation support
See merge request OpenMW/openmw!421  
							
						 
						
							2020-11-28 16:55:26 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Nelsson Huotari 
								
							 
						 
						
							
							
							
							
								
							
							
								55dcc6582a 
								
							 
						 
						
							
							
								
								Don't duplicate getFileExtension, use OpenMW's namespaces  
							
							
							
						 
						
							2020-11-28 15:03:10 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								5b6377b061 
								
							 
						 
						
							
							
								
								Handle multiple root nodes (bug  #5604 )  
							
							
							
						 
						
							2020-11-28 13:25:39 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								4acd910b37 
								
							 
						 
						
							
							
								
								Rework file error messages handling  
							
							
							
						 
						
							2020-11-26 18:53:56 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Nelsson Huotari 
								
							 
						 
						
							
							
							
							
								
							
							
								08dcbe30b3 
								
							 
						 
						
							
							
								
								Earlier nullptr check  
							
							
							
						 
						
							2020-11-20 19:46:08 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Nelsson Huotari 
								
							 
						 
						
							
							
							
							
								
							
							
								3232faa703 
								
							 
						 
						
							
							
								
								Use const ref instead of value  
							
							
							
						 
						
							2020-11-20 19:41:01 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Nelsson Huotari 
								
							 
						 
						
							
							
							
							
								
							
							
								32d4344803 
								
							 
						 
						
							
							
								
								Don't copy osga-data in base class keyframecontroller, fix warnings.  
							
							
							
						 
						
							2020-11-20 19:38:29 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								f95d2cf54c 
								
							 
						 
						
							
							
								
								Merge branch 'update_recastnavigation' into 'master'  
							
							... 
							
							
							
							Update recastnavigation
See merge request OpenMW/openmw!420  
							
						 
						
							2020-11-19 06:44:46 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Nelsson Huotari 
								
							 
						 
						
							
							
							
							
								
							
							
								6e77ad1f6a 
								
							 
						 
						
							
							
								
								OSG-Collada animation support  
							
							
							
						 
						
							2020-11-19 01:11:56 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Nelsson Huotari 
								
							 
						 
						
							
							
							
							
								
							
							
								f78a5d795c 
								
							 
						 
						
							
							
								
								Separate keyframes logic to provide basis for osgAnimation integration.  
							
							
							
						 
						
							2020-11-18 22:48:47 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								37661bffea 
								
							 
						 
						
							
							
								
								Merge branch 'shadowdisable-fix' into 'master'  
							
							... 
							
							
							
							Make disableShadowsForStateSet a no-op when shadows are disabled
See merge request OpenMW/openmw!205  
							
						 
						
							2020-11-18 18:56:36 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								9b11b8a27b 
								
							 
						 
						
							
							
								
								Fix boundary check  
							
							
							
						 
						
							2020-11-18 18:52:00 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								7768556ce6 
								
							 
						 
						
							
							
								
								Set dummy state when disabling shadows indoors  
							
							... 
							
							
							
							As we don't reconfigure all shaders without shadows when we disable them
indoors (as it'd probably add a hitch to transitioning in and out) we
need to set up dummy state so the shaders don't do anything illegal.
This hadn't had symptoms for most objects as when indoors, nearly
everything would be drawn first in one of the water RTTs, which had
dummy state to disable shadows already. This wasn't true of the water
plane itself, though, yet somehow it took until just now for anyone to
report that.
This resolves vtastek's issue where the water would be invisible indoors 
							
						 
						
							2020-11-16 21:01:20 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								6064d3e741 
								
							 
						 
						
							
							
								
								Merge branch 'boundingvolume' into 'master'  
							
							... 
							
							
							
							Read NIF bounding volume data correctly
See merge request OpenMW/openmw!407  
							
						 
						
							2020-11-14 13:19:29 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								df9667e923 
								
							 
						 
						
							
							
								
								Read NIF bounding volume data correctly  
							
							
							
						 
						
							2020-11-14 14:16:29 +03:00