Commit Graph

444 Commits (2a7885b514ab183edc3bfd8f1654cbfcaa501c3f)

Author SHA1 Message Date
Marc Zinnschlag 509650d5f3 Merge remote branch 'ace/fs-fix' 13 years ago
Alexander "Ace" Olofsson 3b0dc408ae Debug-b-gone 13 years ago
Alexander "Ace" Olofsson 06a34b9e0d Strange problems call for strange solutions. 13 years ago
Alexander "Ace" Olofsson 8e07b7e050 Better (less) debug output 13 years ago
Alexander "Ace" Olofsson 8d9100c77b Debug output 13 years ago
Alexander "Ace" Olofsson fc4e4dc336 Case sensitiviy? 13 years ago
Alexander "Ace" Olofsson 8ac9dd8e70 Always use the same type of slashes 13 years ago
Marc Zinnschlag 2d2af4b28a Merge remote branch 'scrawl/terrain18' into terrain
Conflicts:
	apps/openmw/CMakeLists.txt
	apps/openmw/mwrender/renderingmanager.hpp
	components/esm_store/cell_store.hpp
13 years ago
Alexander "Ace" Olofsson d2f8539a42 Forgot to remove some old code that didn't do anything 13 years ago
Alexander "Ace" Olofsson 4a9a416d46 Can find files even if no .bsa file exists now 13 years ago
scrawl d5c49fa036 getWaterLevel use CellStore ; attempted fix for morrowind without tribunal 13 years ago
Alexander "Ace" Olofsson 60b95e7992 Sorting the file lists properly 13 years ago
Alexander "Ace" Olofsson 6acd900577 Better name 13 years ago
Alexander "Ace" Olofsson c3944d3e1a Use a normal binary search 13 years ago
Alexander "Ace" Olofsson ce38876a74 Oops, that could've crashed horribly 13 years ago
scrawl 5a19d4ec45 implement water script functions and save water height in CellStore 13 years ago
Alexander "Ace" Olofsson 71cb85dbc4 Performance enhancment and minor copy-paste fix. 13 years ago
scrawl 42c5d515e6 fixed interior water level 13 years ago
Alexander "Ace" Olofsson 0d163d76ab Replaced some messy code with some differently messy code, this one at least seems to work 13 years ago
scrawl 8bbb02a1bd ogre 1.8 fixes 13 years ago
scrawl 6bea08157e Merge branch 'master' into terrain18 13 years ago
Jacob Essex ec21ff21cc Removed memory leak, allocated more on the stack 13 years ago
Jacob Essex b76b62e5e4 Fixed a crash when there were cells with no data, refactored to remove non mutable data from CellStore 13 years ago
Lukasz Gromanowski f8afc22f04 Issue #225: Corrected wrong delete operator introduced by one of previous commit. 13 years ago
Lukasz Gromanowski 2b9845a5b6 Issue #225: Free memory allocated for sending into HardwareVertexBuffer.
Free memory allocated for sending into HardwareVertexBuffer in NIFLoader class.
13 years ago
Lukasz Gromanowski d3b88b9e34 Issue #225: Added cleanup of allocated memory in BulletNifLoader and BulletShapeLoader. 13 years ago
Marc Zinnschlag 4a2ade2372 Merge remote branch 'kromgart/master' into next 13 years ago
scrawl 99b2b6b648 ogre 1.8 fixes 13 years ago
scrawl f2a7acb102 Merge branch 'next' into terrain
Conflicts:
	apps/openmw/CMakeLists.txt
	apps/openmw/mwrender/renderingmanager.cpp
13 years ago
Roman Melnik e6c55c144c Fix tabulation/formatting 13 years ago
Roman Melnik 6d33ad248d Fix memory leak in getIdentity method
Replace static pointer and new() operator with normal static variable
13 years ago
scrawl b8f962a68d Merge branch 'next' into shaders 13 years ago
scrawl 9076401892 Merge branch 'next' into terrain
Conflicts:
	CMakeLists.txt
	apps/openmw/CMakeLists.txt
13 years ago
Roman Melnik ebc49de851 Fix Bug #1: "Meshes rendered with wrong orientation"
Discard the tranformation of the root NiNode when loading nif files
(set the 'identity' transformation instead).

After applying the fix test the following types of interiors:

 - Dwemer ruins (the bug was common here before the fix)

 - Ancestral tombs (the bug was common here before the fix)

 - Daedric shrines

 - Caves/grottos

 - Dunmer strongholds

 - Telvanni, imperial, redoran houses/towers/castles

Also checked exteriors (although it is hard to do without terrain
rendering)
13 years ago
Marc Zinnschlag d9677cb33e fixed problem with parsing optional string arguments 13 years ago
Marc Zinnschlag 187b8e58d6 fixed handling of optional instruction/function arguments; removed choice workaround 13 years ago
scrawl 3e4cf64a77 Merge branch 'master' into shaders 13 years ago
Michael Papageorgiou b2c6d52db1 Another file search fix 13 years ago
Alexander "Ace" Olofsson e8eea03b4c Fixed a few more non-virtual destructor warnings 13 years ago
Marc Zinnschlag 1c0bf162f2 boost compatibility fix 13 years ago
Marc Zinnschlag a7211d2a90 Merge remote branch 'werdanith/searchfix' 13 years ago
Michael Papageorgiou 588ac44bc7 Improved matching for the FileListLocator 13 years ago
Marc Zinnschlag 5b378e820d warning level adjustments and some related fixes 13 years ago
Marc Zinnschlag 3c3fb8d706 Merge remote branch 'werdanith/activationsounds2' into equipment 13 years ago
Michael Papageorgiou f7c7ed0ac7 Fix regression with locating sound files 13 years ago
Marc Zinnschlag ff866269ec Merge remote branch 'corristo/pgrd'
Removed a warning

Conflicts:
	CMakeLists.txt
13 years ago
Nikolay Kasyanov 988c1111e9 Feature #161 (Fix) Load REC_PGRD records
fixed edge decoding, thanks Project Aedra!
13 years ago
scrawl 118250171d Merge branch 'master' of https://github.com/zinnschlag/openmw into shaders
Conflicts:
	apps/openmw/mwrender/objects.cpp
13 years ago
scrawl 4813a1ce9d Merge branch 'master' of https://github.com/zinnschlag/openmw into terrain_next
Conflicts:
	CMakeLists.txt
13 years ago
Nikolay Kasyanov de5b692f9f Feature #161 (Resolved) Load REC_PGRD records 13 years ago