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									 Cody Glassman | ac4787aeec | shade refactor | 2023-02-25 11:03:39 -08:00 |  | 
				
					
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									 clang-format-bot | ddb0522bbf | Apply clang-format to code base | 2022-09-22 21:35:26 +03:00 |  | 
				
					
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									 Project579 | a13709c510 | Replace implicit convertions from std::filesystem::path to std::string with correctly converting functions. | 2022-09-11 14:41:20 +02:00 |  | 
				
					
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									 Project579 | e5c417c968 | Make sure all paths are passed as std::filesystem::path instead of std::string where possible. | 2022-09-11 14:41:15 +02:00 |  | 
				
					
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									 Petr Mikheev | 709d186b8d | Put tests output files to a separate dir | 2022-05-30 01:34:23 +02:00 |  | 
				
					
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									 jvoisin | cb226e00f9 | Remove some more of boost:: | 2022-05-25 21:16:26 +02:00 |  | 
				
					
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									 madsbuvi | dc3045c970 | mono-only version of the shader linking system introduced in the stereo MR | 2022-04-26 19:54:24 +02:00 |  | 
				
					
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									 Mads Buvik Sandvei | d5450a7d88 | Correctly resetting line numbering during shader processing. | 2020-10-03 14:22:34 +02:00 |  | 
				
					
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									 elsid | 1f3dfaedcc | Add tests for ShaderManager | 2020-05-02 17:59:49 +02:00 |  |