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									 Nikolay Kasyanov | 5845e71dd8 | Fixed indentation in README_Mac | 2011-03-24 14:29:26 +03:00 |  | 
				
					
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									 Nikolay Kasyanov | db34640d75 | Merge remote-tracking branch 'upstream/master' | 2011-03-24 14:26:49 +03:00 |  | 
				
					
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									 Nikolay Kasyanov | bac457a232 | Updated README_Mac | 2011-03-24 14:25:38 +03:00 |  | 
				
					
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									 Marc Zinnschlag | 53e1d0e7e7 | more cleanup | 2011-03-23 23:05:15 +01:00 |  | 
				
					
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									 Marc Zinnschlag | a70e582ae2 | removed debugging leftovers from the tab_complition branch | 2011-03-23 23:03:41 +01:00 |  | 
				
					
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									 Marc Zinnschlag | c571148bef | Merge branch 'collision' | 2011-03-23 22:57:56 +01:00 |  | 
				
					
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									 Marc Zinnschlag | 5661dc27c2 | removed a leftover from physics debugging | 2011-03-23 22:56:58 +01:00 |  | 
				
					
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									 Marc Zinnschlag | 57c3414fcd | OpenEngine update (bug-fix) | 2011-03-23 22:56:11 +01:00 |  | 
				
					
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									 gugus | 32b475432f | fix the bug when changing cell. | 2011-03-23 22:49:23 +01:00 |  | 
				
					
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									 Marc Zinnschlag | c99bdcd33b | Merge remote branch 'gus/collision' into collision | 2011-03-23 19:26:31 +01:00 |  | 
				
					
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									 gugus | 1cada5032e | fix delete actor | 2011-03-23 19:17:45 +01:00 |  | 
				
					
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									 gugus | 3ad2b9986e | fix actors not beeing deleted. Need the latest OEngine. | 2011-03-23 19:16:51 +01:00 |  | 
				
					
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									 Marc Zinnschlag | 07c6e9271e | Merge branch 'next' | 2011-03-23 17:10:32 +01:00 |  | 
				
					
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									 Marc Zinnschlag | d7226fc9c2 | Merge branch 'tab_completion' | 2011-03-23 17:08:52 +01:00 |  | 
				
					
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									 Marc Zinnschlag | 7144657cfc | Merge branch 'script' | 2011-03-23 17:07:05 +01:00 |  | 
				
					
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									 Marc Zinnschlag | bd55cfdcf9 | Merge remote branch 'gus/collision' into collision | 2011-03-23 14:07:29 +01:00 |  | 
				
					
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									 gugus | b2194398a4 | fixed a bug in loading. Every collision mesh is correctly loaded now. | 2011-03-23 13:42:28 +01:00 |  | 
				
					
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									 Marc Zinnschlag | 615f10b8c0 | OpenEngine update | 2011-03-22 21:52:27 +01:00 |  | 
				
					
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									 gugus | 773b7635a4 | decrease the range of the raycast, and modifie the gravity/speed of the player. | 2011-03-22 21:30:46 +01:00 |  | 
				
					
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									 gugus | 1ce6405e2b | fix the raycasting bug | 2011-03-22 21:28:18 +01:00 |  | 
				
					
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									 Marc Zinnschlag | 0866e4d4fe | fix: NPCs were not added to physics system | 2011-03-22 20:31:33 +01:00 |  | 
				
					
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									 Marc Zinnschlag | 9946bb36f7 | Merge remote branch 'gus/collision' into collision | 2011-03-22 20:20:49 +01:00 |  | 
				
					
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									 gugus | 7a28c9f3aa | fix the door bug | 2011-03-22 20:15:19 +01:00 |  | 
				
					
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									 Marc Zinnschlag | 7653caea27 | Merge branch 'master' into collision Conflicts:
	apps/openmw/mwclass/npc.cpp | 2011-03-22 20:02:03 +01:00 |  | 
				
					
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									 gugus | 0cc94c81d4 | Merge remote branch 'upstream/collision' into collision | 2011-03-22 14:14:56 +01:00 |  | 
				
					
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									 Marc Zinnschlag | bd08e308f8 | mangle update | 2011-03-22 14:12:45 +01:00 |  | 
				
					
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									 Marc Zinnschlag | 590f9e83d8 | Windows-fix for gus | 2011-03-22 14:12:25 +01:00 |  | 
				
					
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									 Marc Zinnschlag | 7b5d24c853 | fixed a bug in phyiscs update code | 2011-03-22 13:48:31 +01:00 |  | 
				
					
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									 gugus | 3dddcbd958 | fix a camera problem and increase player speed | 2011-03-22 13:01:23 +01:00 |  | 
				
					
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									 Marc Zinnschlag | 91ea36509d | gus' fly mode fix; manually applied | 2011-03-21 14:08:56 +01:00 |  | 
				
					
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									 Marc Zinnschlag | 68004630e9 | OpenEngine update | 2011-03-20 22:42:17 +01:00 |  | 
				
					
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									 Marc Zinnschlag | 8788dcebcf | Merge remote branch 'gus/collisions' into collision | 2011-03-20 22:38:42 +01:00 |  | 
				
					
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									 gugus | 8aeefd2af8 | fix the fall bug when using ToggleCollision. Require lastest change with OEngine. | 2011-03-20 21:52:31 +01:00 |  | 
				
					
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									 gugus | 8f9b8749d4 | fix the fall bug when using ToggleCollision | 2011-03-20 21:51:40 +01:00 |  | 
				
					
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									 Marc Zinnschlag | 3012822ea1 | Merge branch 'collision' into next Conflicts:
	apps/openmw/mwclass/npc.cpp | 2011-03-20 15:08:21 +01:00 |  | 
				
					
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									 Marc Zinnschlag | 647e88003e | build and activation fix | 2011-03-19 19:54:37 +01:00 |  | 
				
					
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									 gugus | 21c224af25 | add gravity change to the ToggleCollisionMode function. | 2011-03-18 13:32:42 +01:00 |  | 
				
					
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									 gugus | 25b3cf9359 | OEngine doesn't rely anymore on OpenMW+ some change for the toggleCollisionMode function. | 2011-03-18 13:24:47 +01:00 |  | 
				
					
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									 gugus | 102f1ee5dc | filled the toggleCollisionMode function. It needs the lastest change in OEngine | 2011-03-18 13:23:26 +01:00 |  | 
				
					
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									 gugus | 2aee958789 | Not sure about this commit: the PhysicEngine was initialized twice... | 2011-03-18 13:22:51 +01:00 |  | 
				
					
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									 gugus | 9d4cda6510 | OEngine doesn't rely on OpenMW anymore | 2011-03-18 13:22:09 +01:00 |  | 
				
					
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									 Marc Zinnschlag | 72ce493123 | non-unique NPC ID workaround | 2011-03-18 10:20:14 +01:00 |  | 
				
					
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									 gugus | d872d09081 | add no gravity, no collision and remove debug messages. | 2011-03-17 11:00:46 +01:00 |  | 
				
					
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									 gugus | 98b27813b7 | change raycasting | 2011-03-17 10:54:38 +01:00 |  | 
				
					
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									 Marc Zinnschlag | 72a84356e2 | added tcg/tcb instructions (toggle collision rendering); not fully working yet (problem in OpenEngine or MWScene) | 2011-03-16 09:09:45 +01:00 |  | 
				
					
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									 Marc Zinnschlag | 8ebdd77772 | Merge branch 'collision' into script | 2011-03-16 08:48:13 +01:00 |  | 
				
					
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									 gugus | 0fb2107265 | Merge branch 'master' of git://github.com/zinnschlag/openmw.git into collisions Conflicts:
	apps/openmw/mwclass/npc.cpp | 2011-03-15 13:36:25 +01:00 |  | 
				
					
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									 gugus | b03dec4ad4 | Merge branch 'collision' of git://github.com/zinnschlag/openmw.git into collisions | 2011-03-15 13:33:43 +01:00 |  | 
				
					
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									 Marc Zinnschlag | 4100a72e8d | don't do physics calculations while the GUI is up | 2011-03-13 22:39:44 +01:00 |  | 
				
					
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									 Marc Zinnschlag | f1bfca7c7c | player class cleanup | 2011-03-13 22:37:54 +01:00 |  |