Wolfgang Lieff
373776170d
refactor for NiFltAnimationNode
2022-04-07 00:49:08 +02:00
Bret Curtis
0db5415976
refactor to use mInternal, support Flag_Reverse and updated changelog/authors.md
2022-04-07 00:09:11 +02:00
Wolfgang Lieff
ead73fce31
initial NiFltAnimationNode support
2022-04-07 00:09:11 +02:00
Alexei Dobrohotov
76ba5025e3
Clarify root node transformation discard
2022-02-19 00:39:02 +03:00
Alexei Dobrohotov
85053941b3
Properly postprocess NiSortAdjustNode
2022-02-09 13:55:32 +03:00
glassmancody.info
88f02913d5
use vertex emitters on array particle controllers when appropriate
2022-02-07 19:46:42 -08:00
elsid
3f14011087
Support multiple parents for NIF nodes
...
Choose a parent base on which node is used to iterate over children nodes.
This leads to duplicate handing of child nodes. A node will be handled so many
times how many parents it has.
For example:
p1 p2
\ /
c
Will be handled as:
p1 p2
| |
c c
If c has children they will be handled X times c is handled.
2022-01-22 01:02:31 +01:00
Alexei Dobrohotov
63ea57e9cf
Load NiSortAdjustNode and NiAccumulators
2021-11-14 00:31:49 +03:00
Alexei Dobrohotov
5571099147
Load NiCollisionObject and bhkCollisionObject
2021-11-10 19:31:28 +03:00
Andrei Kortunov
33648313a6
Initialize variables
2021-01-09 14:21:57 +04:00
Alexei Dobrohotov
1e6156e04a
Turn all NIF records into structs
2020-12-16 01:54:31 +03:00
Alexei Dobrohotov
c0b9823372
Read BSShaderProperty and handle NiGeometry properties
2020-12-15 00:06:43 +03:00
Alexei Dobrohotov
42226533d8
Handle BSLODTriShape
...
Its levels of detail are currently not handled
2020-12-15 00:06:43 +03:00
Alexei Dobrohotov
8fd45d85ec
Unify NiGeometry/NiGeometryData handling
2020-12-15 00:06:43 +03:00
Alexei Dobrohotov
db9c174ca8
Make NIF particle node handling more generic
2020-11-30 12:33:18 +03:00
Alexei Dobrohotov
df9667e923
Read NIF bounding volume data correctly
2020-11-14 14:16:29 +03:00
Andrei Kortunov
8ca3c3b123
Mark overrided methods by override keyword
2020-10-16 22:18:54 +04:00
Alexei Dobrohotov
29ccb09da5
Introduce some extended NIF definitions
2020-10-04 13:18:56 +03:00
Capostrophic
7aca18f92b
Handle NiLines (feature #5445 )
2020-05-30 19:09:34 +03:00
Capostrophic
b665fed8f2
Introduce NiGeometry abstraction
2020-05-14 10:52:27 +03:00
Capostrophic
a08a9518c3
NIF version adjustments
...
Cut down on obscure version numbers
Call generateVersion without using a stream object
2020-05-13 01:06:38 +03:00
Andrei Kortunov
77d6fe46ca
Handle NiCollisionSwitch node
2020-02-19 12:14:21 +04:00
Capostrophic
e363d5df21
Some more minor NIF support fixes
2020-02-02 17:28:46 +03:00
capostrophic
f234d53269
Don't use double negation
2020-01-02 13:13:57 +03:00
capostrophic
e654a52b70
More NIF adjustments
...
Constant interpolation support
2020-01-02 13:07:27 +03:00
capostrophic
8efbdeaa57
Load NiTriStrips/NiTriStripsData (don't do anything yet)
2019-08-08 17:09:06 +03:00
Capostrophic
7c8360d0f3
Use NiSwitchNode initial index field
2019-06-09 01:58:02 +03:00
Andrei Kortunov
e06f0b797a
Replace all NULLs to nullptr
2018-10-09 10:21:12 +04:00
scrawl
9b27ec4945
Remove redundant and ambiguous NiNode::makeBone()
...
Ambiguous because a skeleton can have multiple skinned meshes, with their own bone weights/bind matrix each.
2017-02-26 22:39:23 +01:00
scrawl
3ebfb47983
Do not discard root node transformations if the root node is named 'bip01' (Bug #3118 )
2016-01-02 01:30:06 +01:00
scrawl
626281977e
Read NiLODNode (Bug #3008 )
2015-11-12 19:52:32 +01:00
scrawl
236d628884
Merge branch 'master' of https://github.com/OpenMW/openmw into osg
...
Conflicts:
apps/opencs/model/doc/document.cpp
apps/opencs/model/doc/documentmanager.cpp
components/CMakeLists.txt
components/bsa/resources.cpp
components/nif/data.hpp
components/nif/node.cpp
components/nifogre/mesh.hpp
components/nifogre/ogrenifloader.cpp
components/nifogre/particles.cpp
2015-03-27 17:30:48 +01:00
scrawl
46cbec9a4a
Add skinning auto-detection in nifosg loader
2015-03-25 15:39:41 +01:00
dteviot
407cd50890
fixed warning C4099:
...
type name first seen using 'class' now seen using 'struct'
2015-03-06 21:36:42 +13:00
scrawl
f6f37e02df
NIF Transformation redundancy fix and include fixes
2015-02-20 17:56:49 +01:00
scrawl
8c10d4badb
NIF reader compiles without Ogre
2015-02-17 17:08:55 +01:00
scrawl
b650338d69
Implement drawMode of NiStencilProperty (Feature #1057 )
2014-12-03 18:28:35 +01:00
Arthur Moore
38bcff2622
Moved base NIF classes into a separate file.
...
This resolves the dependency mess, and makes things more readable.
The dependency tree for nif records now looks like this:
Record.hpp
--base.hpp
----controlled.hpp
----controller.hpp
----data.hpp
----effect.hpp
----extra.hpp
----node.hpp
Node.hpp has many extra dependencies because nifogre only includes it instead of each of these files.
That should be fixed.
2014-10-19 03:01:30 -04:00
Arthur Moore
8be6aefd95
Moved functions from niffile.cpp to where they belong.
...
Also cleaned up some #includes
Removed a few asserts. Vector already throws an out_of_range error.
2014-08-24 13:45:36 -04:00
scrawl
bbd15b185d
Skip inactive controllers. Fixes those bloody bone boots again.
2014-01-31 05:59:58 +01:00
scrawl
6b81fd78f1
Particle improvements: Handle LocalSpace flag. Attach particle systems to the base node, since they need to be relative to that when LocalSpace is enabled. Get the bone in emitters/affectors so that resulting particle positions are the same. TODO: Fix Controllers to affect particle systems.
2013-11-25 13:50:33 +01:00
Chris Robinson
36170c5374
Use flag enums instead of hard-coded hex values
2013-04-16 01:20:32 -07:00
Chris Robinson
d26ffe9de0
Move a method to the Node class
2013-04-10 23:19:47 -07:00
Nathan Jeffords
d3c1f5e7b2
renamed low-level NIF related files and include guards to conform to naming convention
2013-03-02 10:46:12 -08:00
Nathan Jeffords
6de6d9ff6e
Factored a NIFStream class out of the NIFFile class.
...
Split NIFFile into two parts, NIFFile which is cached and is a container
for a parsed NIF, and NIFStream which is a class specialized for parsing
NIFs. This required a semi-sweeping change to make all record classes
accept a NIFStream instead of a NIFFile as an agurment to their read
functions.
2013-03-02 09:56:41 -08:00
Nathan Jeffords
0989b44b41
spread some const around NIF loading
2013-01-10 21:32:47 -08:00
Chris Robinson
61f32eca77
Add methods to get a node's local and full transform as a 4x4 matrix
2012-07-15 15:23:49 -07:00
Chris Robinson
386ac56bda
Remove the NIF loader and code to manually transform the vertices
...
This currently breaks just about everything. They should come back as it's all
reimplemented, though.
2012-07-12 20:12:18 -07:00
Chris Robinson
86b37c6c11
Move the velocity out of the transformation object
2012-07-12 11:21:52 -07:00
Chris Robinson
645b507ba0
Return a reference to the RecordPtr from operator[] for consistency
...
RecordListT is supposed to be a list of RecordPtrT objects.
2012-07-12 05:37:56 -07:00