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23383 commits

Author SHA1 Message Date
Evil Eye
395f6811c9 Remove minimum duration from continuous effects and add clarification to the docs 2025-07-28 18:59:23 +02:00
psi29a
176dab5b3d Merge branch 'nomagnitudeforyou' into 'master'
Don't multiply magnitudes for effects that don't have magnitudes

Closes #8540

See merge request OpenMW/openmw!4810
2025-07-28 15:59:13 +00:00
psi29a
e304ceb449 Merge branch 'fix_init' into 'master'
Do not copy cell store to count refs

See merge request OpenMW/openmw!4813
2025-07-28 15:58:46 +00:00
psi29a
4efc8bf99d Merge branch 'fix_clang_tidy' into 'master'
Fix clang tidy warnings

See merge request OpenMW/openmw!4811
2025-07-28 15:55:53 +00:00
Alexei Kotov
0a8373987d Merge branch 'aiwander' into 'master'
Build checkpoints based path for wandering actors (#8433)

Closes #8433

See merge request OpenMW/openmw!4652
2025-07-28 00:48:17 +03:00
elsid
e77ee5c20f
Do not copy cell store to count refs 2025-07-27 18:40:39 +02:00
psi29a
2051d5cbef Merge branch 'master' into 'master'
Fixed Unit Test in `apps/openmw_tests/mwworld/testptr.cpp`

See merge request OpenMW/openmw!4807
2025-07-27 16:33:39 +00:00
Claire
af58da58fd Fixed Unit Test in apps/openmw_tests/mwworld/testptr.cpp 2025-07-27 16:33:38 +00:00
psi29a
7637ca536b Merge branch 'turnedwerewolf' into 'master'
Remove completion threshold-based turning for the player (#8447)

Closes #8447

See merge request OpenMW/openmw!4628
2025-07-27 16:32:43 +00:00
psi29a
7aeff7e473 Merge branch 'combatparalysis' into 'master'
Put combat actions on hold when the actor is incapacitated (#7979)

Closes #7979

See merge request OpenMW/openmw!4597
2025-07-27 16:32:22 +00:00
psi29a
02102eeeca Merge branch 'instantmagicjustaddwater' into 'master'
Update effects upon applying them

Closes #7996

See merge request OpenMW/openmw!4124
2025-07-27 16:30:56 +00:00
Evil Eye
aae954643c Don't multiply magnitudes for effects that don't have magnitudes 2025-07-27 12:47:35 +02:00
elsid
8682ea522f
Remove unused namespace alias 2025-07-27 12:20:10 +02:00
elsid
4433e3c2de
Build path over navmesh for wandering actors
Using a path over pathgrid as checkpoints.

This allows to avoid having paths going through obstacles if they are
placed over pathgrid points.
2025-07-27 11:17:17 +02:00
elsid
5dfda0090b
Remove redundant cell argument from build path functions
Actor can provide a cell.
2025-07-27 11:17:17 +02:00
elsid
3f1ac1848c
Move getClosestPoint to a separate file 2025-07-27 11:17:17 +02:00
elsid
927b2bcceb
Replace PathFinder::makeOsgVec3 by Misc::Convert::makeOsgVec3f 2025-07-27 11:17:16 +02:00
elsid
50f5bc51c6
Store allowed positions as osg::Vec3f
There is no need to store pathgrid points.
2025-07-27 11:16:47 +02:00
Alexei Kotov
d3328552e8 Avoid recomputing collision prediction things an extra N times (#8548) 2025-07-27 07:36:43 +03:00
Alexei Kotov
ed32e4405a Merge branch 'optionalglobalism' into 'master'
Remove global config on Windows

Closes #8434

See merge request OpenMW/openmw!4762
2025-07-26 23:25:55 +03:00
Skyhasacat
9f10269ecc Merge branch 'lua_weather_bindings' into 'master'
lua - add weatherbindings to openmw.core (#6976)

See merge request OpenMW/openmw!4526
2025-07-26 15:01:32 +00:00
elsid
7c46635a5a
Make trimAllowedNodes a free function 2025-07-26 11:48:36 +02:00
elsid
ae909d7685
Remove isAreaOccupiedByOtherActor from obstacle.*
It uses functions only from World anyway.
2025-07-26 11:48:36 +02:00
elsid
c79b39cf0d
Remove unused arguments from isAreaOccupiedByOtherActor 2025-07-26 11:48:36 +02:00
elsid
20bd1491a7
Make sure distance and duration are not negative 2025-07-26 11:48:36 +02:00
elsid
4a3ffb2073
Use camel case for variables 2025-07-26 11:48:35 +02:00
Evil Eye
b4a753812e Use empty paths instead of optionals 2025-07-26 10:23:19 +02:00
Evil Eye
c0b230b742 Remove global config on Windows 2025-07-26 09:45:35 +02:00
Sebastian Fieber
95fc66bccd adjusments to weatherbindings
- return nil for not existing effects
- also use currectTexturePath for cloud texture
- corrections for docs
2025-07-25 23:22:33 +02:00
Sebastian Fieber
855b236ee8 direction of the sun light != direction to the sun 2025-07-25 21:00:09 +02:00
Alexei Kotov
730a62effc Merge branch 'warn-baby-warn' into 'master'
Fix MSVC warnings

Closes #7882

See merge request OpenMW/openmw!4804
2025-07-25 21:45:34 +03:00
Sebastian Fieber
cbb96e0fc2 colors should use Misc::Color 2025-07-25 20:10:21 +02:00
Sebastian Fieber
f1447207b2 more less preprocessed code lines 2025-07-25 01:13:43 +02:00
Sebastian Fieber
27adbf0cde less preprocessed code lines 2025-07-25 00:53:04 +02:00
Sebastian Fieber
d20a56517b add getCurrentSunLightDirection 2025-07-25 00:52:56 +02:00
Sebastian Fieber
6be96da6a4 lua - add weatherbindings to core 2025-07-25 00:43:39 +02:00
Evil Eye
f52d9ad977 Prevent hostile actors from engaging combat against actors with 75 chameleon 2025-07-24 17:02:42 +02:00
AnyOldName3
092d9a4c62 Remove dumb comment 2025-07-24 00:35:22 +01:00
AnyOldName3
f8a96fae24 Some formatting changes I missed 2025-07-24 00:26:47 +01:00
AnyOldName3
be54521cfa Fix loads of warnings
These weren't detected due to https://gitlab.com/OpenMW/openmw/-/issues/7882, but now they are, so they can be fixed.
2025-07-24 00:20:05 +01:00
Evil Eye
acfe9b6785 Merge branch 'karamunsing' into 'master'
Don't deselect item when usage is denied

Closes #7693

See merge request OpenMW/openmw!4788
2025-07-23 18:43:41 +00:00
psi29a
d1b03734b3 Merge branch 'master' into 'master'
Save user settings when closing windows

Closes #8077

See merge request OpenMW/openmw!4367
2025-07-23 09:32:04 +00:00
Jared Davenport
324bdf8f7a Save user settings when closing windows 2025-07-23 09:32:04 +00:00
Aussiemon
044c556f0e Fix precision issue with container capacity check 2025-07-23 09:31:38 +00:00
Alexei Kotov
896d6fd01e Put combat actions on hold when the actor is incapacitated (#7979) 2025-07-22 15:38:04 +03:00
Alexei Kotov
d899454f36 Remove completion threshold-based turning for the player (#8447) 2025-07-22 15:35:57 +03:00
psi29a
b2cc549585 Merge branch 'theemperorwantedyoutohavethisinvaliditerator' into 'master'
Prevent iterator invalidation during actor traversal

Closes #4885

See merge request OpenMW/openmw!4445
2025-07-22 07:38:20 +00:00
psi29a
2b1cd1deb8 Merge branch 'getpcrunning' into 'master'
Deduplicate GetPCRunning logic

See merge request OpenMW/openmw!4800
2025-07-22 07:37:35 +00:00
Alexei Kotov
93cde36b09 Deduplicate GetPCRunning logic 2025-07-21 19:09:24 +03:00
Evil Eye
30cfb42ed1 Fix rebase fallout 2025-07-21 17:57:51 +02:00