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									 Evil Eye | dc1fe62dde | Overhaul magic effects to work with onApply and onEnd events | 2021-09-29 19:25:10 +02:00 |  | 
				
					
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									 Andrei Kortunov | 3dce225f28 | Implement vanilla-style corprus handling (bug #3714, bug #4623) | 2020-06-03 12:58:17 +04:00 |  | 
				
					
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									 MiroslavR | 54f52f7bae | Implement effect removal for abilities (Fixes #3455) | 2016-07-01 18:50:28 +02:00 |  | 
				
					
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									 Tobias Kortkamp | 0659687bfb | Some fixes for building on FreeBSD | 2016-01-25 14:13:16 +01:00 |  | 
				
					
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									 scrawl | 69676906ae | Don't clear known spells when reading from the savegame This is needed because the .ess format doesn't include the racial spells in the player's spell list. | 2015-01-23 15:34:14 +01:00 |  | 
				
					
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									 MiroslavR | 85aa237baf | Implement removal of corprus spells | 2014-08-22 03:34:31 +02:00 |  | 
				
					
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									 MiroslavR | 96e7ff666d | Implement saving/loading of corprus stats, remove redundant code | 2014-08-19 03:17:31 +02:00 |  | 
				
					
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									 scrawl | 6cc691115b | Savegame: store most of CreatureStats | 2014-05-12 21:37:36 +02:00 |  |