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									 cc9cii | 28617c8beb | Update table size status for removed rows. | 2015-05-15 12:33:31 +10:00 |  | 
				
					
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									 cc9cii | f92d801faf | Jump to the added/cloned record (or undeleted record in case of undo).  Should resolve Feature #2541.  Controlled by radio buttons on user preferences settings. | 2015-05-15 12:32:29 +10:00 |  | 
				
					
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									 scrawl | 49df07ea7f | Implement UI scaling factor | 2015-05-15 00:41:21 +02:00 |  | 
				
					
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									 scrawl | 842ff4d874 | Catch exception for not found videos | 2015-05-15 00:23:31 +02:00 |  | 
				
					
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									 scrawl | a73362f036 | Settings file cleanup | 2015-05-14 21:45:18 +02:00 |  | 
				
					
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									 scrawl | 24bb2e152c | Apply texture filter setting changes | 2015-05-14 21:42:04 +02:00 |  | 
				
					
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									 scrawl | 5442bf23a6 | Apply video mode & gamma setting changes | 2015-05-14 20:31:16 +02:00 |  | 
				
					
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									 scrawl | 3e86dd7df0 | Apply runtime changes to field of view & view distance | 2015-05-14 18:46:28 +02:00 |  | 
				
					
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									 scrawl | b7258c8d23 | Readded Objects::updatePtr | 2015-05-14 17:34:55 +02:00 |  | 
				
					
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									 scrawl | bc237ee1fe | Actor placement fix | 2015-05-14 17:14:49 +02:00 |  | 
				
					
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									 scrawl | 4ad0b83aa5 | Eliminate string lookups in AnimationTime | 2015-05-14 16:33:41 +02:00 |  | 
				
					
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									 scrawl | b6cb73e6e8 | Fix deep copying of controllers This fixes the cell loading crash. | 2015-05-14 15:07:58 +02:00 |  | 
				
					
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									 Marc Zinnschlag | c9d519f36c | focus search input field when opening search subview (Fixes #2534) | 2015-05-14 14:48:29 +02:00 |  | 
				
					
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									 scrawl | e3b1707bbd | Pause simulationTime when the GUI is up | 2015-05-14 02:26:19 +02:00 |  | 
				
					
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									 scrawl | 4dd96f3318 | Fix missing tiling in skin | 2015-05-14 01:32:46 +02:00 |  | 
				
					
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									 scrawl | a18663c8b3 | Improve MyGUI texture updates | 2015-05-14 01:26:10 +02:00 |  | 
				
					
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									 scrawl | fd3d49c171 | Fix typo in settings layout | 2015-05-14 01:18:24 +02:00 |  | 
				
					
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									 scrawl | 5dd1b2ae86 | Readded HW cursor rotation | 2015-05-14 01:06:33 +02:00 |  | 
				
					
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									 scrawl | c775cbbbaa | Silence an annoying message | 2015-05-14 00:40:51 +02:00 |  | 
				
					
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									 Marc Zinnschlag | 5cf50227b4 | updated changelog | 2015-05-13 19:53:50 +02:00 |  | 
				
					
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									 scrawl | 9ea416b852 | Readded HW cursor manager (no image rotation yet) | 2015-05-13 18:56:14 +02:00 |  | 
				
					
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									 scrawl | 4825744a03 | Fix inconsistent health bar skin | 2015-05-13 17:25:54 +02:00 |  | 
				
					
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									 scrawl | 39fb46601a | Readded input & event handling | 2015-05-13 16:50:47 +02:00 |  | 
				
					
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									 scrawl | 298b3ed2ef | Create the GraphicsWindowSDL2 directly | 2015-05-13 15:08:47 +02:00 |  | 
				
					
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									 scrawl | 0498e6e5f0 | Readded window icon | 2015-05-13 15:03:21 +02:00 |  | 
				
					
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									 cc9cii | 7f12fc4770 | Fix for Bug #2544.  Add a default mNpdtType to ESM::Npc::blank(). | 2015-05-13 13:39:04 +10:00 |  | 
				
					
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									 scrawl | 36e0cfbc9d | Cleanup | 2015-05-13 03:36:20 +02:00 |  | 
				
					
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									 scrawl | 375b736e74 | Use SDL to create the window No input nor event loop handling yet, so the window will "stop responding" after a few seconds.
Thanks to KittyCat for the GraphicsWindowSDL2 code. | 2015-05-13 02:53:09 +02:00 |  | 
				
					
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									 cc9cii | 538e550b2b | Fix for Bug #2543.  Spells magic effect id typo. | 2015-05-13 10:30:44 +10:00 |  | 
				
					
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									 scrawl | 7a3bc69df7 | Readded sound listener | 2015-05-12 19:02:56 +02:00 |  | 
				
					
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									 scrawl | ccab8cc9a1 | Register Player in the PhysicsSystem | 2015-05-12 17:40:42 +02:00 |  | 
				
					
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									 scrawl | 56ff280230 | Mention the RefId in "error during rendering: " errors | 2015-05-12 16:50:43 +02:00 |  | 
				
					
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									 scrawl | 4036978718 | Empty model exception fix | 2015-05-12 16:50:31 +02:00 |  | 
				
					
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									 scrawl | e8ec4387d6 | Creature collision fix | 2015-05-12 16:50:11 +02:00 |  | 
				
					
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									 scrawl | 82316105de | BulletShapeManager kf loading fix | 2015-05-12 16:49:53 +02:00 |  | 
				
					
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									 scrawl | 2bc95df265 | Actor collision object placement fix | 2015-05-12 16:49:28 +02:00 |  | 
				
					
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									 scrawl | 65f0195c71 | Readded animated collision shape support | 2015-05-12 16:26:11 +02:00 |  | 
				
					
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									 scrawl | 19988d5e45 | Remove RefData::getHandle | 2015-05-12 04:04:54 +02:00 |  | 
				
					
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									 scrawl | 47758c11cd | Readded collision objects and movement physics | 2015-05-12 03:02:15 +02:00 |  | 
				
					
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									 scrawl | 5abeab21ed | Various integer/floating point roll adjustments based on wiki | 2015-05-11 16:55:09 +02:00 |  | 
				
					
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									 scrawl | 58a2ad663c | Fix regression of sleep interruption chance | 2015-05-11 16:38:16 +02:00 |  | 
				
					
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									 scrawl | 97c35da441 | Change exterior water level to z=-1 (Fixes #1405) | 2015-05-11 16:38:16 +02:00 |  | 
				
					
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									 scrawl | c819180aa1 | Minor cleanup | 2015-05-11 16:38:16 +02:00 |  | 
				
					
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									 scrawl | 9d86e5b028 | GetSpellEffects returns true for active abilities (Fixes #2530) | 2015-05-11 16:38:16 +02:00 |  | 
				
					
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									 scrawl | ac88326909 | Exit out of choice when no responses are found (Fixes #2525) | 2015-05-11 16:38:16 +02:00 |  | 
				
					
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									 scrawl | 3b8b217888 | Fix no punishment for stealing when taking an item with the inventory opened | 2015-05-11 16:38:16 +02:00 |  | 
				
					
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									 scrawl | eef8f71797 | Add a comment | 2015-05-11 16:38:16 +02:00 |  | 
				
					
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									 scrawl | b312f50b1f | Fix regression with detect spells detecting deleted objects (Fixes #2518) | 2015-05-11 16:38:15 +02:00 |  | 
				
					
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									 scrawl | 033719ccd7 | Correct the icon used for custom map markers | 2015-05-11 16:38:15 +02:00 |  | 
				
					
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									 scrawl | ca53457a1c | Correct the map icons used for detect spells (Fixes #2519) | 2015-05-11 16:38:15 +02:00 |  |