Petr Mikheev
45161d91c9
Merge branch 'lua_record_types' into 'master'
...
Lua API for NPC and Creature records
See merge request OpenMW/openmw!1823
2022-05-08 20:32:00 +00:00
uramer
9c5887aab6
Add NPC and Creature record bindings
2022-05-08 16:36:17 +02:00
uramer
cd3535cd63
Document Settings interface, add scripts to CMakeLists
2022-05-08 11:15:17 +02:00
uramer
1b62dda9f6
Generate search hints
2022-05-08 11:15:17 +02:00
uramer
5e90b1db0d
Define order of groups in a page
2022-05-08 11:15:17 +02:00
uramer
26154c85a1
Check if options arguments are a table
2022-05-08 11:15:17 +02:00
uramer
9b27973479
Deleted files/builtin_scripts/openmw_aux/settings.lua
2022-05-08 11:15:17 +02:00
uramer
d9b4871f0c
Apply Flex arrange to each child separately
2022-05-08 11:15:17 +02:00
uramer
b899320e9f
Use storage subscribe, unify groups into pages
2022-05-08 11:15:17 +02:00
uramer
a35bc1dee0
openmw_aux.settings, rework to support local scripts
2022-05-08 11:15:17 +02:00
uramer
76b16f57da
Change settings localization, add group name and description
2022-05-08 11:15:17 +02:00
uramer
711f982e19
Simplify renderers, standard setting reset
2022-05-08 11:15:17 +02:00
uramer
a0c0c39a8c
Separate setting keys and names, support localization
2022-05-08 11:15:17 +02:00
uramer
1f5e3b78d4
Use Flex, don't force re-renders on layout table changes
2022-05-08 11:15:17 +02:00
uramer
096255534a
Initial Lua Settings API prototype
2022-05-08 11:15:16 +02:00
uramer
03659bef86
MWUI interface (resolve https://gitlab.com/OpenMW/openmw/-/issues/6594 )
2022-05-03 17:36:49 +00:00
psi29a
275bebb066
Merge branch 'Stereo-MR' into 'master'
...
Stereo
See merge request OpenMW/openmw!1757
2022-04-30 16:40:09 +00:00
madsbuvi
79577f37de
Rebase artifacts + cleaned up the remaining unnecessary exposures of stereo awareness.
2022-04-29 17:35:24 +02:00
psi29a
51024a8208
Merge branch 'issue-6706-save-the-size-of-the-options-window' into 'master'
...
Issue-6706 Save the size of the Options window
Closes #6706
See merge request OpenMW/openmw!1798
2022-04-29 09:56:09 +00:00
Eris Caffee
de291b0ec4
Issue-6706 Save the size of the Options window
2022-04-29 09:56:08 +00:00
cody glassman
276cb6f170
clamp vertex lighting in fragment shader properly
2022-04-28 20:02:13 -07:00
Mads Buvik Sandvei
606a795a54
multiview linker-method
2022-04-28 21:09:06 +02:00
madsbuvi
dd5901d351
Initial commit
...
Multiview shaders.
Refactor Frustum management
Rewrite shared shadow map
cull mask should respect stereo
Stereo savegame screencap
LocalMap refactoring
use the vertex buffer hint instead of the display list patch to enable/disable display lists
Character preview fixes
2022-04-28 21:05:34 +02:00
psi29a
2061a0b66e
Merge branch 'cfg-moons-fallback' into 'master'
...
Add settings fallbacks for the moons in openmw.cfg
See merge request OpenMW/openmw!1787
2022-04-27 21:46:21 +00:00
psi29a
dad9f24867
Merge branch 'link-shaders' into 'master'
...
Shader linking
See merge request OpenMW/openmw!1803
2022-04-27 21:04:08 +00:00
Frederic Chardon
ad1ab1c880
Follow up to !192
2022-04-27 19:51:54 +00:00
psi29a
66a96bfa5e
Merge branch 'launcher-datadirs' into 'master'
...
Make launcher handle data dirs #2858 and BSA
See merge request OpenMW/openmw!192
2022-04-27 17:31:52 +00:00
madsbuvi
164458dc56
shader fixes
2022-04-27 17:43:51 +02:00
Petr Mikheev
1fd4ac9168
[Lua] Update openmw_aux.util
2022-04-26 22:47:28 +02:00
madsbuvi
dc3045c970
mono-only version of the shader linking system introduced in the stereo MR
2022-04-26 19:54:24 +02:00
Petr Mikheev
eae1e87081
[Lua] Update openmw.storage
2022-04-23 18:55:12 +02:00
fredzio
b88d32ff5b
Add 3 tabs in the "Data Files" page
...
1 with the data directories
2 with the BSA archives
3 with the content selector
When user select a directory to be added, first we walk the directory
hierarchy to make a list of all potential data= entries. If we find
none, the selected directory is added.
If more than one data directory is found, user is presented with a
directory list to check which one(s) are to be added.
Directories containing one or more content file are marked with an icon.
data= and fallback-archive= lines are handled like content= lines:
- they are part of the profile in launcher.cfg, prefixed by the profile
name
- they are updated in openmw.cfg when profile is selected / created
Directories can be moved in the list by drag and drop or by buttons.
Insertion is possible anywhere in the list.
Global data path and data local are shown but are greyed out, as they
are always included.
No attempt is made to ensure that the user choice are valid
(dependencies, overwrite of content).
After a profile is loaded, any added content is highlighted in green.
2022-04-23 09:54:45 +02:00
Petr Mikheev
88d09c336c
Lua console
2022-04-21 21:57:07 +02:00
Petr Mikheev
1363292fc9
Merge branch 'l10n_docs' into 'master'
...
L10n docs
See merge request OpenMW/openmw!1785
2022-04-21 19:44:18 +00:00
Benjamin Winger
2f455aa87b
Added fallback details to l10n docs
2022-04-20 20:10:58 -04:00
Benjamin Winger
dac4415699
Moved localisation docs to dedicated page
2022-04-20 20:10:58 -04:00
Matjaž Lamut
21d46dcf78
Add fallbacks for the moons.
2022-04-20 12:02:22 +00:00
fredzio
d05a2facf3
Handle NCC flag in Nif files. Objects with this flag will collide only with camera.
...
Expose objects with NC flag to be used by Lua mods.
2022-04-17 20:03:00 +02:00
Petr Mikheev
45c9635e94
Fix getmetatable, fix pairsForReadonly, add util.loadCode, _G
2022-04-14 01:00:02 +02:00
Petr Mikheev
51845e9553
Rendering raycasts in Lua
2022-04-11 23:36:54 +02:00
Benjamin Winger
21ffbcc4b4
Lua i18n updates
2022-04-10 07:57:02 +00:00
elsid
7038c82690
Configure mav navmeshdb file size from the launcher
2022-04-07 16:38:01 +02:00
elsid
1baee5ddba
Add check box to remove unused tiles
2022-04-07 15:55:12 +02:00
Petr Mikheev
3af8ea5dfc
Update Lua bindings for the camera
2022-04-06 21:55:05 +02:00
Petr Mikheev
7186ea8ab4
[Lua] New overload Actor.equipment(actor, slot)
.
2022-04-06 21:55:05 +02:00
Petr Mikheev
eca64b48e8
Bitwise operations in Lua
2022-04-06 21:55:05 +02:00
Petr Mikheev
a0590d91ce
Refactor files/builtin_scripts/CMakeLists.txt
2022-04-06 21:55:05 +02:00
Alexei Dobrohotov
98b2ddfd4c
Make console and maximized window defaults mimic Morrowind
2022-04-06 16:12:31 +03:00
Petr Mikheev
fbc84465c5
Merge branch 'futureproof_layers' into 'master'
...
Add layer size, make layers API more flexible
See merge request OpenMW/openmw!1724
2022-03-29 20:11:11 +00:00
psi29a
1f14f97d17
Merge branch 'navmeshdb_max_file_size' into 'master'
...
Limit max navmeshdb file size (#6649 )
Closes #6649
See merge request OpenMW/openmw!1716
2022-03-27 09:07:56 +00:00