| 
								
								
									 scrawl | 55769aaf91 | Fix selection buffer (i.e. item selection on the inventory character preview) when object shaders were disabled | 2013-01-10 01:46:00 +01:00 |  | 
				
					
						| 
								
								
									 scrawl | f154031e54 | last bits of the gui | 2012-10-11 18:26:29 +02:00 |  | 
				
					
						| 
								
								
									 scrawl | dbf59d14dc | water gamma correction | 2012-09-22 16:52:53 +02:00 |  | 
				
					
						| 
								
								
									 scrawl | 4ae0a5c02e | fix silhouettes around objects above the water | 2012-08-15 19:29:00 +02:00 |  | 
				
					
						| 
								
								
									 scrawl | 15a16aeba1 | Fixed DirectX HLSL shaders and re-enabled them in the gui | 2012-08-01 04:11:16 +02:00 |  | 
				
					
						| 
								
								
									 scrawl | f0b3142966 | switch to glsl 1.2 | 2012-07-23 02:54:50 +02:00 |  | 
				
					
						| 
								
								
									 scrawl | 014396e80c | remove the plugins.cfg files, do not enforce CG plugin | 2012-07-20 16:44:03 +02:00 |  | 
				
					
						| 
								
								
									 scrawl | 21728020f6 | fixed the water on local map | 2012-07-20 14:45:42 +02:00 |  | 
				
					
						| 
								
								
									 scrawl | e077814a8c | water | 2012-07-19 22:23:07 +02:00 |  | 
				
					
						| 
								
								
									 scrawl | 739455e6f8 | new water WIP, caustics, chromatic abberation, accurate fresnel, underwater reflection, etc | 2012-07-19 16:23:30 +02:00 |  | 
				
					
						| 
								
								
									 scrawl | 9bd888d9a1 | transparency | 2012-07-05 00:39:25 +02:00 |  |