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Commit graph

189 commits

Author SHA1 Message Date
uramer
891f3583fe Only reset settings when there is no game, not on game end / player death 2024-02-04 11:12:12 +01:00
uramer
72136e7e92 Remove debug log 2024-02-04 11:12:12 +01:00
uramer
2008f35e57 Don't reset player setting groups right after game load, refactor update group functions 2024-01-27 19:09:26 +01:00
uramer
9cce2e39ba Merge branch 'master' into menuscripts 2024-01-27 15:45:31 +01:00
uramer
d9f8c5c3e8 Fix menu setting page key set 2024-01-27 15:03:34 +01:00
uramer
ad5d594c28 Let menu scripts clean up before loading a game 2024-01-27 14:47:22 +01:00
Mads Buvik Sandvei
a94add741e Lua: Animation bindings 2024-01-26 21:39:33 +00:00
Andrei Kortunov
a340b49cbc Enhance light settings tweaking 2024-01-16 10:23:13 +04:00
uramer
94d782c4be Fix doc typos and add menu package to necessary lists 2024-01-14 17:47:23 +01:00
uramer
7cc0eae461 Fix Menu Lua settings reset between states 2024-01-13 00:46:24 +01:00
uramer
bd54292ff4 Update I.Settings.registerGroup documentation 2024-01-10 23:13:27 +01:00
uramer
8cc47f5363 Only allow menu scripts to register permanent groups 2024-01-10 23:13:27 +01:00
uramer
c2b8e318cf Move inputBinding renderer to menu context 2024-01-10 23:13:27 +01:00
uramer
79deb5f559 Remove settings pages in Lua 2024-01-10 23:13:27 +01:00
uramer
c6a27d06b0 Move controls settings to menu context 2024-01-10 23:13:27 +01:00
uramer
5b97a93169 Move camera settings to a menu script 2024-01-10 23:13:27 +01:00
uramer
6917384fc1 Don't reset menu-registered setting groups 2024-01-10 23:13:27 +01:00
uramer
d1d430b431 Initial Menu context Settings implementation 2024-01-10 22:29:03 +01:00
uramer
9b54f479e8 Move settings rendering to Menu scripts 2024-01-08 21:58:11 +01:00
uramer
d1268acf95 Merge branch 'master' into menuscripts 2024-01-07 23:15:21 +01:00
uramer
2c45d316fb Missing newlines in MWUI documentation 2024-01-05 11:21:12 +00:00
uramer
e734191b56 Add clarifying comment 2024-01-02 14:40:03 +01:00
uramer
9d1a3f243d Use the same controls check for startUse and processAttacking 2024-01-02 14:31:13 +01:00
uramer
5f2cbf810d Check if controls are on for Use action 2024-01-02 13:38:55 +01:00
Alexei Kotov
91a01ae1e2 Remove duplicate ToggleWeapon trigger handler registration 2023-12-30 03:23:27 +03:00
psi29a
e9f3e5c6d1 Merge branch 'lua_actions_electric_boogaloo' into 'master'
Lua actions take 3

See merge request OpenMW/openmw!2628
2023-12-29 18:56:59 +00:00
uramer
0e2e386dc9 Lua actions take 3 2023-12-29 18:56:59 +00:00
Cody Glassman
187f63d3d3 support postprocess distortion 2023-12-21 10:56:38 -08:00
Evil Eye
659d7fefa1 Add Russian localization 2023-12-01 16:38:38 +01:00
Evil Eye
23aacbd914 Introduce a minimum supported save game format 2023-12-01 16:37:29 +01:00
Evil Eye
047db00980 Merge branch 'useitem_force_fix' into 'master'
Allow not passing force in ItemUsage events

See merge request OpenMW/openmw!3609
2023-11-29 15:42:35 +00:00
Zackhasacat
67421d67e2 Allow not passing force in ItemUsage events 2023-11-29 15:42:34 +00:00
Zackhasacat
f230e3cab0 Merge branch 'lua_ui_select_renderer_invalid' into 'master'
Render invalid 'select' setting renderer values instead of silent failure

See merge request OpenMW/openmw!3584
2023-11-21 23:06:22 +00:00
Zackhasacat
6fb6c7a32f Merge branch 'misisng_plugins' into 'master'
Display missing plugins upon savegame loading

Closes #7608

See merge request OpenMW/openmw!3594
2023-11-20 00:19:43 +00:00
Andrei Kortunov
f88b99201a Display missing plugins upon savegame loading (feature 7608) 2023-11-18 14:12:18 +04:00
Joakim Berg
624d6ce7d0 Update file sv.yaml 2023-11-14 21:11:27 +00:00
Joakim Berg
818cd8343f Update file sv.yaml 2023-11-14 10:52:28 +00:00
Joakim Berg
f62b43d2d6 Update file sv.yaml 2023-11-14 05:27:30 +00:00
uramer
435e9731df Render invalid 'select' setting renderer values instead of silent failure 2023-11-11 18:09:00 +01:00
Cody Glassman
0f53088014 re-sync docs with postprocessing API 2023-11-05 10:22:22 -08:00
Alexei Kotov
d851eaa199 Merge branch 'fix_lua_sneak' into 'master'
Remember sneaking when game is saved and loaded(#7664)

See merge request OpenMW/openmw!3546
2023-11-03 20:36:15 +00:00
Zackhasacat
8d0d9a49c6 Remember sneaking when game is saved and loaded(#7664) 2023-11-03 20:36:14 +00:00
uramer
abae5f031d Fix docs type 2023-11-02 16:05:52 +00:00
Petr Mikheev
889ddc10d6 Enable openmw.input in menu scripts 2023-10-31 11:05:00 +01:00
Petr Mikheev
1dd7a15255 Draft: add new type of Lua scripts - menu scripts 2023-10-31 10:29:24 +01:00
Zackhasacat
ac9cfc782a Add functions to lua ui library to toggle HUD visibility, and check current status. 2023-10-25 12:34:56 +00:00
Petr Mikheev
15306c7d49 [Lua] Add CONTROL_SWITCH functions to types.Player and deprecate them in openmw.input 2023-10-10 01:15:09 +02:00
psi29a
2c81220cf7 Merge branch 'book' into 'master'
Reading ESM4 books

See merge request OpenMW/openmw!3471
2023-10-05 17:24:50 +00:00
Petr Mikheev
54cc1f25a2 Mention in Lua documentation that default tag is an empty string 2023-10-04 10:36:54 +02:00
Petr Mikheev
fcc7b9bb9e Support tags in I.Camera.disable*, I.Camera.enable* in the same way as in world.pause; Update I.Camera docs. 2023-10-04 10:20:56 +02:00