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10309 commits

Author SHA1 Message Date
scrawl
dab4db87ff Fix a bug in marker placement for interior maps 2014-05-10 23:47:00 +02:00
Fil Krynicki
9095a45ba7 Bug 1047 Fix
Dialog links can no longer be highlighted if they appear in the
middle of the word. This is achieved by confirming that the
character before a match is not alphabetic, so that words
following hyphens can still potentially match.
2014-05-10 17:05:15 -04:00
scrawl
b358cf2423 Fix a potential crash when loading script locals from savegame 2014-05-10 21:31:49 +02:00
scrawl
9fb5cef287 Oops, committed debug code 2014-05-10 21:31:49 +02:00
Marc Zinnschlag
8f5acf4741 Merge branch 'openmw-30' 2014-05-10 17:49:02 +02:00
Marc Zinnschlag
5b5bf6f37e removed a redundant (and unsufficiently configured) copy of ConfigurationManager 2014-05-10 17:46:10 +02:00
Marc Zinnschlag
804bf523ba removed two unused files 2014-05-10 17:35:11 +02:00
Marc Zinnschlag
5b9e90744e Merge branch 'load' 2014-05-10 13:49:25 +02:00
Marc Zinnschlag
6fdbd4d3f9 minor adjustment to UniversalId 2014-05-10 13:49:19 +02:00
Marc Zinnschlag
96ca9500ca generate error messages when encounting non-critical problems during load 2014-05-10 13:47:22 +02:00
Marc Zinnschlag
79d59153c1 improved layout of loading window 2014-05-10 13:29:28 +02:00
Marc Zinnschlag
95d24492de display load error messages in loading window 2014-05-10 13:18:40 +02:00
Marc Zinnschlag
aadaf7827d added load error log 2014-05-10 12:04:36 +02:00
Marc Zinnschlag
31b8dad4e0 Merge remote-tracking branch 'scrawl/master' 2014-05-10 10:52:47 +02:00
Marc Zinnschlag
7500895519 updated changelog 2014-05-10 10:52:23 +02:00
Marc Zinnschlag
2009cf9ad7 Merge remote-tracking branch 'scrawl/master' into openmw-30 2014-05-10 10:48:40 +02:00
scrawl
242e19a136 Fix crash when exiting OpenMW while dialogue/journal is opened and mouse cursor on a topic
(Fixes #1300)
2014-05-10 01:37:34 +02:00
scrawl
5163358478 Fix a crash when exiting OpenMW while the mouse cursor is over a local map marker 2014-05-10 01:14:12 +02:00
scrawl
d86585b153 Fix clearing of local map markers
destroyWidget changes the child count, so the for loop is flawed.
2014-05-10 01:07:40 +02:00
scrawl
1444cd9051 Fix AiCombat exception when actor has a lockpick/probe equipped.
Don't make NPCs autoEquip lockpicks/probes, since they can't use them.
2014-05-10 00:37:36 +02:00
scrawl
136813a882 Bug #1319: Fix references not coming from a content file incorrectly overwriting each other 2014-05-10 00:01:30 +02:00
scrawl
e7a004824c Fix a search that should have been find 2014-05-09 23:58:24 +02:00
scrawl
872d9be1b4 Fix potential issue with dialogue globals
Make sure they are updated throughout the conversation
2014-05-09 19:19:21 +02:00
scrawl
731bc9c275 Fix broken isClass check and renamed variable for clarity 2014-05-09 18:45:49 +02:00
Marc Zinnschlag
199f030d38 adjusted cmake file for opencs user settings file rename 2014-05-09 17:19:44 +02:00
slothlife
46eb20b98c Fixes for warnings when building with MSVC
Most warnings are innocuous (wrong type-specifier for forward
declarations, conversion of literals into unsigned integers, warnings
about methods optimized out), but I believe actual bugs were revealed in
vartypedelegate.cpp and combat.cpp.
2014-05-09 08:32:52 -05:00
cc9cii
cf23721f1b Windows debug build crash fix. 2014-05-09 20:43:24 +10:00
scrawl
6e9458c076 Small fix for dropping items from inventory
Some widgets prevented clicking through
2014-05-08 21:04:11 +02:00
scrawl
312dc84fa4 Fix a bug where the player's inventory could be opened as a container
If an NPC uses AiActivate on the player (i.e. to activate dialogue) precisely in the frame where the player just died, the player's inventory would be opened as a container instead.
2014-05-08 20:40:45 +02:00
Marc Zinnschlag
3dfd239b83 updated changelog 2014-05-08 20:39:58 +02:00
Marc Zinnschlag
af14bca5aa Merge branch 'master' into openmw-30 2014-05-08 20:37:54 +02:00
Marc Zinnschlag
cf90da6cd8 minor fix 2014-05-08 15:23:29 +02:00
Marc Zinnschlag
6eff5ecaad Merge branch 'operations' into load
Conflicts:
	apps/opencs/main.cpp
	apps/opencs/model/doc/document.cpp
2014-05-08 13:17:24 +02:00
Marc Zinnschlag
205306ee3d changed message passing format from QString to a UniversalId/std::string pair 2014-05-08 12:42:29 +02:00
graffy76
0e7d40de6a Merge branch 'master' of https://github.com/OpenMW/openmw
upstream merge
2014-05-07 22:00:08 -05:00
graffy76
cd7983adb5 Decoupled setting definitions from the Setting class. QSettings
implementation is now fully responsible for managing user settings.
2014-05-07 21:59:26 -05:00
Marc Zinnschlag
224f5cf7db updated changelog 2014-05-07 19:14:04 +02:00
Marc Zinnschlag
21142711f0 Merge remote-tracking branch 'graffy76/master' 2014-05-07 10:35:11 +02:00
graffy76
e47e3de3d2 Removed unneeded includes, cleaned up code, added comments 2014-05-06 21:58:50 -05:00
graffy76
8fb96e1be3 Removed error code for missing opencs.ini files. 2014-05-06 19:22:45 -05:00
mrcheko
01810f24b0 A* misses 1st closest node fix 2014-05-06 23:29:39 +04:00
Marc Zinnschlag
729e079b0b Merge remote-tracking branch 'scrawl/master' 2014-05-06 20:18:19 +02:00
scrawl
1c8c26072d Crime and self defense fixes
- NPCs should still shout messages such as "thief" even if they did not report the crime
 - Fixed self defense for NPCs (they no longer attack the player when they were attacked by a non-player actor)
 - Fixed self defense for creatures (Fixes #1203)
2014-05-06 19:15:43 +02:00
scrawl
d2beb814e7 Remove superfluous attack phrases (already done by startCombat) 2014-05-06 18:05:53 +02:00
graffy76
042670fc73 Merge remote-tracking branch 'origin'
merge
2014-05-06 07:38:29 -05:00
graffy76
a17cb1f389 Fixed opencs.ini formatting 2014-05-06 07:37:52 -05:00
graffy76
79b13a74a3 Incorporated SettingManager into UserSettings class. Other minor code
changes to support QSettings integration
2014-05-06 07:33:32 -05:00
Marc Zinnschlag
a30d816982 fixed a mixup in CSMTools::Tools constructor/destructor 2014-05-06 11:44:20 +02:00
Marc Zinnschlag
492620c8cf handle exceptions thrown during loading and report them to the user 2014-05-06 09:39:39 +02:00
scrawl
dd9117809d Say an attack phrase when combat starts
Move combat start to a helper method

Added some todo comments
2014-05-06 00:13:31 +02:00