1
0
Fork 0
mirror of https://github.com/OpenMW/openmw.git synced 2025-01-16 17:59:56 +00:00
Commit graph

11 commits

Author SHA1 Message Date
elsid
98d530d8cb
Share state sets for recast mesh tiles and actors paths 2024-05-24 00:05:09 +02:00
clang-format-bot
ddb0522bbf
Apply clang-format to code base 2022-09-22 21:35:26 +03:00
elsid
215b46503c
Support rendering for navmesh update frequency as a heatmap
Useful when need to find tiles with high number of updates.

Add debug Lua package with new functions to toggle render mode and set navmesh
render mode.
2022-05-17 01:54:20 +02:00
elsid
01c712d5f1
Split navigator settings into subtypes
Mostly to distinguish settings that affect properties of the generated navmesh.
2021-12-10 23:55:03 +01:00
elsid
cffcb6a897
Share state set between all navmesh tiles
Do not change GL_DEPTH because it's always disabled anyway.
2021-11-21 18:01:26 +01:00
elsid
d1a1b8c01c
Use polygon offset to render navmesh and recast mesh 2021-11-21 17:59:25 +01:00
elsid
0511a81baa
Use different alpha color for navmesh tiles with non zero user id 2021-11-21 17:43:32 +01:00
elsid
3c41d0efc3
Render each navmesh tile independently 2021-11-21 17:42:27 +01:00
elsid
66390bd8a4
Use line width 1 as the only guaranteed to be supported value by glLineWidth 2021-11-21 17:40:55 +01:00
glassmancody.info
09e03fde2e refactor and fix wobbly shores 2021-08-04 17:49:57 -07:00
elsid
70a369f70e
Add command to enable NavMesh render
togglenavmesh or tnm
2018-10-13 22:16:28 +03:00