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									 scrawl | d6a7255391 | Loading/saving for player's original skills/attributes (prior to becoming a werewolf) | 2015-06-21 17:36:49 +02:00 |  | 
				
					
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									 scrawl | 9014dc48ee | Don't require the object type id for reading references from savegames This is redundant, since we can look it up from the RefID. | 2015-01-20 00:42:25 +01:00 |  | 
				
					
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									 scrawl | 7bddfc0025 | Fix some spelling mistakes. | 2014-05-03 12:23:22 +02:00 |  | 
				
					
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									 scrawl | 2cb9f38a45 | Changed crime IDs for legacy savegames. Not an issue, but it was inconsistent. | 2014-04-20 19:34:58 +02:00 |  | 
				
					
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									 scrawl | d3d0b7362f | Fix older savegame compatibility regarding new crime feature. | 2014-04-18 12:34:26 +02:00 |  | 
				
					
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									 Jeffrey Haines | a274b48f2f | States are saved. Crime is reacted to. Issues where some crime is ignored. Needs a lot more work | 2014-04-05 22:45:40 -04:00 |  | 
				
					
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									 Marc Zinnschlag | ce00639d31 | added missing birthsign field to player state record | 2014-01-17 10:51:52 +01:00 |  | 
				
					
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									 Marc Zinnschlag | 8c5f313546 | added savedgame-specifc record structs for objects state | 2014-01-14 15:29:55 +01:00 |  |