Commit Graph

16 Commits (6090bfcdab36c7fd4a008c463782c11a10fedafb)

Author SHA1 Message Date
elsid 63e984ba24
Use normalized path in BulletShapeManager 3 months ago
elsid 053a3caf7b
Pass cache expiry delay to GenericResourceManager constructor 1 year ago
clang-format-bot ddb0522bbf
Apply clang-format to code base 2 years ago
elsid 948e2f5db9
Do not use collision shapes with visual only collision to generate navmesh
These collision shapes are not used for actors movement physics simulation.
2 years ago
Andrei Kortunov 8ca3c3b123 Mark overrided methods by override keyword 4 years ago
Kyle Cooley 979b0d7211 Code cleanup and more cache clearing 7 years ago
scrawl 051c17a184 Make reportStats const 8 years ago
scrawl 8f79fa3d72 Add resource statistics panel opened with F4 8 years ago
scrawl 246566cef4 Preload instances in BulletShapeManager 9 years ago
scrawl e055ae094a Improve const-correctness in BulletShapeManager
Sadly, two const_cast's are needed to work around Bullet API quirks.
9 years ago
scrawl df57d4bfba Use a common base class for resource managers
Implement updateCache to delete unreferenced cached objects when they have not been referenced for a while.
9 years ago
scrawl ea1efaac0c Use the osgDB::ObjectCache in SceneManager, cleanup 9 years ago
scrawl 909c4d96b6 Use the osgDB::ObjectCache in BulletShapeManager 9 years ago
scrawl 3d12b2ca9d Add NifFileManager to avoid duplicate parsing of the NIFFile in SceneManager and BulletShapeManager. 9 years ago
scrawl e62470d674 Auto-generate the collision shape for native mesh formats 9 years ago
scrawl 8cf57ef6ac Move BulletShapeManager and BulletShape to resource/ 9 years ago