psi29a
2836ca2d91
Merge branch 'dynamic_casts' into 'master'
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Check dynamic cast results
See merge request OpenMW/openmw!3761
2024-01-14 17:23:13 +00:00
uramer
0a2adfee16
SaveInfo.timePlayed field
2024-01-14 17:47:27 +01:00
uramer
94d782c4be
Fix doc typos and add menu package to necessary lists
2024-01-14 17:47:23 +01:00
Evil Eye
6ff14e19d1
Make cell models preloading a const operation
2024-01-14 16:41:55 +01:00
Andrei Kortunov
6cefe2c118
Rework launcher tabs
2024-01-14 14:05:14 +04:00
Alexei Kotov
1a629cbf07
Play shield hit sound for the shield that was hit ( #7774 )
2024-01-14 10:33:21 +03:00
Andrei Kortunov
98b281e4ad
Add a missing assertion
2024-01-14 10:59:39 +04:00
Andrei Kortunov
f8c1d48c0b
Get rid of redundant casts
2024-01-14 10:54:51 +04:00
Andrei Kortunov
14e6af8bea
Add a table with fadeOut argument for streamMusic
2024-01-13 15:42:17 +04:00
psi29a
51426eb754
Merge branch 'topiccoloring' into 'master'
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Properly redraw the topics list when disposition bar state changes
See merge request OpenMW/openmw!3765
2024-01-13 09:52:20 +00:00
psi29a
4f21ea2eae
Merge branch 'rm_redundant_ctors' into 'master'
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Remove redundant SizeProxy and RenderTarget constructors
See merge request OpenMW/openmw!3769
2024-01-13 09:51:10 +00:00
psi29a
8dbadd660e
Merge branch 'pregenerate_glow_textures' into 'master'
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Pregenerate glow texture names
See merge request OpenMW/openmw!3768
2024-01-13 09:50:47 +00:00
uramer
b9afd7245c
Create separate UI api tables for menu and player contexts
2024-01-13 10:13:13 +01:00
elsid
384a1dd13a
Update PrecipitationOccluder only when there is precipitation
2024-01-13 01:08:57 +01:00
elsid
dd706aab0e
Add missing SubPass::mMinMap initialization
2024-01-13 01:08:57 +01:00
AnyOldName3
e0eb3feb89
Use OSG_PLUGIN_PREFIX instead of CMAKE_SHARED_MODULE_PREFIX
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Logic to generate it copied from OSG's CMake instead of guessed.
2024-01-12 23:49:53 +00:00
uramer
7cc0eae461
Fix Menu Lua settings reset between states
2024-01-13 00:46:24 +01:00
AnyOldName3
62f5c46f25
Split list in CMake instead of C++
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That avoids the need for constexpr work, and therefore the need for an MSVC-specific extension
2024-01-12 23:43:14 +00:00
AnyOldName3
de107c6a98
Add missing _view
2024-01-12 23:43:14 +00:00
AnyOldName3
ef65f0c70d
Make OSG plugin checker barely functional
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* Work out what module filenames should be in CMake, and give those to C++
* Compare just the module filenames instead of the full strings
* Deal with OSG trying to support both UTF-8 and system-eight-bit-code-page file paths on Windows.
* Add a comment complaining about the constexpr situation.
* Use a stub implementation when using static OSG - apparently we don't actually support mixing and matching static and dynamic OSG plugins even though OSG itself does.
2024-01-12 23:43:14 +00:00
AnyOldName3
c2d1a4c861
Initial stab at OSG plugin checker
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It doesn't work yet due to osgDB::listAllAvailablePlugins returning a list of paths to dynamic libraries.
That means:
* the check fails when the required plugin is linked statically.
* we're going to have to do something to slice up the filenames.
* there'll probably be unicode errors when the OpenMW installation path isn't representable by the current eight-bit code page on Windows.
Alternatively, we can switch to listing the required file extension support, and use osgDB::Registry::instance()->getReaderWriterList() and each element's supportedExtensions() function, but I don't think we've actually got that list of extensions anywhere and it might get desynced with the existing list of plugins if we add more.
2024-01-12 23:43:14 +00:00
uramer
dd09c9b362
Don't save global storage if global scripts didn't run
2024-01-13 00:42:55 +01:00
jvoisin
99164b3a0e
Merge branch 'cicontent' into 'master'
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Use ciEqual to detect missing content files
See merge request OpenMW/openmw!3767
2024-01-12 19:19:02 +00:00
elsid
3592dc4c88
Add tests for saving and loading AiSequence::AiWander
2024-01-12 12:31:40 +01:00
psi29a
53e3dd0a70
Merge branch 'ondeath' into 'master'
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Handle running stats extensions on non-actors gracefully (#7770 )
Closes #7770
See merge request OpenMW/openmw!3760
2024-01-12 07:55:49 +00:00
Andrei Kortunov
074ab682ab
Move local variables in the editor
2024-01-12 10:10:27 +04:00
elsid
1bfcfaff34
Use proper naming for member variable
2024-01-12 03:40:54 +01:00
elsid
35da9f8c50
Remove redundant SizeProxy and RenderTarget constructors
2024-01-12 01:49:17 +01:00
elsid
3ad79e3b3e
Pregenerate glow texture names
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To avoid strings generation and allocations every time model is added to a
scene.
2024-01-11 23:54:20 +01:00
Evil Eye
1880894f4a
Use ciEqual to detect missing content files
2024-01-11 19:05:37 +01:00
Evil Eye
2fc87efa8f
Merge branch 'cleanup_navmesh_updater' into 'master'
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Cleanup navmesh updater
See merge request OpenMW/openmw!3763
2024-01-11 17:50:12 +00:00
uramer
b5aca012eb
Fix typo
2024-01-11 17:57:11 +01:00
psi29a
4c88ab5e07
Merge branch 'thunderstorm' into 'master'
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Interrupt thunder SFX indoors (bug #6402 )
Closes #6402
See merge request OpenMW/openmw!3741
2024-01-11 16:23:16 +00:00
psi29a
d458a8e43b
Merge branch 'readonly_properties' into 'master'
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Refactor Lua properties
See merge request OpenMW/openmw!3762
2024-01-11 09:32:30 +00:00
AnyOldName3
e6e24e1b6c
Merge branch 'fix_mac_os_current_path' into 'master'
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Set MacOS current_path before reading configuration files [#7706 ]
See merge request OpenMW/openmw!3739
2024-01-11 00:59:27 +00:00
Yury Stepovikov
52623ddd7d
Set MacOS current_path before reading configuration files [ #7706 ]
2024-01-11 00:59:27 +00:00
Alexei Kotov
c4ed812567
Properly redraw the topics list when disposition bar state changes
2024-01-11 03:28:34 +03:00
uramer
dd6017e81e
Avoid making engine handler methods public
2024-01-11 00:55:29 +01:00
uramer
4ed2af7666
Merge branch 'master' into menuscripts
2024-01-10 23:21:42 +01:00
uramer
bd54292ff4
Update I.Settings.registerGroup documentation
2024-01-10 23:13:27 +01:00
uramer
8cc47f5363
Only allow menu scripts to register permanent groups
2024-01-10 23:13:27 +01:00
uramer
1092d2058d
Load Lua storage before menu scripts might use it
2024-01-10 23:13:27 +01:00
uramer
1afc7ecd58
Test Lua widgets for text inputs correctly
2024-01-10 23:13:27 +01:00
uramer
c2b8e318cf
Move inputBinding renderer to menu context
2024-01-10 23:13:27 +01:00
uramer
79deb5f559
Remove settings pages in Lua
2024-01-10 23:13:27 +01:00
uramer
c6a27d06b0
Move controls settings to menu context
2024-01-10 23:13:27 +01:00
uramer
5b97a93169
Move camera settings to a menu script
2024-01-10 23:13:27 +01:00
uramer
6917384fc1
Don't reset menu-registered setting groups
2024-01-10 23:13:27 +01:00
uramer
82a125fb6a
Replace onUpdate with onFrame for menu scripts
2024-01-10 23:13:27 +01:00
uramer
2107bbc01d
Reuse input engine handlers in menu scripts
2024-01-10 23:13:23 +01:00