Commit Graph

18 Commits (63b8e636f391e80388a7d7a5077c16cf9847fd64)

Author SHA1 Message Date
Alexei Kotov ec564b14df Support ESM4::Light with no spotlight data 1 month ago
Alexei Kotov 6b93479bd3 Get rid of ESM4::SubRecordTypes
All my homies hate ESM4::SubRecordTypes
10 months ago
Alexei Kotov f2449df2f7 Maybe load FO4 light records 1 year ago
Alexei Kotov 60813345ae ESM4: Acknowledge all model data records 1 year ago
Alexei Kotov db6f76fea8 Skip more CIS1/CIS2 and skip all PRTN subrecords
Avoid formatting problems with newly added skipped FO4 blocks
1 year ago
Alexei Kotov 3118800dbd Skip ESM4 destructible data for all relevant records 1 year ago
Alexei Kotov 22fb744751 Skip PRPS object property subrecords 1 year ago
Petr Mikheev 5d54ca6fdb Refactor components/esm4 1 year ago
Alexei Kotov 22cc7f3020 Skip LIGH destruction data 1 year ago
jvoisin 0e33730f5d Remove useless logging
As suggested in https://gitlab.com/OpenMW/openmw/-/merge_requests/3086#note_1413234840
2 years ago
jvoisin a58dc6fd30 Use the logging system instead of std::cout in components/esm4
- Remove debug-related includes
- Add some trivial missing includes
- Remove useless {}
- Move the known-but-skipped-records are the end of the switch-cases
- Always throw on unknown records
2 years ago
Petr Mikheev ff774d6406 Load more ESM4 records 2 years ago
Petr Mikheev f09a689a4f Merge ESM::RefNum and ESM4::FormId 2 years ago
florent.teppe a71a86e64a Load light models in the engine. Doesn't emit light 2 years ago
clang-format-bot ddb0522bbf
Apply clang-format to code base 2 years ago
elsid 4b28d51d5e
Remove virtual modifiers from ESM4 record functions
There is no need to have virtual functions.
3 years ago
elsid f516e34688
Remove used-defined constructors from ESM4 types
To avoid explicit initialization. It should happen in the load functions anyway.

* Move all non-zero initializations to corresponding class definition.
* Replace std::vector by std::array when it has constant size.
3 years ago
cc9cii ba3ae448d4 Initial import of esm4 by cc9cii 3 years ago