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28 commits

Author SHA1 Message Date
Alexei Kotov
52bc744642 Fix reading backlight power in NIF stream version 132 2024-04-26 17:32:07 +03:00
Alexei Kotov
fdf9184cae Improve or fix FO76-related definitions 2023-11-08 13:38:14 +03:00
Alexei Kotov
f507e17807 Read BSWaterShaderProperty and BSSkyShaderProperty 2023-09-22 00:36:41 +03:00
Alexei Kotov
77c5882622 Read various FO3 shader properties
BSDistantTreeShaderProperty, DistantLODShaderProperty, HairShaderProperty, Lighting30ShaderProperty, SkyShaderProperty, TallGrassShaderProperty, TileShaderProperty, VolumetricFogShaderProperty, WaterShaderProperty
2023-09-20 05:06:38 +03:00
Alexei Kotov
30b842dd1e Read BSMeshLODTriShape and BSDynamicTriShape
Slightly clean up BSVertexData loading
Fix skin tint alpha loading in BSLightingShaderProperty
2023-09-20 05:06:38 +03:00
Alexei Kotov
82eed09604 Further adjust FO3+ shader properties based on nifly definitions 2023-09-19 00:12:05 +03:00
Alexei Kotov
4db994cda9 Remap FO76 shader types 2023-09-18 06:44:44 +03:00
Alexei Kotov
81441bc963 Fix formatting and typos 2023-09-18 06:44:44 +03:00
Alexei Kotov
1b93e646b8 Rename Property->NiProperty 2023-09-18 06:44:44 +03:00
Alexei Kotov
c551f23667 Update NIF property loading, second pass
Refactor all remaining NIF properties
2023-09-18 06:44:44 +03:00
Alexei Kotov
080d7d2c13 Refactor NiTexturingProperty, load everything 2023-09-18 06:44:44 +03:00
Alexei Kotov
9ae1077808 Update NIF property loading, first pass
Revise all FO3+ shader properties (attempt reading FO4, FO76 and Starfield properties)
Use constants for most instances of property flags
Drop invalid usage of non-existent double-sided flag for BSShader
Make formatting more consistent, drop unnecessary comments
2023-09-17 19:22:16 +03:00
Alexei Kotov
b0dfd74562 NIFStream: remove getBoolean, getString 2023-09-14 01:54:27 +03:00
Alexei Kotov
fb8ead2bd4 Rename nif/controlled to nif/texture 2023-08-31 18:59:33 +03:00
Alexei Kotov
2de81738c1 Implement the basics of BSEffectShaderProperty 2023-02-20 00:23:00 +03:00
Alexei Kotov
99aa90f90c Rewrite NiVertexColorProperty 2023-02-11 00:58:13 +03:00
elsid
f2fb3d6de8
Separate NIFFileReader from NIFFile
NIFFile might not always be created from a file or stream containing NIF data.
Basically there are 2 different responsibilities for this class:
1. Read NIF file
2. Provide input for nifosg and bulletnifloader.

Remove no longer needed NIFFileMock since the state of NIFFfile can be
initialized independently from reading NIF file.
2022-09-24 19:10:14 +02:00
clang-format-bot
ddb0522bbf
Apply clang-format to code base 2022-09-22 21:35:26 +03:00
Alexei Dobrohotov
b5a7ad6d62 Fix multilayer parallax parameter reading 2022-01-08 01:58:52 +03:00
Alexei Dobrohotov
50b90a594d Loading and basic handling of BSLightingShaderProperty 2021-11-13 22:52:45 +03:00
Alexei Dobrohotov
2fdbe9b3f6 Handle BSShader[PP/No]LightingProperty 2021-03-22 01:55:58 +03:00
Alexei Dobrohotov
085ea44af5 Add BSShaderLightingProperty abstraction 2020-12-15 00:06:43 +03:00
Alexei Dobrohotov
c0b9823372 Read BSShaderProperty and handle NiGeometry properties 2020-12-15 00:06:43 +03:00
Alexei Dobrohotov
29ccb09da5 Introduce some extended NIF definitions 2020-10-04 13:18:56 +03:00
Capostrophic
19a7245251 Add bump mapping support 2020-03-03 13:32:30 +03:00
capostrophic
e654a52b70 More NIF adjustments
Constant interpolation support
2020-01-02 13:07:27 +03:00
Capostrophic
8056107c6e More minor NIF improvements 2019-10-16 01:36:43 +03:00
scrawl
8e01d8cb19 Add OSG nifloader, currently supports geometry, materials, basic texturing, skinning, morphing, and most controllers. 2015-02-23 21:06:10 +01:00