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									 elsid | 4b8897e33e | Use state sets without transparency support for recast mesh and agents paths | 2024-05-24 00:05:10 +02:00 |  | 
				
					
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									 elsid | 98d530d8cb | Share state sets for recast mesh tiles and actors paths | 2024-05-24 00:05:09 +02:00 |  | 
				
					
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									 clang-format-bot | ddb0522bbf | Apply clang-format to code base | 2022-09-22 21:35:26 +03:00 |  | 
				
					
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									 elsid | cffcb6a897 | Share state set between all navmesh tiles Do not change GL_DEPTH because it's always disabled anyway. | 2021-11-21 18:01:26 +01:00 |  | 
				
					
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									 elsid | 66390bd8a4 | Use line width 1 as the only guaranteed to be supported value by glLineWidth | 2021-11-21 17:40:55 +01:00 |  | 
				
					
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									 Grigory Latyshev | 3872d7476b | Move makeOsgVec3f() to settingsutils.hpp Remove all other makeOsgVec3f() implementations | 2019-02-28 20:03:42 +00:00 |  | 
				
					
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									 elsid | dc09674362 | Add command and settings option to enable actors paths render | 2018-10-13 22:16:32 +03:00 |  | 
				
					
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									 elsid | 70a369f70e | Add command to enable NavMesh render togglenavmesh or tnm | 2018-10-13 22:16:28 +03:00 |  |