psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								f66196588c 
								
							 
						 
						
							
							
								
								Merge branch 'object_paging_min_size_combo_box' into 'master'  
							
							... 
							
							
							
							Adding Object Paging Min Size combo box to Advanced -> Visuals
See merge request OpenMW/openmw!917  
							
						 
						
							2021-06-19 00:20:29 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								9058fa9f60 
								
							 
						 
						
							
							
								
								Merge branch 'fix_launcher_ui' into 'master'  
							
							... 
							
							
							
							Make launcher Advanced/Visuals tab look more like other
See merge request OpenMW/openmw!908  
							
						 
						
							2021-05-30 11:53:18 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Thunderforge 
								
							 
						 
						
							
							
							
							
								
							
							
								9f2f5174d4 
								
							 
						 
						
							
							
								
								Adding Object Paging Min Size combo box to Advanced -> Visuals  
							
							... 
							
							
							
							Requested in Discord by CMAugust and hammered out with a few other users. 
							
						 
						
							2021-05-29 16:17:30 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								05c5688e3a 
								
							 
						 
						
							
							
								
								Merge branch 'slider' into 'master'  
							
							... 
							
							
							
							Make the light distance slider de/increment by 128
Closes  #6052 
See merge request OpenMW/openmw!904  
							
						 
						
							2021-05-23 23:59:54 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Dobrohotov Alexei 
								
							 
						 
						
							
							
							
							
								
							
							
								f12a52c603 
								
							 
						 
						
							
							
								
								Make the light distance slider de/increment by 128  
							
							
							
						 
						
							2021-05-24 01:57:08 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Thunderforge 
								
							 
						 
						
							
							
							
							
								
							
							
								4a15868c0e 
								
							 
						 
						
							
							
								
								Moving Lighting Method from Advanced -> Visuals to Graphics -> Lighting  
							
							... 
							
							
							
							The plan is to add additional options to this new tab, and since it's of similar status as the Shaders settings, it makes sense to put them next to them on the Graphics page. 
							
						 
						
							2021-05-18 18:05:54 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								4bc7012104 
								
							 
						 
						
							
							
								
								Merge branch 'pack-default-settings' into 'master'  
							
							... 
							
							
							
							Pack default settings
Closes  #5925 
See merge request OpenMW/openmw!822  
							
						 
						
							2021-05-18 08:11:13 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								a8898a3d4c 
								
							 
						 
						
							
							
								
								Merge branch 'remove_extra_box' into 'master'  
							
							... 
							
							
							
							[Launcher] Removing extra box surrounding all main content
See merge request OpenMW/openmw!832  
							
						 
						
							2021-05-13 17:04:25 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								fd89582e0c 
								
							 
						 
						
							
							
								
								Merge branch 'navmesh_wait' into 'master'  
							
							... 
							
							
							
							Wait until navmesh is generated within given distance around player (#5500 )
Closes  #5500 
See merge request OpenMW/openmw!819  
							
						 
						
							2021-05-13 16:56:39 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								49a744b65a 
								
							 
						 
						
							
							
								
								Make groundcover to use rendering distance in units instead of cells  
							
							
							
						 
						
							2021-05-12 09:29:25 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								08f30e6f50 
								
							 
						 
						
							
							
								
								Temporary increase default near clip distance, until reverse-z depth buffer is implemented  
							
							
							
						 
						
							2021-05-11 21:41:29 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Thunderforge 
								
							 
						 
						
							
							
							
							
								
							
							
								ad6cc6e775 
								
							 
						 
						
							
							
								
								Grouping settings on Advanced -> Visuals  
							
							... 
							
							
							
							Since we'll be adding additional settings in the near future and the list is already getting very long, I figured I would group these like we do on the "Miscellaneous" tab. 
							
						 
						
							2021-05-10 23:04:37 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								92325976e9 
								
							 
						 
						
							
							
								
								Update documentation to refer to defaults.bin  
							
							
							
						 
						
							2021-05-09 21:13:34 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Thunderforge 
								
							 
						 
						
							
							
							
							
								
							
							
								b86356fe13 
								
							 
						 
						
							
							
								
								[Launcher] Removing extra box surrounding all main content  
							
							... 
							
							
							
							Previously, all main content was in a single box, separated from the bottom containing the version and Help/Close/Play buttons. For pages that already had boxes, that meant there were were boxes within boxes and this looked visually cluttered.
I've removed the box to reduce the amount of visual clutter and added a horizontal line so that the content is still separated from the bottom content. 
							
						 
						
							2021-05-08 19:57:11 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								7a51d0db18 
								
							 
						 
						
							
							
								
								Wait until navmesh is generated within given distance around player  
							
							... 
							
							
							
							Add a setting to change this distance.
To prevent situations when there is not enough navmesh generated and actors
can't find path correctly. 
							
						 
						
							2021-05-05 19:44:16 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								9b0802f290 
								
							 
						 
						
							
							
								
								Merge branch 'launcher-tooltip-fix' into 'master'  
							
							... 
							
							
							
							Minor fix in launcher's advanced settings tab
See merge request OpenMW/openmw!754  
							
						 
						
							2021-05-04 22:22:13 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									tess 
								
							 
						 
						
							
							
							
							
								
							
							
								ad7aff4cee 
								
							 
						 
						
							
							
								
								Minor fix in launcher's advanced settings tab  
							
							
							
						 
						
							2021-05-04 22:22:13 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								ec87b3f8f7 
								
							 
						 
						
							
							
								
								Remove redundant ChunkyTriMesh  
							
							... 
							
							
							
							This AABB tree required when need to filter out input mesh that has not
influence navmesh tile output. This filtering is already done before. Each
recast mesh corresponds to a single navmesh tile and has appropriate bounds. 
							
						 
						
							2021-05-04 13:00:06 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Dobrohotov Alexei 
								
							 
						 
						
							
							
							
							
								
							
							
								ad5ee1aa1c 
								
							 
						 
						
							
							
								
								Don't flip NV PPL shader Y axis erroneously  
							
							
							
						 
						
							2021-05-03 01:34:54 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									glassmancody.info 
								
							 
						 
						
							
							
							
							
								
							
							
								c48eee4eee 
								
							 
						 
						
							
							
								
								Clamp vertex lighting before interpolation  
							
							... 
							
							
							
							Fixes a regression in which pass lighting was clamped after being passed
to fragment shader. For correct FFP emulation, we need to clamp the result
in vertex shader. When clamping after interpolation, negative lights in
particular have a much more drastic effect. 
							
						 
						
							2021-04-22 16:53:37 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								ce3ed28403 
								
							 
						 
						
							
							
								
								Control stomping via settings.  
							
							
							
						 
						
							2021-04-18 21:44:23 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								87ce1a7351 
								
							 
						 
						
							
							
								
								Explain stomp constants  
							
							
							
						 
						
							2021-04-18 20:31:33 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								a81dfe9ccc 
								
							 
						 
						
							
							
								
								MGE XE-like stomping  
							
							
							
						 
						
							2021-04-18 20:31:33 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								1737f737df 
								
							 
						 
						
							
							
								
								Don't use a vec3 if only two components get read  
							
							
							
						 
						
							2021-04-18 20:31:32 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								4e3f338826 
								
							 
						 
						
							
							
								
								Now that the lighting issue has been fixed, we can now enable active grid by default (which is guarded by distant land).  
							
							
							
						 
						
							2021-04-16 19:59:40 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								d0883f9a0d 
								
							 
						 
						
							
							
								
								Merge branch 'light_settings_tweak' into 'master'  
							
							... 
							
							
							
							Lighting patch
Closes  #5957  and #5959 
See merge request OpenMW/openmw!752  
							
						 
						
							2021-04-16 19:47:26 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									glassmancody.info 
								
							 
						 
						
							
							
							
							
								
							
							
								16856d45c5 
								
							 
						 
						
							
							
								
								Lighting Patch  
							
							... 
							
							
							
							Fixes build errors with older OSG builds and some issues with 'shared' layout.
Bring back ambient in inventory through lightmodel instead of sun ambient, mirrors scene ambient/sunlight relationship.
Forces shaders when certain lighting methods are enabled and finalize settings.
Correctly override sun for localmap. 
							
						 
						
							2021-04-16 11:55:40 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								33b8233887 
								
							 
						 
						
							
							
								
								Validate GUI scaling and place it to the launcher  
							
							
							
						 
						
							2021-04-15 15:18:32 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								f1cfdafd4d 
								
							 
						 
						
							
							
								
								Merge branch 'why_are_the_christmas_lights_still_up' into 'master'  
							
							... 
							
							
							
							Remove 8 light limit and add configurable lighting enhancements
See merge request OpenMW/openmw!618  
							
						 
						
							2021-04-13 19:15:08 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									glassmancody.info 
								
							 
						 
						
							
							
							
							
								
							
							
								531a6e1979 
								
							 
						 
						
							
							
								
								Code review fixes, remove implicit GLSL casts  
							
							
							
						 
						
							2021-04-13 11:09:54 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									glassmancody.info 
								
							 
						 
						
							
							
							
							
								
							
							
								582f7b52cf 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'upstream/master' into why_are_the_christmas_lights_still_up  
							
							
							
						 
						
							2021-04-13 11:09:52 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									glassmancody.info 
								
							 
						 
						
							
							
							
							
								
							
							
								92033bca64 
								
							 
						 
						
							
							
								
								Fixed error in calculating viewspace sun dir, minor cleanup  
							
							
							
						 
						
							2021-04-13 11:09:49 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									glassmancody.info 
								
							 
						 
						
							
							
							
							
								
							
							
								9e80091aff 
								
							 
						 
						
							
							
								
								clear up force shaders and make it less convoluted  
							
							
							
						 
						
							2021-04-13 11:09:49 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									glassmancody.info 
								
							 
						 
						
							
							
							
							
								
							
							
								d4e7d25d14 
								
							 
						 
						
							
							
								
								Make life not suck for whoever wants to edit lighting shaders  
							
							
							
						 
						
							2021-04-13 11:09:49 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									glassmancody.info 
								
							 
						 
						
							
							
							
							
								
							
							
								eecb9886a9 
								
							 
						 
						
							
							
								
								Shader cleanup, fix indicies  
							
							
							
						 
						
							2021-04-13 11:09:49 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									glassmancody.info 
								
							 
						 
						
							
							
							
							
								
							
							
								4ba473b684 
								
							 
						 
						
							
							
								
								Finalize settings, torch fix  
							
							
							
						 
						
							2021-04-13 11:09:49 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									glassmancody.info 
								
							 
						 
						
							
							
							
							
								
							
							
								71c30a31df 
								
							 
						 
						
							
							
								
								in-game settings, some require restart  
							
							
							
						 
						
							2021-04-13 11:09:49 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									glassmancody.info 
								
							 
						 
						
							
							
							
							
								
							
							
								3d713e8602 
								
							 
						 
						
							
							
								
								Fix incorrect minimum ambient  
							
							
							
						 
						
							2021-04-13 11:09:49 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									glassmancody.info 
								
							 
						 
						
							
							
							
							
								
							
							
								280fd2b162 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'upstream/master' into why_are_the_christmas_lights_still_up  
							
							
							
						 
						
							2021-04-13 11:09:35 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									glassmancody.info 
								
							 
						 
						
							
							
							
							
								
							
							
								71f7f30c0b 
								
							 
						 
						
							
							
								
								Don't break NV shaders  
							
							
							
						 
						
							2021-04-13 11:09:35 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									glassmancody.info 
								
							 
						 
						
							
							
							
							
								
							
							
								d195602a9d 
								
							 
						 
						
							
							
								
								Switch to shared layout, some rewording  
							
							
							
						 
						
							2021-04-13 11:09:35 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									glassmancody.info 
								
							 
						 
						
							
							
							
							
								
							
							
								cc31e1eea1 
								
							 
						 
						
							
							
								
								Ambient luminance threshold setting  
							
							
							
						 
						
							2021-04-13 11:09:35 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									glassmancody.info 
								
							 
						 
						
							
							
							
							
								
							
							
								690995988b 
								
							 
						 
						
							
							
								
								More formatting, OpenCS cells are unbroken  
							
							
							
						 
						
							2021-04-13 11:09:35 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									glassmancody.info 
								
							 
						 
						
							
							
							
							
								
							
							
								08b5681284 
								
							 
						 
						
							
							
								
								Missed redundant formatting changes  
							
							
							
						 
						
							2021-04-13 11:09:35 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									glassmancody.info 
								
							 
						 
						
							
							
							
							
								
							
							
								328ec85757 
								
							 
						 
						
							
							
								
								Code review cleanup, add setting documentation  
							
							
							
						 
						
							2021-04-13 11:09:35 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									glassmancody.info 
								
							 
						 
						
							
							
							
							
								
							
							
								24454a1698 
								
							 
						 
						
							
							
								
								Switch to integer, uint not reliable in GLSL 120  
							
							
							
						 
						
							2021-04-13 11:09:35 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									glassmancody.info 
								
							 
						 
						
							
							
							
							
								
							
							
								ec27e60284 
								
							 
						 
						
							
							
								
								Cutoff conditional in light shader  
							
							
							
						 
						
							2021-04-13 11:09:35 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									glassmancody.info 
								
							 
						 
						
							
							
							
							
								
							
							
								05a5cee132 
								
							 
						 
						
							
							
								
								Brighter point lights and light fade  
							
							
							
						 
						
							2021-04-13 11:09:35 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									glassmancody.info 
								
							 
						 
						
							
							
							
							
								
							
							
								7370acdf54 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'upstream/master' into why_are_the_christmas_lights_still_up  
							
							
							
						 
						
							2021-04-13 11:09:19 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									glassmancody.info 
								
							 
						 
						
							
							
							
							
								
							
							
								43ac32921c 
								
							 
						 
						
							
							
								
								Rewrite, support different lighting methods  
							
							
							
						 
						
							2021-04-13 11:09:19 -07:00