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20 commits

Author SHA1 Message Date
elsid
419a86f0b9
Use ESM::RefId for actor parts
To avoid redundant conversion RefId to string and back.
2023-03-03 15:44:14 +01:00
elsid
e618026c69
Use ESM::RefId as index key in collections 2023-02-17 11:08:46 +01:00
fteppe
20da0892ef openMW_test_suite compiles and runs
Slowly moving through the open-cs errors

Good progress in openCS

Very good progress on openCS

Getting closer with openCS

OpenCS compiles and runs! Didn't have time to test it all though

ix openMW

everything compiles on windows??

Fix gcc

Fix Clang
2022-12-27 19:15:55 +01:00
jvoisin
cd29c181cf Another pass with IWYU 2022-10-10 15:16:18 +02:00
clang-format-bot
ddb0522bbf
Apply clang-format to code base 2022-09-22 21:35:26 +03:00
mpeco
78700eee57 functor-based Qt signal-slot syntax construction set 2022-08-23 17:14:12 -03:00
Bret Curtis
d1fb854521 move most of the files from esm to esm3, keep common code in esm; this is make space for a future with esm4
esm typo

esm typo
2022-01-23 17:04:48 +01:00
Bo Svensson
c9c8d02332
fixes a crash (#3183)
This PR fixes a crash caused by the improperly ensured lifetime of RigGeometry::mSourceGeometry. mSourceGeometry was not adequate to ensure mSourceGeometry would outlive mGeometry because we extend mGeometrys lifetime beyond this lifetime by passing mGeometry to the draw traversal instead of this.
In addition,

We add important comments.
We detect and prevent generally unsafe operations in high level code.
We add a sprinkling of const to help clarify intentions.
2021-10-23 10:31:46 +02:00
elsid
6b7434ca69
Pass std::string_view instead of const std::string&
* Starting with Actor::getBodyPartMesh and ending with
  Misc::StringUtils::ciEqual.
* Add tests for Misc::StringUtils::ciEqual.
2021-09-09 18:39:50 +02:00
elsid
a8c16071dc
Fix -Wreturn-local-addr warning
/home/elsid/dev/openmw/apps/opencs/model/world/actoradapter.cpp: In member function ‘const string& CSMWorld::ActorAdapter::ActorData::getPart(ESM::PartReferenceType) const’:
/home/elsid/dev/openmw/apps/opencs/model/world/actoradapter.cpp:142:20: error: returning reference to temporary [-Werror=return-local-addr]
  142 |             return "";
      |                    ^~
2021-09-04 18:04:45 +02:00
Kyle Cooley
0096951f25 cleanup 2018-09-27 13:14:59 +04:00
Kyle Cooley
f43b70d77b Centralize actor data, simplify logic 2018-09-27 13:14:59 +04:00
Kyle Cooley
031502b2ab Reorganize ActorAdapter data, use weak cache for sharing 2018-09-27 13:14:59 +04:00
Kyle Cooley
2a9ebac572 Simplify update logic, update when race parts are changed. 2018-09-27 13:14:59 +04:00
Kyle Cooley
1276e0fa9b Handle changes to race record when rendering actors 2018-09-27 13:14:59 +04:00
Kyle Cooley
6bece13a32 Use new Log class for error message 2018-09-27 13:14:59 +04:00
Kyle Cooley
97ac0a92dd Move data handling out of rendering code, equip armor/clothes 2018-09-27 13:14:59 +04:00
Kyle Cooley
6b42f37918 Handle creatures too 2018-09-27 13:14:59 +04:00
Kyle Cooley
e2ac392a40 Move common stuff to scene util, fix errors with 1st person meshes 2018-09-27 13:14:59 +04:00
Kyle Cooley
8444ee9981 Start rendering npc's 2018-09-27 13:14:59 +04:00