elsid
419a86f0b9
Use ESM::RefId for actor parts
...
To avoid redundant conversion RefId to string and back.
2023-03-03 15:44:14 +01:00
elsid
e618026c69
Use ESM::RefId as index key in collections
2023-02-17 11:08:46 +01:00
fteppe
20da0892ef
openMW_test_suite compiles and runs
...
Slowly moving through the open-cs errors
Good progress in openCS
Very good progress on openCS
Getting closer with openCS
OpenCS compiles and runs! Didn't have time to test it all though
ix openMW
everything compiles on windows??
Fix gcc
Fix Clang
2022-12-27 19:15:55 +01:00
jvoisin
cd29c181cf
Another pass with IWYU
2022-10-10 15:16:18 +02:00
clang-format-bot
ddb0522bbf
Apply clang-format to code base
2022-09-22 21:35:26 +03:00
mpeco
78700eee57
functor-based Qt signal-slot syntax construction set
2022-08-23 17:14:12 -03:00
Bret Curtis
d1fb854521
move most of the files from esm to esm3, keep common code in esm; this is make space for a future with esm4
...
esm typo
esm typo
2022-01-23 17:04:48 +01:00
Bo Svensson
c9c8d02332
fixes a crash ( #3183 )
...
This PR fixes a crash caused by the improperly ensured lifetime of RigGeometry::mSourceGeometry. mSourceGeometry was not adequate to ensure mSourceGeometry would outlive mGeometry because we extend mGeometrys lifetime beyond this lifetime by passing mGeometry to the draw traversal instead of this.
In addition,
We add important comments.
We detect and prevent generally unsafe operations in high level code.
We add a sprinkling of const to help clarify intentions.
2021-10-23 10:31:46 +02:00
elsid
6b7434ca69
Pass std::string_view instead of const std::string&
...
* Starting with Actor::getBodyPartMesh and ending with
Misc::StringUtils::ciEqual.
* Add tests for Misc::StringUtils::ciEqual.
2021-09-09 18:39:50 +02:00
elsid
a8c16071dc
Fix -Wreturn-local-addr warning
...
/home/elsid/dev/openmw/apps/opencs/model/world/actoradapter.cpp: In member function ‘const string& CSMWorld::ActorAdapter::ActorData::getPart(ESM::PartReferenceType) const’:
/home/elsid/dev/openmw/apps/opencs/model/world/actoradapter.cpp:142:20: error: returning reference to temporary [-Werror=return-local-addr]
142 | return "";
| ^~
2021-09-04 18:04:45 +02:00
Kyle Cooley
0096951f25
cleanup
2018-09-27 13:14:59 +04:00
Kyle Cooley
f43b70d77b
Centralize actor data, simplify logic
2018-09-27 13:14:59 +04:00
Kyle Cooley
031502b2ab
Reorganize ActorAdapter data, use weak cache for sharing
2018-09-27 13:14:59 +04:00
Kyle Cooley
2a9ebac572
Simplify update logic, update when race parts are changed.
2018-09-27 13:14:59 +04:00
Kyle Cooley
1276e0fa9b
Handle changes to race record when rendering actors
2018-09-27 13:14:59 +04:00
Kyle Cooley
6bece13a32
Use new Log class for error message
2018-09-27 13:14:59 +04:00
Kyle Cooley
97ac0a92dd
Move data handling out of rendering code, equip armor/clothes
2018-09-27 13:14:59 +04:00
Kyle Cooley
6b42f37918
Handle creatures too
2018-09-27 13:14:59 +04:00
Kyle Cooley
e2ac392a40
Move common stuff to scene util, fix errors with 1st person meshes
2018-09-27 13:14:59 +04:00
Kyle Cooley
8444ee9981
Start rendering npc's
2018-09-27 13:14:59 +04:00