Cody Glassman
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302d92561d
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docs - begin restructing docs
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2025-06-16 15:36:43 -07:00 |
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Evil Eye
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c05d2d1d38
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Restrict openmw.animation to local scripts
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2025-06-05 20:15:40 +02:00 |
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Dave Corley
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5ef2cf23b3
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CLEANUP: Loop param, also, is a bool
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2025-04-23 11:20:46 -07:00 |
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Dave Corley
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22172f3b0e
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FIX: useAmbientLighting arg of addVfx options is a bool
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2025-04-10 11:48:57 -07:00 |
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Dave Corley
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b68935e917
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FIX: Model param of addVfx should not be a header
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2025-04-10 11:44:34 -07:00 |
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Sebastian Fieber
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5cb6da4b02
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add overwriteLighting a toggle option for addVfx
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2024-12-31 01:57:09 +00:00 |
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phenine
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3df183460d
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openmw.animation minor punctuation.
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2024-09-06 01:01:38 +08:00 |
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Mads Buvik Sandvei
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09f6daf155
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Rewrite addvfx and spawnvfx to take a model path instead of a static. Mode vfx from core to world. Add event handlers for AddVfx and SpawnVfx.
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2024-08-10 14:56:35 +02:00 |
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Dave Corley
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277f7d17e8
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CLEANUP(animation.lua): Camelcase everything
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2024-07-23 14:39:56 -05:00 |
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Dave Corley
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8130410200
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FIX(animation.lua): Use lowercase instead of camelcase as the function
expects lower
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2024-06-29 22:14:19 -05:00 |
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Zackhasacat
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575fb4e637
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Correct docs
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2024-04-24 17:53:26 -05:00 |
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Mads Buvik Sandvei
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a94add741e
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Lua: Animation bindings
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2024-01-26 21:39:33 +00:00 |
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