psi29a
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59ab947f3b
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Merge branch 't800' into 'master'
Keep only one '\0' in NIF strings (bug #6473)
Closes #6473
See merge request OpenMW/openmw!1458
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2021-12-06 14:45:57 +00:00 |
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psi29a
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6c7dc2d72f
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Merge branch 'assorted' into 'master'
Load NiSortAdjustNode and NiAccumulators
See merge request OpenMW/openmw!1396
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2021-12-06 13:49:47 +00:00 |
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Alexei Dobrohotov
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dd15b30a27
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Keep only one '\0' in NIF strings (bug #6473)
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2021-12-05 15:56:58 +03:00 |
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Petr Mikheev
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c5e10dfa85
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Merge branch 'refactor_sdlmappings' into 'master'
Move SDL-MyGUI input mappings to components, map both ways
See merge request OpenMW/openmw!1444
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2021-12-04 12:16:38 +00:00 |
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uramer
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15c7bddd57
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Move SDL-MyGUI input mappings to components, map both ways
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2021-12-04 12:16:38 +00:00 |
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Petr Mikheev
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d3df3efaf1
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Precompile sol.hpp in order to reduce compilation time.
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2021-12-04 11:32:39 +00:00 |
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uramer
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e65c946452
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Add a data field to Lua UI layouts
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2021-12-02 21:52:29 +00:00 |
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psi29a
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7256654f29
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Merge branch 'navmesh_render' into 'master'
Rework navmesh render (#6187)
See merge request OpenMW/openmw!1338
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2021-12-02 10:34:41 +00:00 |
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psi29a
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a9008d224a
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Merge branch 'light_refactors' into 'master'
LightManager consolidation
Closes #6389
See merge request OpenMW/openmw!1400
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2021-11-30 16:02:28 +00:00 |
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psi29a
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e221013692
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Merge branch 'recalculate-projection-matrix-on-window-resize' into 'master'
Recalculate the Projection Matrix every time the window is resized.
See merge request OpenMW/openmw!1382
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2021-11-30 16:00:31 +00:00 |
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OnlyForF1
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c5b33185b5
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Recalculate the Projection Matrix every time the window is resized.
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2021-11-30 16:00:30 +00:00 |
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psi29a
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cb38ec7e7f
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Merge branch 'fix_unity_build' into 'master'
Fix unity build (#6436)
Closes #6436
See merge request OpenMW/openmw!1417
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2021-11-30 15:53:39 +00:00 |
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psi29a
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a332dec681
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Merge branch 'fix_esm_loader' into 'master'
Load only supported content formats by EsmLoader
See merge request OpenMW/openmw!1427
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2021-11-30 15:51:22 +00:00 |
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psi29a
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a15cc0959f
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Merge branch 'murmur_hash' into 'master'
Use MurmurHash3_x64_128 for Files::getHash
See merge request OpenMW/openmw!1404
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2021-11-30 15:50:11 +00:00 |
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Bret Curtis
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246912f73a
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Merge pull request #3206 from akortunov/groundcover_loading
Use a separate storage for groundcover data
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2021-11-29 20:09:21 +01:00 |
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uramer
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e9f8c34372
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Correctly set UI properties to defaults when passed nil
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2021-11-28 11:31:34 +00:00 |
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psi29a
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d2f447065c
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Merge branch 'prepare_for_glibc_2_34' into 'master'
Prepare for glibc 2.34
See merge request OpenMW/openmw!1239
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2021-11-23 20:20:48 +00:00 |
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elsid
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da0c5b54f0
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Load only supported content formats by EsmLoader
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2021-11-22 20:58:48 +01:00 |
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elsid
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cffcb6a897
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Share state set between all navmesh tiles
Do not change GL_DEPTH because it's always disabled anyway.
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2021-11-21 18:01:26 +01:00 |
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elsid
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d1a1b8c01c
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Use polygon offset to render navmesh and recast mesh
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2021-11-21 17:59:25 +01:00 |
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elsid
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0511a81baa
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Use different alpha color for navmesh tiles with non zero user id
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2021-11-21 17:43:32 +01:00 |
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elsid
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3c41d0efc3
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Render each navmesh tile independently
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2021-11-21 17:42:27 +01:00 |
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elsid
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66390bd8a4
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Use line width 1 as the only guaranteed to be supported value by glLineWidth
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2021-11-21 17:40:55 +01:00 |
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elsid
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6b7363bd59
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Replace generation and revision by version
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2021-11-21 17:40:54 +01:00 |
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elsid
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a665a38aca
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Use MurmurHash3_x64_128 for file hash
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2021-11-21 17:05:59 +01:00 |
|
elsid
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ce7f8c90f8
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Fix unity build
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2021-11-21 14:24:18 +01:00 |
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Petr Mikheev
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f9136d4392
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Support multiple arguments in Lua callbacks.
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2021-11-21 13:12:35 +01:00 |
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psi29a
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53e14eb238
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Merge branch 'reset' into 'master'
AI reset argument
Closes #6177 and #1465
See merge request OpenMW/openmw!1405
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2021-11-21 09:39:55 +00:00 |
|
Cody Glassman
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d85f772269
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Depth refactor
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2021-11-21 02:25:05 +00:00 |
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AnyOldName3
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a9d7598532
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Merge branch 'camera2' into 'master'
Dehardcode camera
See merge request OpenMW/openmw!1030
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2021-11-20 18:17:12 +00:00 |
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psi29a
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adc3bab51e
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Merge branch 'Embedded-error-marker' into 'master'
Embed marker error
See merge request OpenMW/openmw!1383
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2021-11-20 18:07:13 +00:00 |
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Cédric Mocquillon
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eb75e394b3
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Use Files::MemBuf for Bsa::MemoryInputStream base classe instead of making a duplicate (MemoryInputStreamBuf)
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2021-11-20 11:12:08 +01:00 |
|
Cédric Mocquillon
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40656b3135
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Embed error marker in osgt format inside a string defined in misc/errorMarker.hpp.
Use the embed error marker we fail to load a mesh.
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2021-11-20 11:12:08 +01:00 |
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Evil Eye
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3c57ffd81f
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Save repeat and duration
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2021-11-20 11:03:07 +01:00 |
|
Evil Eye
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231da19aa4
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Load repeat flag and use reset argument
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2021-11-20 11:02:58 +01:00 |
|
Petr Mikheev
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ded8997362
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Avoid problems if builtin.omwscripts is above Morrowind.esm in content list.
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2021-11-19 20:37:21 +01:00 |
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Petr Mikheev
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d5ca091d6e
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Make util.rotateX, util.rotateY, rotate.Z consistent with morrowind rotation
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2021-11-19 20:37:21 +01:00 |
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uramer
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eceed558be
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Fix coverity uninitialized variables
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2021-11-19 18:05:43 +01:00 |
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glassmancody.info
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750514cda2
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simply lightmanager and fix racey behavior
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2021-11-18 19:40:13 -08:00 |
|
uramer
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68963538ae
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Lua UI API
|
2021-11-18 15:19:54 +00:00 |
|
Brian Kelley
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ee41b94a73
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Enable compilation on apple silicon
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2021-11-15 19:01:52 +00:00 |
|
Petr Mikheev
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c7d6620c35
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Add error checking in MWLua::Action
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2021-11-15 01:17:53 +01:00 |
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psi29a
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5c5c71778a
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Merge branch 'circular' into 'master'
Consistently sort content files
See merge request OpenMW/openmw!1350
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2021-11-14 20:24:18 +00:00 |
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psi29a
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d4e8a58351
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Merge branch 'headsup' into 'master'
Force assign head animation timer (bug #4389)
Closes #4389
See merge request OpenMW/openmw!1361
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2021-11-14 19:59:31 +00:00 |
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psi29a
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bd694128b9
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Merge branch 'lua_input' into 'master'
Update Lua package openmw.input
See merge request OpenMW/openmw!1356
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2021-11-14 19:57:37 +00:00 |
|
Andrei Kortunov
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3275440f0d
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Use a separate storage for groundcover data
|
2021-11-14 19:11:42 +04:00 |
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Evil Eye
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c5ba733855
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Unbreak the unit test in gcc and clang
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2021-11-14 11:26:18 +01:00 |
|
Evil Eye
|
6daefe3ddc
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Cast to the unsigned char expected by cctype functions
|
2021-11-14 11:26:18 +01:00 |
|
Evil Eye
|
f23bd51175
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Don't check bounds when the type is unambiguously a char
|
2021-11-14 11:26:18 +01:00 |
|
Evil Eye
|
c6470f33d3
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Use string_view
|
2021-11-14 11:26:16 +01:00 |
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