uramer
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1fe794d935
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Changing setting renderer arguments
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2022-05-19 19:49:14 +00:00 |
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uramer
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52d05be04b
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Styling for Settings
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2022-05-14 10:27:30 +00:00 |
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uramer
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cd3535cd63
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Document Settings interface, add scripts to CMakeLists
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2022-05-08 11:15:17 +02:00 |
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uramer
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03659bef86
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MWUI interface (resolve https://gitlab.com/OpenMW/openmw/-/issues/6594)
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2022-05-03 17:36:49 +00:00 |
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Petr Mikheev
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88d09c336c
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Lua console
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2022-04-21 21:57:07 +02:00 |
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Benjamin Winger
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21ffbcc4b4
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Lua i18n updates
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2022-04-10 07:57:02 +00:00 |
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Petr Mikheev
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a0590d91ce
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Refactor files/builtin_scripts/CMakeLists.txt
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2022-04-06 21:55:05 +02:00 |
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Petr Mikheev
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32e710b113
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Add missing i18n/Calendar/en.lua in CMakeLists.txt
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2022-02-11 18:57:59 +00:00 |
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Petr Mikheev
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ee2235c5c1
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Copy scripts/omw/ai.lua to vfs (was added in !1604, but I forgot to modify CMakeLists.txt)
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2022-02-08 23:43:44 +00:00 |
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Petr Mikheev
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9fd7630ca0
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Add calendar.lua
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2022-01-10 21:04:07 +01:00 |
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Bret Curtis
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9336626927
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use OPENMW_RESOURCES_ROOT instead
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2021-12-08 14:33:49 +01:00 |
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Bret Curtis
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a9bf53d4ed
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modified builtin_scripts to be macOS aware; simplified things as the SHADER and MYGUI dir were just pointing to the OpenMW_BINARY_DIR anyway, so removing the code duplication
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2021-12-08 14:28:56 +01:00 |
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Petr Mikheev
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b432a1a1c1
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Add a directory for builtin lua scripts. Dehardcoded game mechanics are supposed to live there.
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2021-07-09 20:03:27 +02:00 |
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