Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								254c6840d8 
								
							 
						 
						
							
							
								
								Fix particle direction  
							
							
							
						 
						
							2013-04-13 18:22:30 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								dd981077b9 
								
							 
						 
						
							
							
								
								Handle the vertical and horizontal parameters of Nif particles  
							
							... 
							
							
							
							Note that 'horizontal' is mapped to rotate around the Z axis, not Y. The Nif
particle parameters seem to be set up to expect a normal OpenGL (Direct3D?)
orientation, rather than the 90-degree pitch offset of the game. 
							
						 
						
							2013-04-13 16:16:57 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								7191f6ed2a 
								
							 
						 
						
							
							
								
								Start a Nif-style particle emitter  
							
							... 
							
							
							
							Not complete yet (doesn't handle the vertical or horizontal direction/angle),
and should probably be renamed. 
							
						 
						
							2013-04-13 14:36:24 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								9cc97b195c 
								
							 
						 
						
							
							
								
								Implement Gravity particle affector effects  
							
							
							
						 
						
							2013-04-13 13:03:45 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								5b30677e41 
								
							 
						 
						
							
							
								
								Add the start of a custom gravity affector  
							
							
							
						 
						
							2013-04-12 14:39:06 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								b98063bba0 
								
							 
						 
						
							
							
								
								Fix deleted pointer access (getPosition, getRotation)  
							
							
							
						 
						
							2013-04-11 18:02:44 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								3768e04a0c 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'zini/master' into nifogre  
							
							
							
						 
						
							2013-04-07 17:24:47 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								4daaa4030d 
								
							 
						 
						
							
							
								
								Added shader based MyGUI render manager to allow using Ogre's next generation render systems.  
							
							
							
						 
						
							2013-04-07 00:12:04 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								81615c1ae5 
								
							 
						 
						
							
							
								
								Add a custom GrowFade particle affector  
							
							
							
						 
						
							2013-04-06 00:18:36 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								4d14fe0d95 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'zini/master' into nifogre  
							
							
							
						 
						
							2013-04-04 22:06:27 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								77ba0fbe73 
								
							 
						 
						
							
							
								
								Prepare for creating particles  
							
							... 
							
							
							
							This adds a vector of ParticleSystems to the EntityList, and modifies
corresponding code to handle it. It also loads the ParticleFX plugin so
particles can be created (although they aren't yet). 
							
						 
						
							2013-04-04 05:10:52 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								ebaf80d539 
								
							 
						 
						
							
							
								
								Trace actors onto the ground after load, when moved to a different cell by the console or on player cell change.  
							
							
							
						 
						
							2013-04-03 23:55:57 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								af6409b9f5 
								
							 
						 
						
							
							
								
								Fix NPC physics scale problem  
							
							
							
						 
						
							2013-03-31 13:50:57 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								b2f6f67d53 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'scrawl/master' into next  
							
							
							
						 
						
							2013-03-21 22:07:37 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								3277ef26da 
								
							 
						 
						
							
							
								
								Fix a crash when dropping objects without a collision shape  
							
							
							
						 
						
							2013-03-21 21:08:23 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								6c1ff8caca 
								
							 
						 
						
							
							
								
								Merge branch 'master' into next  
							
							... 
							
							
							
							Conflicts:
	apps/openmw/mwworld/weather.cpp
	components/fileorderlist/model/datafilesmodel.cpp 
							
						 
						
							2013-03-20 02:29:03 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								f84db69ade 
								
							 
						 
						
							
							
								
								Remove the background window trick, which currently doesn't serve any purpose  
							
							
							
						 
						
							2013-03-18 19:46:20 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								84afd87321 
								
							 
						 
						
							
							
								
								Placeable objects should not collide unless they have a NiRootCollisionNode  
							
							
							
						 
						
							2013-03-14 03:04:02 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								d7c4a622cf 
								
							 
						 
						
							
							
								
								Create a separate rigid body / shape with full details for raycasting, remove the occlusion query hack  
							
							
							
						 
						
							2013-03-08 23:46:25 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								d696da7677 
								
							 
						 
						
							
							
								
								Fix selection buffer  
							
							
							
						 
						
							2013-03-07 21:38:27 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								7e100c36b5 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'gus/AI'  
							
							
							
						 
						
							2013-03-06 19:05:55 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									gus 
								
							 
						 
						
							
							
							
							
								
							
							
								5938e19362 
								
							 
						 
						
							
							
								
								Clean up  
							
							
							
						 
						
							2013-03-06 17:31:57 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									gus 
								
							 
						 
						
							
							
							
							
								
							
							
								48b3f1e0cf 
								
							 
						 
						
							
							
								
								Clean up. But still a little hacky  
							
							
							
						 
						
							2013-03-04 12:08:35 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								5341bf9504 
								
							 
						 
						
							
							
								
								Merge branch 'master' of git://github.com/zinnschlag/openmw into graphics  
							
							
							
						 
						
							2013-03-03 15:51:58 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								3e97943e06 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'scrawl/includes'  
							
							
							
						 
						
							2013-03-03 15:37:13 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								05bd94effb 
								
							 
						 
						
							
							
								
								Merge branch 'master' of git://github.com/zinnschlag/openmw into graphics  
							
							
							
						 
						
							2013-03-03 15:14:20 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									gus 
								
							 
						 
						
							
							
							
							
								
							
							
								7fb2ff18a3 
								
							 
						 
						
							
							
								
								Fix bug induced by previous commit (player orientation wasn't stored correctly), and fix NPC not beeing able to move with certain angles (like angle Z 70) because the trace function was hitting NPC own hitboxes. The solution prposed here is a little hacky, but i works. Need a little clean up(mBody shouldn't be public)  
							
							
							
						 
						
							2013-03-03 13:06:45 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								9a84f6744f 
								
							 
						 
						
							
							
								
								Fix headers including whole MyGUI.h, forward declare where appropriate, and fix some deprecated types (WidgetPtr)  
							
							
							
						 
						
							2013-03-03 13:11:02 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								0f6fd80294 
								
							 
						 
						
							
							
								
								Merge branch 'master' of git://github.com/zinnschlag/openmw into graphics  
							
							... 
							
							
							
							Conflicts:
	apps/openmw/mwgui/windowmanagerimp.cpp
	apps/openmw/mwrender/npcanimation.cpp
	files/mygui/openmw_settings_window.layout 
							
						 
						
							2013-03-03 11:02:38 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Nathan Jeffords 
								
							 
						 
						
							
							
							
							
								
							
							
								109dff2d29 
								
							 
						 
						
							
							
								
								renamed high level NIF files...  
							
							
							
						 
						
							2013-03-02 13:23:09 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								9810eafe23 
								
							 
						 
						
							
							
								
								Removing now unused oengine/imagerotate  
							
							
							
						 
						
							2013-03-01 22:27:53 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								d8f2d0195a 
								
							 
						 
						
							
							
								
								Got rid of the texture rotation hack by rendering the cursor manually.  
							
							
							
						 
						
							2013-03-01 18:45:52 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								d4264353a3 
								
							 
						 
						
							
							
								
								Merge branch 'z-up' into graphics  
							
							... 
							
							
							
							Conflicts:
	apps/openmw/mwrender/localmap.cpp
	apps/openmw/mwrender/renderingmanager.cpp
	apps/openmw/mwrender/water.cpp
	files/materials/water.shader 
							
						 
						
							2013-02-26 14:54:53 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								2e7bc1a368 
								
							 
						 
						
							
							
								
								Z-up conversion: local map, fix tcg  
							
							
							
						 
						
							2013-02-26 13:39:10 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								cacdb33b42 
								
							 
						 
						
							
							
								
								Merge branch 'master' into graphics  
							
							... 
							
							
							
							Conflicts:
	apps/openmw/CMakeLists.txt
	apps/openmw/mwrender/npcanimation.cpp
	apps/openmw/mwrender/sky.cpp 
							
						 
						
							2013-02-25 15:12:03 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								fe6fa9ebe7 
								
							 
						 
						
							
							
								
								Simplify newtrace a bit  
							
							
							
						 
						
							2013-02-20 04:14:52 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								66743ecee7 
								
							 
						 
						
							
							
								
								Remove some unused trace fields  
							
							
							
						 
						
							2013-02-19 07:00:22 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								86f6491bc8 
								
							 
						 
						
							
							
								
								Remove unused pmove code  
							
							
							
						 
						
							2013-02-19 06:38:48 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								89fabdb3a9 
								
							 
						 
						
							
							
								
								Update the PhysicActor's RigidBody when moving  
							
							... 
							
							
							
							This works, but is less than ideal. As it is now, the rigid body gets updated
twice as the position and rotation are set separately. They should instead be
updated together. 
							
						 
						
							2013-02-19 04:18:15 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								5a1a0b7338 
								
							 
						 
						
							
							
								
								Add and use an MWWorld::isFlying method  
							
							
							
						 
						
							2013-02-18 22:39:43 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								5d403ebdd3 
								
							 
						 
						
							
							
								
								Fix collision debug drawer (tcg)  
							
							
							
						 
						
							2013-02-19 04:03:24 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								6356d3a385 
								
							 
						 
						
							
							
								
								Start actors with collision enabled  
							
							... 
							
							
							
							NPCs are now affected by gravity. The player still starts in no-collision mode
though, since they start in the void rather than a door marker. 
							
						 
						
							2013-02-17 06:02:57 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								735c1ec2ae 
								
							 
						 
						
							
							
								
								Cleanup trace.cpp/h  
							
							
							
						 
						
							2013-02-08 13:12:34 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								d47d2216f2 
								
							 
						 
						
							
							
								
								Use some const references where appropriate  
							
							
							
						 
						
							2013-02-07 16:33:44 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								cbdd459500 
								
							 
						 
						
							
							
								
								Remove unneeded playerMove from PhysicActor  
							
							
							
						 
						
							2013-02-07 15:48:41 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								923d0d6eb4 
								
							 
						 
						
							
							
								
								Fix up some header includes  
							
							
							
						 
						
							2013-02-06 21:47:09 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								e577ee2de8 
								
							 
						 
						
							
							
								
								Add a method to set/retrieve being on the ground  
							
							
							
						 
						
							2013-02-06 21:44:58 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								608c112f34 
								
							 
						 
						
							
							
								
								Supply the new render window to mygui  
							
							
							
						 
						
							2013-02-05 20:48:25 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								31f760ccce 
								
							 
						 
						
							
							
								
								Fixing issues from last commit: restored input and occlusion queries  
							
							
							
						 
						
							2013-02-05 20:26:13 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								c4d518132f 
								
							 
						 
						
							
							
								
								With the 1x1 background window trick, we can apply VSync without restart. Some issues left though.  
							
							
							
						 
						
							2013-02-05 19:22:08 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								a782a9109b 
								
							 
						 
						
							
							
								
								Store the vertical velocity in the physic actor  
							
							
							
						 
						
							2013-02-05 09:24:22 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								82e4da4e64 
								
							 
						 
						
							
							
								
								Get the half-extents from the physicactor  
							
							
							
						 
						
							2013-02-05 07:41:57 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								5334934612 
								
							 
						 
						
							
							
								
								Listen to render window updates and properly activate/deactivate occlusion queries pre/post update.  
							
							
							
						 
						
							2013-02-03 18:03:09 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								15e51b76de 
								
							 
						 
						
							
							
								
								Experimental: Directional shading on local map, separated out refraction render, no longer uses screen depth  
							
							
							
						 
						
							2013-02-03 15:46:23 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Jordan Milne 
								
							 
						 
						
							
							
							
							
								
							
							
								10a3caa504 
								
							 
						 
						
							
							
								
								more resizing fixes from scrawl, share an SDLWindow between the input wrapper and the engine  
							
							
							
						 
						
							2013-01-13 23:38:46 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Jordan Milne 
								
							 
						 
						
							
							
							
							
								
							
							
								043e29c620 
								
							 
						 
						
							
							
								
								Have SDL manage the window instead of OGRE to work around SDL Windows bugs (grumble)  
							
							
							
						 
						
							2013-01-13 21:32:45 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								e4f140841e 
								
							 
						 
						
							
							
								
								Make OpenMW work with Ogre 1.9  
							
							
							
						 
						
							2013-01-12 08:23:15 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Jordan Milne 
								
							 
						 
						
							
							
							
							
								
							
							
								917bbc4e11 
								
							 
						 
						
							
							
								
								Create static and non-discardable textures with the right parameters (should fix Issue 443)  
							
							
							
						 
						
							2013-01-05 00:26:33 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Nathan Jeffords 
								
							 
						 
						
							
							
							
							
								
							
							
								3c91f7793b 
								
							 
						 
						
							
							
								
								overrode MyGUI::DataManager::isDataExist  
							
							... 
							
							
							
							Created a override of MyGUI::DataManager::isDataExist to fix a
performance issue with MyGUI startup. This required moving the
functionality of MyGUI::OgrePlatform into OEngine::GUI::MyGUIManager so
that a new version of the MyGUI::DataManager could be created. 
							
						 
						
							2013-01-04 08:50:37 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								1718d735b5 
								
							 
						 
						
							
							
								
								Fix menu/journal/book/scroll buttons when using localised MW-installations  
							
							... 
							
							
							
							This patch implements a custom widget that can switch its texture on-the-fly, making it obsolete having to use an atlas to get a hover animation. This also removes the predefined size restriction and should now work with all button texture sizes. 
							
						 
						
							2013-01-03 01:09:03 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Nathan Jeffords 
								
							 
						 
						
							
							
							
							
								
							
							
								a842fc2c11 
								
							 
						 
						
							
							
								
								added hack to fix an alignment issue in MSVC 2010  
							
							... 
							
							
							
							The default allocator in Visual Studio 2010 does not respect the
alignment requirements of classes it is allocating memory for. This
results in a potential crash when using OEngine::Physics::PhysicActor
that has been allocated on the heap if it is built against a version of
Bullet that has SSE intrinsics enabled. 
							
						 
						
							2013-01-01 10:59:12 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								867fb620c3 
								
							 
						 
						
							
							
								
								part 2  
							
							
							
						 
						
							2012-11-08 19:25:06 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								00a2de432a 
								
							 
						 
						
							
							
								
								fix BulletShapeLoader namespace  
							
							
							
						 
						
							2012-11-08 18:48:07 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								4ca0eb93ee 
								
							 
						 
						
							
							
								
								fix markers used for raycasting and blocking activation  
							
							
							
						 
						
							2012-10-24 17:47:03 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								c64eb96952 
								
							 
						 
						
							
							
								
								Merge branch 'Travel_Dialogue' into training_travel  
							
							... 
							
							
							
							Conflicts:
	apps/openmw/CMakeLists.txt
	apps/openmw/mwgui/dialogue.cpp
	apps/openmw/mwrender/globalmap.cpp
	files/mygui/CMakeLists.txt 
							
						 
						
							2012-10-17 18:17:53 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								35d099a638 
								
							 
						 
						
							
							
								
								disabling gcc extensions  
							
							
							
						 
						
							2012-10-09 17:10:25 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								044ab3d2b6 
								
							 
						 
						
							
							
								
								fix error in framelistener with tcg enabled  
							
							
							
						 
						
							2012-09-28 17:02:18 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								1cb1259e18 
								
							 
						 
						
							
							
								
								fixing some unrelated warnings  
							
							
							
						 
						
							2012-09-23 19:36:37 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								9d1a9520fc 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'jhooks/physicsaedra3' into next  
							
							
							
						 
						
							2012-09-22 09:05:36 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Jason Hooks 
								
							 
						 
						
							
							
							
							
								
							
							
								f365cab824 
								
							 
						 
						
							
							
								
								Possible fix for a issue  
							
							
							
						 
						
							2012-09-21 16:10:08 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								845dddbab8 
								
							 
						 
						
							
							
								
								fix a weird problem with the fading overlay  
							
							
							
						 
						
							2012-09-21 18:09:07 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								87a9373a56 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'scrawl/gamma' into next  
							
							
							
						 
						
							2012-09-20 09:01:58 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								32de090079 
								
							 
						 
						
							
							
								
								Allow changing OpenGL RTT mode, useful for example if the driver reports incorrect capabilities  
							
							
							
						 
						
							2012-09-19 19:34:02 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								a3c680d20a 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'scrawl/sleep_wait' into next  
							
							
							
						 
						
							2012-09-19 09:41:32 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								bf5e30b24f 
								
							 
						 
						
							
							
								
								everything done except health/mana restore  
							
							
							
						 
						
							2012-09-19 02:53:06 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								4829f47a4f 
								
							 
						 
						
							
							
								
								rewrote the fader to use Rectangle2d instead of overlay, in order to not cover the UI  
							
							
							
						 
						
							2012-09-18 21:04:43 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								4abb9a00da 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'jhooks/physicsaedra3' into next  
							
							
							
						 
						
							2012-09-18 11:25:09 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Jason Hooks 
								
							 
						 
						
							
							
							
							
								
							
							
								f01aae138f 
								
							 
						 
						
							
							
								
								Removing void  
							
							
							
						 
						
							2012-09-17 17:23:26 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								b96485284a 
								
							 
						 
						
							
							
								
								removed some unneeded return values  
							
							
							
						 
						
							2012-09-17 13:41:15 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Brother Brick 
								
							 
						 
						
							
							
							
							
								
							
							
								05c3936797 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'upstream/master' into static  
							
							
							
						 
						
							2012-09-17 11:57:38 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Brother Brick 
								
							 
						 
						
							
							
							
							
								
							
							
								ff54508633 
								
							 
						 
						
							
							
								
								during cleanup we now delete all plugins created  
							
							
							
						 
						
							2012-09-17 11:57:29 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Jason Hooks 
								
							 
						 
						
							
							
							
							
								
							
							
								05687c120f 
								
							 
						 
						
							
							
								
								protection for null cast  
							
							
							
						 
						
							2012-09-16 17:48:18 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Jason Hooks 
								
							 
						 
						
							
							
							
							
								
							
							
								0fa1dea6c1 
								
							 
						 
						
							
							
								
								Box size set; Set speed  
							
							
							
						 
						
							2012-09-16 17:29:16 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Jason Hooks 
								
							 
						 
						
							
							
							
							
								
							
							
								192d634098 
								
							 
						 
						
							
							
								
								Movement keys; View angles  
							
							
							
						 
						
							2012-09-16 13:19:38 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								4eae810de3 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'edmondo/master'  
							
							
							
						 
						
							2012-09-16 10:37:45 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Jason Hooks 
								
							 
						 
						
							
							
							
							
								
							
							
								76f2a82884 
								
							 
						 
						
							
							
								
								More pmove stuff; Turned off broadphase, we could not fall in exteriors  
							
							
							
						 
						
							2012-09-15 22:48:24 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Jason Hooks 
								
							 
						 
						
							
							
							
							
								
							
							
								f6384574da 
								
							 
						 
						
							
							
								
								Starting to introduce pmove  
							
							
							
						 
						
							2012-09-15 18:17:42 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Jason Hooks 
								
							 
						 
						
							
							
							
							
								
							
							
								f586f53a42 
								
							 
						 
						
							
							
								
								positioning  
							
							
							
						 
						
							2012-09-15 16:45:50 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Edmondo Tommasina 
								
							 
						 
						
							
							
							
							
								
							
							
								f21faf197c 
								
							 
						 
						
							
							
								
								selectionbuffer.cpp: fix ‘runtime_error’ is not a member of ‘std’  
							
							
							
						 
						
							2012-09-15 22:19:44 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Michael Mc Donnell 
								
							 
						 
						
							
							
							
							
								
							
							
								c161a3850f 
								
							 
						 
						
							
							
								
								Use correct type for iterator  
							
							... 
							
							
							
							Fixes building on Windows with vs2010. 
							
						 
						
							2012-09-15 15:37:18 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Jason Hooks 
								
							 
						 
						
							
							
							
							
								
							
							
								02bca98e9f 
								
							 
						 
						
							
							
								
								Setrotate working  
							
							
							
						 
						
							2012-09-15 13:23:49 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								2793096b50 
								
							 
						 
						
							
							
								
								Merge branch 'externalrendering' of  https://github.com/zinnschlag/openmw  into characterpreview  
							
							... 
							
							
							
							Conflicts:
	apps/openmw/CMakeLists.txt
	apps/openmw/mwbase/world.hpp
	apps/openmw/mwrender/renderingmanager.cpp
	apps/openmw/mwrender/renderingmanager.hpp
	apps/openmw/mwworld/worldimp.cpp
	apps/openmw/mwworld/worldimp.hpp 
							
						 
						
							2012-09-15 00:57:29 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Brother Brick 
								
							 
						 
						
							
							
							
							
								
							
							
								44c644dd7b 
								
							 
						 
						
							
							
								
								make it statically compilable  
							
							
							
						 
						
							2012-09-14 15:30:48 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								565aad3783 
								
							 
						 
						
							
							
								
								changed a method for ogre 1.8.0  
							
							
							
						 
						
							2012-09-14 14:49:56 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								1f7e044fad 
								
							 
						 
						
							
							
								
								removed some debug stuff  
							
							
							
						 
						
							2012-09-14 14:41:19 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								6ac2a12296 
								
							 
						 
						
							
							
								
								item selection working on the preview  
							
							
							
						 
						
							2012-09-14 14:34:18 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								eef750e6b0 
								
							 
						 
						
							
							
								
								race selection preview  
							
							
							
						 
						
							2012-09-13 19:03:31 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Jason Hooks 
								
							 
						 
						
							
							
							
							
								
							
							
								a1a7733730 
								
							 
						 
						
							
							
								
								Set scale implemented  
							
							
							
						 
						
							2012-09-12 18:30:32 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								2b339f6c0f 
								
							 
						 
						
							
							
								
								loading screen  
							
							
							
						 
						
							2012-09-11 16:37:54 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Jason Hooks 
								
							 
						 
						
							
							
							
							
								
							
							
								c5b25ef70b 
								
							 
						 
						
							
							
								
								Very basic actor physics (no set scale/rotate functions)  
							
							
							
						 
						
							2012-09-10 20:29:24 -04:00