Commit Graph

11 Commits (7b064920dbc1766a28279b72379b7f6383f88a4f)

Author SHA1 Message Date
elsid 98d530d8cb
Share state sets for recast mesh tiles and actors paths 7 months ago
clang-format-bot ddb0522bbf
Apply clang-format to code base 2 years ago
elsid 215b46503c
Support rendering for navmesh update frequency as a heatmap
Useful when need to find tiles with high number of updates.

Add debug Lua package with new functions to toggle render mode and set navmesh
render mode.
3 years ago
elsid 01c712d5f1
Split navigator settings into subtypes
Mostly to distinguish settings that affect properties of the generated navmesh.
3 years ago
elsid cffcb6a897
Share state set between all navmesh tiles
Do not change GL_DEPTH because it's always disabled anyway.
3 years ago
elsid d1a1b8c01c
Use polygon offset to render navmesh and recast mesh 3 years ago
elsid 0511a81baa
Use different alpha color for navmesh tiles with non zero user id 3 years ago
elsid 3c41d0efc3
Render each navmesh tile independently 3 years ago
elsid 66390bd8a4
Use line width 1 as the only guaranteed to be supported value by glLineWidth 3 years ago
glassmancody.info 09e03fde2e refactor and fix wobbly shores 3 years ago
elsid 70a369f70e
Add command to enable NavMesh render
togglenavmesh or tnm
6 years ago