Alexei Dobrohotov
66a1adc31e
Handle NiExtraData *properly*
2021-07-27 07:58:57 +03:00
Alexei Dobrohotov
536dc6a0c6
Correct creature landing sound type (bug #6118 )
2021-07-27 07:39:21 +03:00
psi29a
5a434aebe0
Merge branch 'SortedStaticLands' into 'master'
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Replace land static container from vector to flat_set
See merge request OpenMW/openmw!853
2021-07-26 18:29:07 +00:00
Cédric Mocquillon
7772f5111b
std::set version
2021-07-26 18:30:06 +02:00
madsbuvi
41c08b1c3b
Stereo friendly StateSetUpdater
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(cherry picked from commit 496b3aef88b8fd867dcdd23a6ca43144573b1b2f)
Stereo friendly water
(cherry picked from commit 0e22c55e48a7f965367d3d430c1bef5357b22748)
Option to disable per view mapping.
Include memory header
De-hardcode settings and buffers.
formatting error
Update water.cpp (whitespace)
Update water.cpp (more whitespace)
include render order
c array -> c++ array
2021-07-26 14:01:02 +02:00
psi29a
44ceb9572a
Merge branch 'recast_mesh_heightfield' into 'master'
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Reduce navmesh cache size by special handling for heightfields
See merge request OpenMW/openmw!1032
2021-07-26 11:49:30 +00:00
psi29a
cb9073cc67
Merge branch 'somethingextra' into 'master'
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Handle NiExtraData
See merge request OpenMW/openmw!1055
2021-07-26 11:18:23 +00:00
psi29a
0433a53883
Merge branch 'missing_header_build_fix' into 'master'
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Fix windows launcher artifact builds, missing header
See merge request OpenMW/openmw!1056
2021-07-26 09:56:42 +00:00
glassmancody.info
166e23a6d9
fix CI artifacts, missing header
2021-07-25 20:49:17 -07:00
Alexei Dobrohotov
d5ab6e40ab
Handle NiExtraData
2021-07-26 04:46:03 +03:00
elsid
9a5ec5fd03
Store heightfields as array of heights instead of triangles
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To reduce size of RecastMesh and therefore cache size.
2021-07-26 00:22:21 +02:00
elsid
28b2f769c2
Update navmeshtilescache benchmark generators
2021-07-26 00:22:21 +02:00
elsid
fdee9db20c
Consider RecastMeshManager not empty when there is water
2021-07-26 00:22:21 +02:00
elsid
24b802b3d8
Simplify adding water to recast mesh
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Remove redundant computations and conversions.
2021-07-26 00:22:21 +02:00
elsid
5d6c93566d
Rename DetourNavigator::Water -> Cell
2021-07-26 00:22:21 +02:00
elsid
753767d6d9
Store only water shift
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Rotation is not used.
2021-07-26 00:22:20 +02:00
elsid
da4ec31cd8
Remove redundant RecastMeshManager::Water
2021-07-26 00:22:20 +02:00
elsid
a1549321d7
Move Water struct out of RecastMesh class
2021-07-26 00:22:20 +02:00
elsid
d60edb36aa
Make RecastMesh independent from recast scale factor
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To avoid scaling until it's required by delaying coordinates conversion until
navmesh generation.
2021-07-26 00:22:20 +02:00
elsid
af7059373c
Make RecastMesh independent from the order of RecastMeshBuilder calls
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To make sure RecastMesh objects are equal if built with the same data but in
different order. Will be used later when there will be more than one place
building RecasMesh objects.
2021-07-26 00:22:20 +02:00
elsid
07c70dfb73
Remove unused local variables
2021-07-26 00:22:20 +02:00
elsid
100cba6260
Use navigator field in Scene
2021-07-26 00:22:03 +02:00
psi29a
6949dd89c2
Merge branch 'gui_shaders' into 'master'
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Add shader path for mygui (#6162 )
See merge request OpenMW/openmw!1019
2021-07-25 21:37:39 +00:00
psi29a
a7881b9196
Merge branch 'wobblywater' into 'master'
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Wobbly Water: make shorelines wavy when refraction is enabled
See merge request OpenMW/openmw!673
2021-07-25 21:35:52 +00:00
psi29a
b92c6985cd
Merge branch 'auto_in_most_apps' into 'master'
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Using auto keyword in most apps
See merge request OpenMW/openmw!885
2021-07-25 21:23:26 +00:00
psi29a
7d7427015e
Merge branch 'removing_unused_launcher_imports' into 'master'
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Removing unused imports in the Launcher
See merge request OpenMW/openmw!884
2021-07-25 21:18:25 +00:00
psi29a
56939b478e
Merge branch 'windowing-system-cleanup' into 'master'
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sdlcursormanager: Clarify ANDROID check
See merge request OpenMW/openmw!556
2021-07-25 21:01:06 +00:00
Petr Mikheev
200ccfab69
Merge branch 'Allow-Zoom-levels-on-the-World-Map' into 'master'
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Allow Zoom levels on the World Map
See merge request OpenMW/openmw!275
2021-07-25 20:19:11 +00:00
Alexei Dobrohotov
41a10a7007
Merge branch 'd'oh' into 'master'
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Update AABB also in sync cases, that was broken in !778
See merge request OpenMW/openmw!1053
2021-07-25 17:00:52 +00:00
jvoisin
8056476d64
Add clang-tidy
2021-07-25 18:02:05 +02:00
fredzio
7145ef4ce0
Update AABB also in sync cases
2021-07-25 18:00:48 +02:00
Petr Mikheev
e371831086
Merge branch 'esmstore_infix' into 'master'
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Use prefix increment for iterators in esmstore.cpp
See merge request OpenMW/openmw!1041
2021-07-25 13:28:18 +00:00
jvoisin
ce8c30bf07
Minor code simplification in npcanimation.cpp
2021-07-25 14:20:37 +02:00
Cédric Mocquillon
1051745f29
[Launcher] Add new setting 'allow zooming' to advanced tab in the launcher
2021-07-25 14:17:10 +02:00
CedricMocquillon
a6f9e7274f
Update changelog
2021-07-25 14:17:10 +02:00
CedricMocquillon
9fee9dbc9c
[Global map] Regroup markers when the zoom out
2021-07-25 14:17:10 +02:00
CedricMocquillon
18f5853279
[Global <-> Local] Auto switch between local and global map when zoom in/out
2021-07-25 14:17:09 +02:00
CedricMocquillon
8c87defddf
[Local map] Use the distance view in the local map
2021-07-25 14:17:08 +02:00
CedricMocquillon
ed04ebe9ff
[Local map] Allow zoom on local map
2021-07-25 14:17:08 +02:00
CedricMocquillon
9fadbd5b7a
[Global map] Allow zoom on global map
2021-07-25 14:17:07 +02:00
Cédric Mocquillon
3373afcc83
[Settings] Set values
2021-07-25 14:17:07 +02:00
CedricMocquillon
99cd4b6742
[Refactoring] Several refactorings:
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[Refactoring] Add marker size method instead of using magic constant
[Refactoring] Simplify worldPosToImageSpace and cellTopLeftCornerToImageSpace usage
[Refactoring] Add a missing 'f' to specify the float type
[Refactoring] Make cellTopLeftCornerToImageSpace more homogenous with worldPosToImageSpace
[Refactoring] Extract createmakrercoords method
[Refactoring] Use worldPosToImageSpace instead of cellTopLeftCornerToImageSpace
Remove cellTopLeftCornerToImageSpace as it is not used anymore
Remove getCellSize as it is not used anymore
[Refactoring] Extract new method createMarker
[Refactoring] Extract new method getMarkerCoordinates
[Refactoring] Extract new method getPosition
[Refactoring] Extract new method centerView
[Refactoring] Extract new method createDoorMarker
[Refactoring] Simplify for loop
[Refactoring] Make the test before the loop
2021-07-25 14:17:06 +02:00
Evil Eye
3a7fc04535
Merge branch 'master' into 'master'
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Fix #6174
Closes #6174
See merge request OpenMW/openmw!1050
2021-07-25 07:20:00 +00:00
Abdu Sharif
216d91837f
Fix #6174
2021-07-25 07:20:00 +00:00
psi29a
b45e1d1f34
Merge branch 'OpenCS-jump-to-modified' into 'master'
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OpenCS - Jump To Modified
See merge request OpenMW/openmw!1047
2021-07-24 20:00:25 +00:00
cc9cii
33dcd7585a
OpenCS - Jump To Modified
2021-07-24 20:00:25 +00:00
psi29a
2eea590762
Merge branch 'spawn_fix' into 'master'
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Fix #6173
Closes #6173
See merge request OpenMW/openmw!1046
2021-07-24 12:04:20 +00:00
cc9cii
3e466699c8
A better way to plug a potential memory leak in the event of an exception during push_back().
2021-07-24 21:23:03 +10:00
cc9cii
fd67ebde25
Changes based on review comments, including:
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* replace murmurhash with std::unordered_map
* plug potential leak from unique_ptr release
* replacing some sections with cleaner code
2021-07-24 09:17:48 +10:00
fredzio
f348b70733
Set mCanWaterWalk and mOnGround when adding Actor to the scene.
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mCanWaterWalk was set to false and updated during next frame's simulation
mOnGround is set to true but then was updated as part of the scene
loading logic.
2021-07-23 18:04:58 +02:00