Commit Graph

167 Commits (84f8a6848a8b05502d7618ca7af8cca74f2c3bae)

Author SHA1 Message Date
Jason Hooks 595b0729da Few things changed 13 years ago
Jason Hooks fb0a52809d Changing transformation processing 13 years ago
Jason Hooks 4ff36a9018 Bullet loader trafos changed to match NIFLoader 13 years ago
gugus 6f87493df6 fix collision bug i think. It disable collision for quiet a lot of objects (maybe a little to much) 13 years ago
Lukasz Gromanowski d3b88b9e34 Issue #225: Added cleanup of allocated memory in BulletNifLoader and BulletShapeLoader. 13 years ago
gugus 241cf2555d Fixe collision shape bug. 13 years ago
gugus 1bf7c4e53d Improve bullet performances 14 years ago
Lukasz Gromanowski 2ddd5dba11 Mantis: #18 - Move components from global namespace into their own namespace.
Moving classes from components/nifbullet into NifBullet namespace.

Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
14 years ago
Jan-Peter Nilsson a94de76801 Whitespace changes only tabs->spaces and removal of traling space (including mangle and openengline) 14 years ago
gugus 3ad2b9986e fix actors not beeing deleted. Need the latest OEngine. 14 years ago
gugus b2194398a4 fixed a bug in loading. Every collision mesh is correctly loaded now. 14 years ago
gugus 9d4cda6510 OEngine doesn't rely on OpenMW anymore 14 years ago
Jan-Peter Nilsson 26b780d1ac Remove unused variables and fix signed/unsigned comparison to make the compiler happy 14 years ago
Marc Zinnschlag 1e9dc4b435 de-Windownizing and some build-fixes 14 years ago
gugus 86ded891d9 modified the nif loader for shapes used for raycasting only. 14 years ago
gugus d3c1640723 add physic support 14 years ago
gugus a8ade56c80 Add a bullet Shape Loader 14 years ago