Commit Graph

32683 Commits (86ea12a45820cafb4a956c0eb8ff74ab4ed74007)
 

Author SHA1 Message Date
Mads Buvik Sandvei 54441624a1 Changelog entry for 4508 1 year ago
elsid ebfcb661ee
Support reload for settings values
Convert local static variables into unique_ptr static members of StaticValues.
Add clear member function to reset them. Use it when settings have to be
reloaded.
1 year ago
Andrei Kortunov 377d8c905c Fix TrueType fonts scaling 1 year ago
AnyOldName3 d84caff94d Merge branch 'postprocessorhud' into 'master'
Sort inactive shader list (#7652)

Closes #7652

See merge request OpenMW/openmw!3534
1 year ago
Alexei Kotov 03c3818229 Place ESM4::ItemMod into the scene 1 year ago
Alexei Kotov 3d5b06a78e Sort inactive shader list (#7652) 1 year ago
Alexei Kotov 9a6c2fd2cc Fill out ESM4::ItemMod 1 year ago
Alexei Kotov 2d38ca4c35 Improve invisibility breaking consistency (bug #7660)
- Break on recharge attempts
- Break on repair attempts
- Break on potion creation attempts
- Don't break on failed ingredient consuming
1 year ago
Kindi 3761797467 reimplement partial equipping 1 year ago
Alexei Kotov f4b27a521a Read LTEX::INAM 1 year ago
Alexei Kotov 6d776ac833 Merge branch 'range' into 'master'
Use a dynamic falloff range for soft effect

See merge request OpenMW/openmw!3532
1 year ago
Petr Mikheev e51dfca488 Stop trying to save ESM4 objects in omwsave files because they currently can not be saved and only lead to errors in logs. 1 year ago
Petr Mikheev 62b787a214 Merge branch 'ltexmstt' into 'master'
Add movable static and ESM4 land texture stores, don't show tooltips for unnamed ESM4Named objects

See merge request OpenMW/openmw!3528
1 year ago
Mads Buvik Sandvei d2836748fd Changelog entry for #4742 1 year ago
Alexei Kotov a891965d20 Merge branch 'uimodechanged' into 'master'
Queue Lua handler `uiModeChanged`

See merge request OpenMW/openmw!3509
1 year ago
Mads Buvik Sandvei 58e3fdac36 Clang format 1 year ago
Mads Buvik Sandvei 85f104fefe Comments from Capo 1 year ago
Mads Buvik Sandvei afb9fa06d7 clang format 1 year ago
Mads Buvik Sandvei c25c6872b0 changelog entries 1 year ago
Mads Buvik Sandvei 70f41b22b6 Based on the reason for closing !1845, we *should* let a scripted animation get stuck forever if the animation was already playing. 1 year ago
Mads Buvik Sandvei cf5b782c76 More persist -> script language. 1 year ago
Mads Buvik Sandvei 426f5952a5 Prevent movement only when *scripted* animations are playing. Otherwise idle animations of wandering NPCs will slide. 1 year ago
Mads Buvik Sandvei a9ade184d8 mLoopCount is the number of *remaining* loops. So we should be checking for >0, not >1. 1 year ago
Mads Buvik Sandvei 92a5e52407 rename "persisted" animations to "scripted", because that is what they actually are. And begin teaching the animation system to distinguish between a scripted and an unscripted animation. 1 year ago
Mads Buvik Sandvei 24890a729b clang'd 1 year ago
Mads Buvik Sandvei 8792e76f5d explicitly prevent movement whenever playing scripted animations 1 year ago
Mads Buvik Sandvei cdb325f19a Rewrite CharacterController::updateAnimQueue() to properly maintain the animation queue and clean up finished animations. 1 year ago
Alexei Kotov 50f3b81096 Merge branch 'settings_values_terrain' into 'master'
Use settings values for Terrain settings (#6876)

See merge request OpenMW/openmw!3529
1 year ago
Alexei Kotov e6137cff73 Merge branch 'tapdancers' into 'master'
AiWander must update wandering manually flag when resuming existing path.

Closes #7647

See merge request OpenMW/openmw!3526
1 year ago
uramer 1ec4681e40 Merge branch 'areyouthere' into 'master'
Add record presence early-outs for various script instructions (feature #7625)

Closes #7625

See merge request OpenMW/openmw!3501
1 year ago
Alexei Kotov 12abd30e9f Make sun specularity behavior more intuitive (bug #6190)
Remove sun visibility influence on object specularity
Subdue sun visibility influence on water specularity
1 year ago
Mads Buvik Sandvei ec81d99f21 Add me to authors 1 year ago
Mads Buvik Sandvei 24bac3ebd4 AiWander must update mIsWanderingManually when resuming wander. 1 year ago
Cody Glassman 09928ba265 use a dynamic falloff range for soft effect and use shader flags 1 year ago
Alexei Kotov 2488ecebc5 Merge branch 'brokenknuckles' into 'master'
Rate weapons as useless if the actor's skill is 0

Closes #7639

See merge request OpenMW/openmw!3520
1 year ago
Evil Eye 6cd5734fb3 Rate weapons as useless if the actor's skill is 0 1 year ago
elsid bb7ac64f19
Use settings values for Stereo and Stereo View settings 1 year ago
elsid 561a6bf854
Avoid using camera settings from stereo manager 1 year ago
elsid 7e5a1cec04
Use settings values for Terrain settings 1 year ago
Alexei Kotov 84cad3de01 Don't show tooltips for unnamed ESM4Named 1 year ago
Alexei Kotov 3f4591eb3b Add movable static and ESM4 land texture stores 1 year ago
psi29a f724b05c57 Merge branch 'teleport_block' into 'master'
Lua: Add isTeleportingEnabled and setTeleportingEnabled to types.Player

See merge request OpenMW/openmw!3519
1 year ago
elsid dcd81d026f
Use settings values for Video settings
* Convert window mode, vsync mode into enums, screenshot type into a struct.
* Add missing doc for screenshot type.
1 year ago
uramer f9888230af Fix Lua UI atlasing 1 year ago
Zackhasacat 6a671186ee Removed unused var 1 year ago
psi29a 8380da2e1d Merge branch 'missmewiththatscript' into 'master'
Remove missing scripts from actors much like is done for items

Closes #7204

See merge request OpenMW/openmw!3502
1 year ago
psi29a 664caa2fc1 Merge branch 'iseeyou' into 'master'
Prevent fleeing in inappropriate situations (bug #6932)

Closes #6932

See merge request OpenMW/openmw!3508
1 year ago
psi29a bdd0299fe7 Merge branch 'flyyouscamps' into 'master'
Allow talking with fleeing creatures (bug #7631)

Closes #7631

See merge request OpenMW/openmw!3510
1 year ago
psi29a 035004170c Merge branch 'datadirs' into 'master'
Launcher: Improve directory appending UX and heuristics (bug #7502)

Closes #7502

See merge request OpenMW/openmw!3490
1 year ago
Zackhasacat c2943e2fd0 Use int32_t 1 year ago