Commit Graph

28631 Commits (888d009a1e03570832f7cfdcbb7f7a767348e04f)
 

Author SHA1 Message Date
psi29a 053c2106c1 Merge branch 'dont_hate_the_game_hate_the_player' into 'master'
Don't add additional targets to allies that are already in combat

Closes #5318 and #3867

See merge request OpenMW/openmw!1434
3 years ago
Evil Eye b79c42fa77 Exclude followers in combat with their leader 3 years ago
Evil Eye cc081c3d2d Don't add additional targets to allies that are already in combat 3 years ago
psi29a ede09309a6 Merge branch 'groundcover_progress' into 'master'
Show groundcover loading progress

See merge request OpenMW/openmw!1978
3 years ago
psi29a e50c1dbcb1 Merge branch 'slaughteredslaughterfish' into 'master'
Avoid assigning idle animations to non-actors (bug #5371)

Closes #5371

See merge request OpenMW/openmw!2048
3 years ago
psi29a e2ae381a6c Merge branch 'lua_worker_join' into 'master'
Correctly terminate LuaWorker if the game is being terminated due to an unhanded exception.

See merge request OpenMW/openmw!2044
3 years ago
Alexei Kotov fbb0004aae Avoid assigning idle animations to non-actors (bug #5371) 3 years ago
Alexei Kotov e673f9fa76 Clean up NIF flags 3 years ago
jvoisin f83b661494 Merge branch 'fix_6824' into 'master'
Fix #6824

Closes #6824

See merge request OpenMW/openmw!2045
3 years ago
jvoisin e29c1abfae Merge branch 'stringops_string_view' into 'master'
Use string_view for StringUtils functions

See merge request OpenMW/openmw!2042
3 years ago
Petr Mikheev 8123e41a75 Fix #6824 3 years ago
Petr Mikheev 241b414aa6 Correctly terminate LuaWorker if the game is being terminated due to an unhanded exception. 3 years ago
elsid 6abb963bd9
Use string_view for StringUtils functions 3 years ago
psi29a 1a478875f0 Merge branch 'navmesh_agent_bounds' into 'master'
Support different agent collision shape type for pathfinding

See merge request OpenMW/openmw!2030
3 years ago
psi29a 69861ce80b Merge branch 'stfu_git' into 'master'
Silence a minor git warning

See merge request OpenMW/openmw!2028
3 years ago
psi29a 736ea1a8a0 Merge branch 'fix_new_children_visibility' into 'master'
Add missing workaround for a MyGUI visibility bug

Closes #6783

See merge request OpenMW/openmw!2041
3 years ago
psi29a feef257584 Merge branch 'postprocessor-stereo' into 'master'
[Postprocessing] Stereo integration

See merge request OpenMW/openmw!1988
3 years ago
Mads Buvik Sandvei b0e4c7e76a [Postprocessing] Stereo integration 3 years ago
psi29a db27ffe49a Merge branch 'changelog' into 'master'
Align the changelog with the milestone

See merge request OpenMW/openmw!2040
3 years ago
psi29a a822044199 Merge branch 'riggeoosgaext' into 'master'
custom class for osgAnimation::RigGeometry, Collada animated deforming body parts

See merge request OpenMW/openmw!1682
3 years ago
Nelsson Huotari 334c6dde0b custom class for osgAnimation::RigGeometry, Collada animated deforming body parts 3 years ago
elsid 1a12c453d6
Support different agent collision shape type for pathfinding
Actors may have different collision shapes. Currently there are axis-aligned
bounding boxes and rotating bounding boxes. With AABB it's required to use
bounding cylinder for navmesh agent to avoid providing paths where actor can't
pass. But for rotating bounding boxes cylinder with diameter equal to the front
face width should be used to not reduce of available paths. For example rats
have rotating bounding box as collision shape because of the difference between
front and side faces width.

* Add agent bounds to navmesh tile db cache key. This is required to distinguish
  tiles for agents with different bounds.
* Increase navmesh version because navmesh tile db cache key and data has changed.
* Move navmesh version to the code to avoid misconfiguration by users.
* Fix all places where wrong half extents were used for pathfinding.
3 years ago
psi29a 15c7ed774c Merge branch 'shaders_fog' into 'master'
Better fog

See merge request OpenMW/openmw!2006
3 years ago
psi29a d2df89b013 Merge branch 'aitravelendtolerance' into 'master'
Give AITravel time to end if the actor is close to the destination (#6495)

Closes #6495

See merge request OpenMW/openmw!2036
3 years ago
Petr Mikheev 3bf18c601c Better fog 3 years ago
uramer 591fa9b700 Add missing workaround for a MyGUI visibility bug 3 years ago
Evil Eye 116825a521 Align the changelog with the milestone 3 years ago
jvoisin 11bced737f Merge branch 'make_mac_great_again_part_3' into 'master'
MacOS: add one include back

See merge request OpenMW/openmw!2038
3 years ago
Bret Curtis 37a440a0ee add one include back 3 years ago
psi29a aeed99ca2c Merge branch 'clean_qt_headers' into 'master'
Clean up Qt includes

See merge request OpenMW/openmw!2027
3 years ago
Petr Mikheev e466a812d8 Merge branch 'lua_consume' into 'master'
Refactor consuming mechanics, improve Lua onConsume handler

See merge request OpenMW/openmw!1848
3 years ago
Alexei Kotov bd6716d89d Give AITravel time to end if the actor is close to the destination 3 years ago
psi29a a768068db9 Merge branch 'make_way_for_street_sweeper' into 'master'
[Postprocessing] Small cleanup

See merge request OpenMW/openmw!2037
3 years ago
Cody Glassman 66aa546e97 [Postprocessing] Small cleanup 3 years ago
Alexei Kotov e5e6645575 Merge branch 'more_romantic_disable' into 'master'
Enable collision for postponed objects when any object is disabled

Closes #6648

See merge request OpenMW/openmw!2035
3 years ago
jvoisin 4bca91198e Merge branch 'launcherviewdistance' into 'master'
Make launcher viewing distance setup more precise

See merge request OpenMW/openmw!2034
3 years ago
Evil Eye aa2fab8db5 Enable collision for postponed objects when any object is disabled 3 years ago
Alexei Kotov a8e409deef Make launcher viewing distance setup more precise 3 years ago
uramer 36a1e18b6f Increment Lua API revision 3 years ago
uramer c1f8d7c20a Make comment style consistently inconsistent 3 years ago
psi29a e40461a8e3 Merge branch 'niboundingvolume' into 'master'
Correct NiBoundingVolume loading (#6710)

Closes #6710

See merge request OpenMW/openmw!2029
3 years ago
psi29a 2a789de8d3 Merge branch 'hacky-windows-unicode-fixes' into 'master'
Hacky windows unicode fixes

See merge request OpenMW/openmw!2024
3 years ago
psi29a aa5535c9dc Merge branch 'sneakyidles' into 'master'
Fix idle swim/sneak animation fallback again

Closes #6816

See merge request OpenMW/openmw!2031
3 years ago
psi29a d7c9caf13c Merge branch 'settings_string_view' into 'master'
Use std::string_view to access settings

See merge request OpenMW/openmw!2032
3 years ago
Alexei Kotov 3baf346200 Use numeric_limits for indefinite idle looping 3 years ago
AnyOldName3 c3d23b4948 Extra hack to make this build on Ubuntu with old CMake 3 years ago
elsid e03e0db55d
Use std::string_view to access settings
There is no more need to copy std::string into a pair when need to call
std::map::find.

Remove unused resetPendingChange function.
3 years ago
uramer 3761e7b24e Pass a 0-count object to onConsume instead of the record id 3 years ago
uramer c3c48f21d7 Consolidate item consumption code 3 years ago
Alexei Kotov 183378e34a Fix idle swim/sneak animation fallback again 3 years ago