Commit Graph

23375 Commits (88a7ecc18d07a758646ac4f2837d173a121ef749)
 

Author SHA1 Message Date
Andrei Kortunov c368250e6a Rename misleading mInputManager variable 5 years ago
Andrei Kortunov e353647d15 Move gamepads handling to the separate file 5 years ago
Andrei Kortunov f9d6137a29 Do not store player reference in the InputManager 5 years ago
Andrei Kortunov ce40294124 Move input actions handling to the separate file 5 years ago
Andrei Kortunov fcac7d3ab7 Split mouse handling to the separate file 5 years ago
Andrei Kortunov 1560e71f4e Move SDL mappigs to the separate file 5 years ago
Andrei Kortunov 3c09d05615 Split actions enum to the separate file 5 years ago
Andrei Kortunov 15dc4d241d Split sensors handling so the separate file 5 years ago
Capostrophic 45e6a03937 Only reset dialogue history of dialogue GUI mode is gone 5 years ago
psi29a b72720f357 Merge branch 'shadow-transparency-rework' into 'master'
Only alpha-test shadows when necessary

See merge request OpenMW/openmw!170
5 years ago
Capostrophic 039c9a37eb Verifier: Don't check race of non-skin body parts (bug #5400)
Remove unnecessary flag field check
Remove magic numbers
5 years ago
Bret Curtis aaa8990006
Merge pull request #2799 from Capostrophic/simplewaterfog
Fix simple water with radial fog enabled
5 years ago
Alexei Dobrohotov ab69b65640
Merge pull request #2825 from Sisah2/android_fix
Fix parallax and specular for android
5 years ago
Sisah b19f53aab6 Fix parallax and specular for android 5 years ago
Capostrophic 1bf2ddac4d Cleanup
Move static variable declaration out of the loop
Remove redundant boolean argument from applyDrawableProperties()
Improve HeightCullCallback class formatting
5 years ago
Alexei Dobrohotov 12833d66af
Merge pull request #2822 from Assumeru/magic-ai-numbers
Remove magic numbers and casts
5 years ago
Bret Curtis 1fbf5c5869
Merge pull request #2821 from Assumeru/template
Remove redundant templating
5 years ago
Evil Eye 19f12cb3fe remove magic numbers and casts 5 years ago
Evil Eye f9881b699c remove redundant templating 5 years ago
Bret Curtis b4aeb2711c
Merge pull request #2809 from Capostrophic/spellcasting
Refactor spellcasting header and implementation (task #5339)
5 years ago
Bret Curtis b8c467e2e0
Merge pull request #2787 from p4r4digm/screenshot-path
Added setting to change the directory screenshots are stored in
5 years ago
Bret Curtis 34181b9ae6
Merge pull request #2803 from elsid/disable_crash_catcher_env
Add env variable to disable crash catcher
5 years ago
Bret Curtis 0776de8f61
Merge pull request #2820 from elsid/shader_parser_tests
Shader parser tests
5 years ago
elsid 1f3dfaedcc
Add tests for ShaderManager 5 years ago
elsid ca649003ed
Use googletest 1.10.0
To get support for INSTANTIATE_TEST_SUITE_P macro
5 years ago
elsid edf002aa97
Rename argument shaderTemplate to templateName 5 years ago
psi29a b9cd8d23a4 Merge branch 'cs-crash-on-exit-fix' into 'master'
Stop the CS crashing on exit - Close graphics context while it still exists

See merge request OpenMW/openmw!182
5 years ago
Bret Curtis f51476a3c5
Merge pull request #2816 from Capostrophic/switchlod
CollisionSwitch and Switch/LOD node fixes
5 years ago
Bret Curtis a23ab48251
Merge pull request #2708 from elsid/detournavigator_limit_update_frequency
Limit frequency for navmesh updates
5 years ago
Alexei Dobrohotov 7ba8176862
Merge pull request #2819 from elsid/fix_ub
Fix UB in NpcAnimation::mNpcType initialization
5 years ago
elsid b150d681a9
Update same navmesh tile with limited frequency 5 years ago
Roman Siromakha 8c0674490d
Merge pull request #2818 from Capostrophic/shield
Fix usage of uninitialized weapon type in equipmentChanged()
5 years ago
elsid 6d8debe009
Initialize variable without reading itself 5 years ago
Capostrophic 87ba0bb0e0 Fix usage of uninitialized weapon type in equipmentChanged() 5 years ago
Bret Curtis eeb13ad8a3
Merge pull request #2817 from elsid/fix_build
Fix build with boost 1.73
5 years ago
elsid 10daadefbe
Add missing include 5 years ago
Bret Curtis bf6daa7269
Merge pull request #2811 from Capostrophic/emitter
Allow particle emitters to be attached to an arbitrary node
5 years ago
Bret Curtis 1dc21919f6
Merge pull request #2815 from Capostrophic/tga
Use the new option to treat TGA files as TGA 1.0
5 years ago
Bret Curtis b7f7aabd8b
Merge pull request #2806 from elsid/detournavigator_tests
Add detournavigator test for multiple worker threads
5 years ago
Capostrophic 957d2a890f Ignore empty children of osg::LOD and osg::Switch like in OSG 5 years ago
Capostrophic 63fe02b1ba CollisionSwitch and Switch/LOD node fixes
Properly apply transformations to both switch and LOD nodes
Allow both NiSwitchNode and NiLODNode to be the root node
Properly add CollisionSwitch into the scene graph
5 years ago
Bret Curtis e4358d1489
Merge pull request #2782 from OpenMW/psi29a-patch-1
build bsa and esm tools
5 years ago
Bret Curtis 7345c89b54
Merge pull request #2813 from Capostrophic/collisionswitch
Fix collision switch node mask (again)
5 years ago
Bret Curtis d8c8bc33b7
Merge pull request #2814 from Capostrophic/autoequip
Revert an invalid attempt to autoequip shields instead of torches
5 years ago
Capostrophic 16f6c7b27f Use the new option to treat TGA files as TGA 1.0 5 years ago
Capostrophic 844838c46a Revert an invalid attempt to autoequip shields instead of torches 5 years ago
Alexei Dobrohotov 1bcf38c3d8
Merge pull request #2812 from elsid/fix_gcc_5_build
Workaround for GCC 5 bug
5 years ago
Capostrophic 89282d14aa Fix collision switch node mask (again) 5 years ago
elsid 899a6b5aa3
Workaround for GCC 5 bug
https://gcc.gnu.org/bugzilla/show_bug.cgi?id=61636
5 years ago
Capostrophic 6b874e397b Make particle system cloning map names more sensible 5 years ago