Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								8b01f1f6fb 
								
							 
						 
						
							
							
								
								added instance tooltips  
							
							
							
						 
						
							2015-11-12 15:09:43 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								01f4b8a182 
								
							 
						 
						
							
							
								
								added scene tooltips system (tag based)  
							
							
							
						 
						
							2015-11-12 15:06:37 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								655b40267b 
								
							 
						 
						
							
							
								
								changed instance selection model (primary selects, secondary toggles selection)  
							
							
							
						 
						
							2015-10-29 11:27:01 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								ad4e0e3b97 
								
							 
						 
						
							
							
								
								split virtual select button into two buttons (primary select and seconadry select)  
							
							
							
						 
						
							2015-10-29 11:20:06 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								133e04a38e 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'cc9cii/edit-ingredient'  
							
							
							
						 
						
							2015-10-29 10:26:53 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								7692ae175a 
								
							 
						 
						
							
							
								
								Disable sun rendering on the reflection camera  
							
							... 
							
							
							
							Not needed, we have specular highlights. 
							
						 
						
							2015-10-29 01:17:23 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								f336c6db87 
								
							 
						 
						
							
							
								
								Fix LightSource crash  
							
							
							
						 
						
							2015-10-29 00:51:35 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								9b8e45fc01 
								
							 
						 
						
							
							
								
								Fix ripple particles z-fighting with the water surface  
							
							
							
						 
						
							2015-10-29 00:28:09 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								d394b0793f 
								
							 
						 
						
							
							
								
								waterLevel fix  
							
							
							
						 
						
							2015-10-29 00:27:42 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								c9d7078b4b 
								
							 
						 
						
							
							
								
								Water: add texture quality setting to the settings window  
							
							
							
						 
						
							2015-10-29 00:27:42 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								60bc7dbabc 
								
							 
						 
						
							
							
								
								Improve MW_ComboBox skin  
							
							
							
						 
						
							2015-10-29 00:25:24 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								8cb2c7a9fb 
								
							 
						 
						
							
							
								
								Water: remove defunct "reflect <object type>" settings  
							
							... 
							
							
							
							Not really useful 
							
						 
						
							2015-10-29 00:25:24 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								8433e0679f 
								
							 
						 
						
							
							
								
								Water: connect to settings window  
							
							
							
						 
						
							2015-10-29 00:25:24 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								9f8d36b573 
								
							 
						 
						
							
							
								
								Water code cleanup  
							
							
							
						 
						
							2015-10-29 00:25:24 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								11c997d09d 
								
							 
						 
						
							
							
								
								Water: move reflection code to a new class  
							
							
							
						 
						
							2015-10-29 00:25:24 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								ebdf25ccb9 
								
							 
						 
						
							
							
								
								Water: move refraction code to a new class  
							
							
							
						 
						
							2015-10-29 00:25:24 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								7bbdb13138 
								
							 
						 
						
							
							
								
								Remove debug code  
							
							
							
						 
						
							2015-10-29 00:25:24 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								6ba9f561ea 
								
							 
						 
						
							
							
								
								Use simple water for the local map  
							
							
							
						 
						
							2015-10-29 00:25:24 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								09631385c3 
								
							 
						 
						
							
							
								
								Use boost ifstream for water resources  
							
							
							
						 
						
							2015-10-29 00:25:24 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								51e40cf1b8 
								
							 
						 
						
							
							
								
								Water: minor shader cleanup  
							
							
							
						 
						
							2015-10-29 00:25:24 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								d485dd0782 
								
							 
						 
						
							
							
								
								Water: fix world UV coords  
							
							
							
						 
						
							2015-10-29 00:25:24 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								9f2f503d37 
								
							 
						 
						
							
							
								
								Water: pass the near and far planes  
							
							
							
						 
						
							2015-10-29 00:25:24 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								37c9c12962 
								
							 
						 
						
							
							
								
								Water: clipping plane offset  
							
							
							
						 
						
							2015-10-29 00:25:23 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								700a0099c3 
								
							 
						 
						
							
							
								
								Remove debug code  
							
							
							
						 
						
							2015-10-29 00:25:23 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								e13eb625d3 
								
							 
						 
						
							
							
								
								New water WIP  
							
							... 
							
							
							
							Changes compared to old (Ogre) water:
- Uses depth-texture readback to handle the underwater fog in the water shader, instead of handling it in the object shader
- Different clipping mechanism (glClipPlane instead of a skewed viewing frustum)
- Fixed bug where the reflection camera would look strange when the viewer was very close to the water surface
- Toned down light scattering, made the waterColor a bit darker at night
- Fixed flipped water normals and strange resulting logic in the shader
Still to do: see comments... 
							
						 
						
							2015-10-29 00:25:23 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									cc9cii 
								
							 
						 
						
							
							
							
							
								
							
							
								107ccd84d4 
								
							 
						 
						
							
							
								
								Move TableEditModes enum inside a class scope.  
							
							
							
						 
						
							2015-10-28 23:33:24 +11:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									cc9cii 
								
							 
						 
						
							
							
							
							
								
							
							
								77471d1592 
								
							 
						 
						
							
							
								
								Re-add mistakenly removed line and fix a silly typo.  
							
							
							
						 
						
							2015-10-28 20:52:07 +11:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									cc9cii 
								
							 
						 
						
							
							
							
							
								
							
							
								80869d9bae 
								
							 
						 
						
							
							
								
								Disable context menu for fixed size sub-tables.  Should resolve bug  #2932 .  
							
							
							
						 
						
							2015-10-28 20:30:30 +11:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									cc9cii 
								
							 
						 
						
							
							
							
							
								
							
							
								972193c7eb 
								
							 
						 
						
							
							
								
								Fix issue where mandatory effects field was allowed to be empty (and vice versa)  
							
							
							
						 
						
							2015-10-28 11:49:24 +11:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									cc9cii 
								
							 
						 
						
							
							
							
							
								
							
							
								1a64b40725 
								
							 
						 
						
							
							
								
								Fix skills and attributes being possible to add to irrelevant effects.  Should resolve bug  #2980 .  
							
							
							
						 
						
							2015-10-28 11:30:36 +11:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									cc9cii 
								
							 
						 
						
							
							
							
							
								
							
							
								9f0e059a15 
								
							 
						 
						
							
							
								
								Fix editing ingredient effects sub-table.  Should resolve bug  #2978 .  
							
							
							
						 
						
							2015-10-28 11:18:48 +11:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								843225996c 
								
							 
						 
						
							
							
								
								get modifiers from event instead of from the application  
							
							
							
						 
						
							2015-10-27 15:43:52 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								d2e92fd36f 
								
							 
						 
						
							
							
								
								trigger mouse click actions on release instead of on press (avoids problems with dragging)  
							
							
							
						 
						
							2015-10-27 15:30:51 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								f3ee3f5be1 
								
							 
						 
						
							
							
								
								Do not call base class event functions in WorldspaceWidget  
							
							... 
							
							
							
							This avoids some event function being triggered twice. I do not fully understand why
calling the base class function causes this problem, which is more than a bit
disconcerting, but let's roll with it for now. 
							
						 
						
							2015-10-27 15:25:46 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								6c65081643 
								
							 
						 
						
							
							
								
								Merge branch 'marker'  
							
							
							
						 
						
							2015-10-26 14:27:29 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								944e6d0844 
								
							 
						 
						
							
							
								
								Fix adjustment of inventory preview size when guimode changes ( Fixes   #2973 )  
							
							
							
						 
						
							2015-10-26 14:26:02 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								515c52211e 
								
							 
						 
						
							
							
								
								Disable mipmaps for temporary screenshot texture  
							
							
							
						 
						
							2015-10-25 18:28:50 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								e34af4c4b5 
								
							 
						 
						
							
							
								
								handle primary and secondary edit button clicks on cell arrows  
							
							
							
						 
						
							2015-10-25 15:16:22 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								7b954e8cc3 
								
							 
						 
						
							
							
								
								Remove unnecessary dependency on MWScrollBar  
							
							
							
						 
						
							2015-10-24 16:04:08 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								ef5838df7e 
								
							 
						 
						
							
							
								
								SunGlareCallback: Fix incorrect view matrix for RELATIVE_RF cameras  
							
							
							
						 
						
							2015-10-24 15:46:15 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								49df6b7450 
								
							 
						 
						
							
							
								
								LightManager: fix incorrect view matrix for RELATIVE_RF cameras  
							
							
							
						 
						
							2015-10-23 21:25:56 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								6dff11f847 
								
							 
						 
						
							
							
								
								Duplicate code fix  
							
							
							
						 
						
							2015-10-23 18:16:26 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								69f234d97b 
								
							 
						 
						
							
							
								
								Small delay before the loading screen shows  
							
							... 
							
							
							
							Kinda irritating to have the loading bar pop up for a fraction of a second. 
							
						 
						
							2015-10-23 16:50:08 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								8552a9d82c 
								
							 
						 
						
							
							
								
								Add multiple camera support to LightManager  
							
							
							
						 
						
							2015-10-23 01:58:22 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								6ef139e1d7 
								
							 
						 
						
							
							
								
								Implement a custom RenderBin for first person models ( Fixes   #1612 )  
							
							
							
						 
						
							2015-10-19 22:17:04 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								2ee6b41887 
								
							 
						 
						
							
							
								
								Handle NiAlphaProperty on a drawable basis  
							
							... 
							
							
							
							Removes the RenderBin nesting complication. Also results in leaner StateSets, so the cull phase should be a bit faster. 
							
						 
						
							2015-10-19 15:46:53 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								93565eccbf 
								
							 
						 
						
							
							
								
								Update the dialogue topic list after running greeting script  
							
							
							
						 
						
							2015-10-18 21:40:16 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								04df656f54 
								
							 
						 
						
							
							
								
								Remove some junk  
							
							
							
						 
						
							2015-10-18 21:39:53 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								8f0d7ec1ec 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'artemutin/longStringEditor'  
							
							
							
						 
						
							2015-10-16 09:15:48 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									artemutin@yandex.ru 
								
							 
						 
						
							
							
							
							
								
							
							
								eae36f8005 
								
							 
						 
						
							
							
								
								Fixed filter reapplication on Description column change and on State  
							
							... 
							
							
							
							column change.
Moved column index search to widget constructor, rewrite slot with
respect to multiple columns data change. 
							
						 
						
							2015-10-16 11:32:22 +10:00