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									 Marc Zinnschlag | 8b7889f8e5 | setup player after loading a saved game | 2013-12-05 14:22:08 +01:00 |  | 
				
					
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									 Marc Zinnschlag | a7b42b867b | more cleanup | 2013-12-05 14:18:43 +01:00 |  | 
				
					
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									 Marc Zinnschlag | ce624e024b | make sure player record stays in place across cleanups | 2013-12-05 14:03:25 +01:00 |  | 
				
					
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									 Marc Zinnschlag | e818d43bc3 | removed an outdated typedef and some dead code | 2013-12-05 13:21:26 +01:00 |  | 
				
					
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									 Marc Zinnschlag | 537b2efe8e | first round of cleaning up world cleanup | 2013-12-05 12:49:25 +01:00 |  | 
				
					
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									 Marc Zinnschlag | 63721682f6 | GUI fix: previous character was selected when saving new character | 2013-12-03 15:19:13 +01:00 |  | 
				
					
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									 Marc Zinnschlag | 34cdd2bb1f | deal with dialogue/info records that don't exist anymore | 2013-12-03 14:39:54 +01:00 |  | 
				
					
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									 Marc Zinnschlag | 2293b92efe | storing and loading the journal | 2013-12-03 14:28:46 +01:00 |  | 
				
					
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									 Marc Zinnschlag | 0f971163f7 | use Entry instead of plain string for topic and quest entries | 2013-12-01 14:50:25 +01:00 |  | 
				
					
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									 Marc Zinnschlag | b273f9e387 | splitting JournalEntry into Entry and JournalEntry | 2013-12-01 14:44:27 +01:00 |  | 
				
					
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									 Marc Zinnschlag | 16e2d67b1f | added overloaded start/endRecord functions to ESMWriter | 2013-12-01 13:32:11 +01:00 |  | 
				
					
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									 Marc Zinnschlag | 43f5f16731 | removed a todo comment | 2013-11-30 12:54:44 +01:00 |  | 
				
					
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									 Marc Zinnschlag | 177aab536d | storing topic name in MWDialogue::Topic (avoids a lookup in the GUI and also serves as preparation for better localisation support in OpenMW 1.1) | 2013-11-30 12:41:18 +01:00 |  | 
				
					
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									 Marc Zinnschlag | eed46960fe | some spelling fixes | 2013-11-30 12:02:56 +01:00 |  | 
				
					
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									 Marc Zinnschlag | 9d64c92d33 | store text in journal entries | 2013-11-30 11:57:33 +01:00 |  | 
				
					
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									 Marc Zinnschlag | aebc2791a5 | fixed selecting current character based on value stored in settings | 2013-11-30 11:08:41 +01:00 |  | 
				
					
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									 Marc Zinnschlag | 5aea6ef80f | some clean up for the cleanup code | 2013-11-28 11:22:34 +01:00 |  | 
				
					
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									 Marc Zinnschlag | 35e8e23037 | keep track of total play time per character | 2013-11-28 09:33:50 +01:00 |  | 
				
					
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									 Marc Zinnschlag | 7e2819c62e | store year in saved game profile | 2013-11-28 09:27:10 +01:00 |  | 
				
					
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									 Marc Zinnschlag | b0eb5938bf | removed some redundant code | 2013-11-28 09:13:54 +01:00 |  | 
				
					
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									 Marc Zinnschlag | 71436b1160 | changed interface for global variable access | 2013-11-28 09:10:38 +01:00 |  | 
				
					
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									 Marc Zinnschlag | 99ea63dc4a | factored out code for generating month names | 2013-11-26 12:47:30 +01:00 |  | 
				
					
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									 Marc Zinnschlag | e6dc927f11 | removed duplicates of the cell name function | 2013-11-26 11:49:07 +01:00 |  | 
				
					
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									 Marc Zinnschlag | bc6fe682c9 | replaced getCurrentCellName function with a more general getCellName function | 2013-11-26 11:39:58 +01:00 |  | 
				
					
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									 Marc Zinnschlag | eea433f141 | restore last played character selection across sessions | 2013-11-26 10:37:58 +01:00 |  | 
				
					
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									 Marc Zinnschlag | ad143e0524 | case fix (content file names) | 2013-11-25 14:56:05 +01:00 |  | 
				
					
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									 Marc Zinnschlag | 616e3aa32f | store content file list in saved games and reject saved games not matching the current game | 2013-11-25 13:00:05 +01:00 |  | 
				
					
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									 Marc Zinnschlag | 55544e931c | reject newer formats when scanning saved games | 2013-11-25 10:21:49 +01:00 |  | 
				
					
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									 Marc Zinnschlag | e3670cff8a | improved character selection logic | 2013-11-24 16:58:41 +01:00 |  | 
				
					
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									 Marc Zinnschlag | 67cd0887e6 | added description field to saved game record; make use of description in GUI | 2013-11-24 15:19:56 +01:00 |  | 
				
					
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									 Marc Zinnschlag | 7efac4c9a5 | fixed handling of characters without a valid slot | 2013-11-24 15:05:00 +01:00 |  | 
				
					
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									 Marc Zinnschlag | 18a3b38fb4 | when scanning saved game directory, reject characters without a valid saved game | 2013-11-24 14:42:58 +01:00 |  | 
				
					
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									 scrawl | 2e87cbc231 | Add basic functionality to SaveGameDialog | 2013-11-21 20:34:34 +01:00 |  | 
				
					
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									 scrawl | cf79a83d4f | Avoid recreating widgets in MainMenu::updateMenu. Fix crash when pressing new game due to the button being destroyed from within it's own delegate. | 2013-11-21 19:07:54 +01:00 |  | 
				
					
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									 Marc Zinnschlag | 2702d10911 | more comments | 2013-11-21 12:31:04 +01:00 |  | 
				
					
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									 Marc Zinnschlag | b5f99522c7 | added a few comments | 2013-11-21 12:29:24 +01:00 |  | 
				
					
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									 Marc Zinnschlag | c165894869 | load saved game record | 2013-11-21 12:24:24 +01:00 |  | 
				
					
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									 Marc Zinnschlag | 5ba56a5ea5 | character signatures | 2013-11-21 11:18:56 +01:00 |  | 
				
					
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									 Marc Zinnschlag | cbbdf390ad | added function for inspection of saved characters and character slots | 2013-11-21 11:10:18 +01:00 |  | 
				
					
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									 Marc Zinnschlag | fc1501a510 | store character profile information in saved game file | 2013-11-21 10:53:42 +01:00 |  | 
				
					
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									 Marc Zinnschlag | e938c5a0ee | changed character creation logic (create on save instead of on new game) | 2013-11-21 10:20:50 +01:00 |  | 
				
					
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									 Marc Zinnschlag | 9487bd33c3 | removed broken save function from ESMWriter | 2013-11-19 16:07:36 +01:00 |  | 
				
					
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									 Marc Zinnschlag | 5e64888227 | added basic save slot management and connected main menu save to save function (bypassing the save GUI for now) | 2013-11-19 15:38:26 +01:00 |  | 
				
					
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									 Marc Zinnschlag | 1c7a4d4b3a | adjust availability of main menu items based on game state | 2013-11-18 15:52:25 +01:00 |  | 
				
					
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									 Marc Zinnschlag | f45cff8aff | flag game as ended when player dies | 2013-11-18 15:38:08 +01:00 |  | 
				
					
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									 Marc Zinnschlag | 82c8495338 | removed boolean running flag with state enum | 2013-11-18 15:15:47 +01:00 |  | 
				
					
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									 Marc Zinnschlag | c5f81e3508 | don't run udpates if no game is running | 2013-11-16 17:46:48 +01:00 |  | 
				
					
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									 Marc Zinnschlag | ec5b2e9a7e | added running flag; moved new game code to MWState | 2013-11-16 12:22:28 +01:00 |  | 
				
					
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									 Marc Zinnschlag | 31ec973c9c | removed default value for --start | 2013-11-16 12:08:00 +01:00 |  | 
				
					
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									 Marc Zinnschlag | b3a7c8c098 | removed --new-game switch | 2013-11-16 11:36:32 +01:00 |  |