jvoisin
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8b9ed57348
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Clean up Qt includes
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2022-06-17 11:56:54 +02:00 |
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Bo Svensson
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6cf74f7041
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refactors ESM::Land (#3213)
With this PR we reduce coupling, simplify code, encapsulate a variable and separate actual `ESM` data from its context.
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2021-11-04 16:55:32 +01:00 |
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capostrophic
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89055f1c6c
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Generate WNAM upon saving terrain
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2020-01-11 02:42:04 +03:00 |
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Nelsson Huotari
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c957f0544c
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Remove unneeded brackets
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2019-10-23 00:34:54 +03:00 |
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Nelsson Huotari
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8acfa2600f
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Terrain shape editing related fixes
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2019-10-22 21:26:55 +03:00 |
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Andrei Kortunov
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e06f0b797a
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Replace all NULLs to nullptr
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2018-10-09 10:21:12 +04:00 |
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Kyle Cooley
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11eae16645
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Get rid of duplicate function, fix flag checking
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2017-10-14 15:09:12 -04:00 |
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Kyle Cooley
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4921e7f5c1
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Get rid of reinterpret cast.
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2017-09-22 22:42:09 -04:00 |
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Kyle Cooley
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50d9d9f78f
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Get rid of some templates, exceptions instead of assert, and other small changes.
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2017-09-17 20:29:51 -04:00 |
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Kyle Cooley
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25d4a0370f
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Changes to land data access in tables, also update Land once per frame in scene view.
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2017-09-09 15:37:52 -04:00 |
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Kyle Cooley
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72cb405de2
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Some bug fixes, changes to land load code.
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2017-09-08 21:03:52 -04:00 |
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Kyle Cooley
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7cc95a11a4
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Add more land table columns
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2017-09-03 20:00:19 -04:00 |
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Stanislav Bas
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4d24eff859
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Show race only when mesh type is Skin (in BodyParts table)
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2015-08-22 16:34:54 +03:00 |
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