Commit Graph

17 Commits (8cf431aeb2b80907e25d941ee6078da0236720e7)

Author SHA1 Message Date
clang-format-bot ddb0522bbf
Apply clang-format to code base 2 years ago
Andrei Kortunov de58c9dff3 Get rid of obsolete osg::Geode where it is possible 2 years ago
Bret Curtis a126e29a19 relative to absolute path 3 years ago
Bret Curtis d1fb854521 move most of the files from esm to esm3, keep common code in esm; this is make space for a future with esm4
esm typo

esm typo
3 years ago
Bo Svensson d8707a763f
fixes build (#3134)
* quadtreeworld.cpp

* renderingmanager.cpp [ci skip]

* quadtreeworld.hpp

* cellborder.hpp

* cellborder.cpp
3 years ago
Cédric Mocquillon d7352ded36 Add configurable color and offset 3 years ago
Cédric Mocquillon 98a0819d52 Debug terrain chunks 3 years ago
glassmancody.info cad0b151cb enable shaders path and dehardcode depth formats 3 years ago
Andrei Kortunov 0e810c8d32 Fix cell borders color 5 years ago
Bret Curtis 8a8107e837 as it says; revert vismask and uncomplicate openmw 5 years ago
Andrei Kortunov 84979fa8b7 Move VisMask to components 5 years ago
Andrei Kortunov 5daf602256 Fix iterator usage when destroying cell borders (bug #5218) 5 years ago
bzzt 5bce3cbc68 Don't use MWRender namespace in common terrain components 6 years ago
Miloslav Číž ab8de9fa14 Set node mask to cell borders 7 years ago
Miloslav Číž 1b8d500c07 Make tb command work again 7 years ago
Miloslav Číž 1fd5ad3e56 Use REAL_SIZE constant 7 years ago
Miloslav Číž db8aaa74d6 Start cell border debug drawing 7 years ago