Mads Buvik Sandvei
9ebec27daf
use const.
2023-11-04 16:18:36 +01:00
Alexei Kotov
820fc068d1
Support point specular lighting ( #6188 )
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Fix passing light specular colors with shader lighting methods (with help from wazabear)
2023-11-04 17:58:51 +03:00
Mads Buvik Sandvei
c7c3a52e6a
Clang
2023-11-04 14:41:08 +01:00
Mads Buvik Sandvei
475bb1af65
Move calculating the animation direction into its own function to help simplify update(). Eliminate a pointless epsilon.
2023-11-04 14:34:41 +01:00
Mads Buvik Sandvei
1edc82062d
Account for strafing when draw state is not nothing, and "turn to movement direction" is true
2023-11-04 14:13:02 +01:00
Mads Buvik Sandvei
68fe1361f1
Attempt at clarifying the code
2023-11-04 14:00:13 +01:00
Mads Buvik Sandvei
4886d31d89
Language, bob -> sway
2023-11-04 13:37:23 +01:00
Alexei Kotov
515a90e9e0
Cast displayed health to int in saved game dialog ( #7656 )
2023-11-04 04:30:40 +03:00
Alexei Kotov
c1f7a9c258
Merge branch 'fix_persistent_buffers' into 'master'
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Fix persistent buffers and issue with glsl_version
See merge request OpenMW/openmw!3553
2023-11-03 22:53:37 +00:00
Alexei Kotov
f992d0dbf4
Merge branch 'settings_categories_includes' into 'master'
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Cleanup settings categories includes
See merge request OpenMW/openmw!3551
2023-11-03 22:52:24 +00:00
Alexei Kotov
2c1db92d04
Don't use Bounding Box node bounds as the original collision shape
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Bounding Box node bounds are not used for non-actor collision in Morrowind and the generated box isn't actually used for actor collision in OpenMW
Preserving btBoxShape cloning code because it might get used in the future
2023-11-04 00:56:14 +03:00
Alexei Kotov
d851eaa199
Merge branch 'fix_lua_sneak' into 'master'
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Remember sneaking when game is saved and loaded(#7664 )
See merge request OpenMW/openmw!3546
2023-11-03 20:36:15 +00:00
Zackhasacat
8d0d9a49c6
Remember sneaking when game is saved and loaded( #7664 )
2023-11-03 20:36:14 +00:00
elsid
7a0d1a0868
Print uint8_t as unsigned
2023-11-03 21:23:37 +01:00
Cody Glassman
9a5fa9b8d6
fix persistent buffers and glsl_version
2023-11-03 12:59:23 -07:00
AnyOldName3
e67135a517
Merge branch 'expiredborders' into 'master'
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Fix #7621
Closes #7621
See merge request OpenMW/openmw!3533
2023-11-03 18:13:02 +00:00
Evil Eye
23afffcc33
Merge branch 'letitsnow' into 'master'
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Read LTEX::INAM
See merge request OpenMW/openmw!3538
2023-11-03 16:33:34 +00:00
Evil Eye
c9ac685ec8
Merge branch 'clang_cache' into 'master'
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Add Clangd cache to .gitignore
See merge request OpenMW/openmw!3542
2023-11-03 16:32:18 +00:00
Evil Eye
eb0ddf72d8
Merge branch 'fix_my_errors' into 'master'
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Fix minor doc error, throw error when attempting to assign a value to a non-existing global variable in lua
See merge request OpenMW/openmw!3548
2023-11-03 16:31:23 +00:00
Zackhasacat
dd87d01f06
Fix minor doc error, throw error when attempting to assign a value to a non-existing global variable in lua
2023-11-03 16:31:23 +00:00
Evil Eye
e51d1967f4
Base cell size on worldspace
2023-11-03 17:24:35 +01:00
Alexei Kotov
af08205f19
Support BSShader/BSLightingShader depth flags
2023-11-03 18:38:01 +03:00
Alexei Kotov
876f6ea2da
Validate enchantment records (bug #7654 )
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Clean up spell validation
Fix a flaw in spell effect tooltip code
2023-11-03 15:08:16 +03:00
AnyOldName3
07594037ca
Merge branch 'settings_values_shadows' into 'master'
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Use settings values for Shadows settings (#6876 )
See merge request OpenMW/openmw!3550
2023-11-03 11:35:58 +00:00
Alexei Kotov
410fc17159
Merge branch 'fo4_abc' into 'master'
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Use correct template flags for FO4 NPCs
See merge request OpenMW/openmw!3544
2023-11-03 01:30:08 +00:00
jvoisin
0349fb0c4a
Merge branch 'fix_bool_docs_typo' into 'master'
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Fix docs #bool typo
See merge request OpenMW/openmw!3554
2023-11-03 00:27:20 +00:00
Mads Buvik Sandvei
fdba857464
Document the "player movement ignores animation" setting.
2023-11-03 01:24:31 +01:00
Evil Eye
1e06d74f82
Fix #7621
2023-11-02 21:53:22 +01:00
Mads Buvik Sandvei
9c93d907dc
Settings page entry for the "player movement ignores animation" setting.
2023-11-02 19:30:51 +01:00
Evil Eye
2d90176fe9
Add types.Actor.isDead
2023-11-02 19:29:26 +01:00
Evil Eye
a88f0ecc95
Expose governing attributes to Lua
2023-11-02 17:43:09 +01:00
uramer
abae5f031d
Fix docs type
2023-11-02 16:05:52 +00:00
Evil Eye
3baefdf29e
Merge branch 'invisibilityagain' into 'master'
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Improve invisibility breaking consistency (bug #7660 )
Closes #7660
See merge request OpenMW/openmw!3539
2023-11-02 16:00:41 +00:00
elsid
f4efbcc1c4
Use settings values for Shadows settings
2023-11-02 16:36:44 +01:00
Alexei Kotov
4445a55084
Merge branch 'font_fix' into 'master'
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Fix TrueType fonts scaling
See merge request OpenMW/openmw!3541
2023-11-02 13:09:17 +00:00
Andrei Kortunov
960d903217
Add comment
2023-11-02 13:35:54 +04:00
Andrei Kortunov
7cea0344b2
Add Clangd cache to .gitignore
2023-11-02 13:07:22 +04:00
elsid
633fd89270
Cleanup settings categories includes
2023-11-01 23:34:54 +01:00
Mads Buvik Sandvei
452f7a470e
fabsf -> abs
2023-11-01 23:19:13 +01:00
Alexei Kotov
8a8d77a444
Merge branch 'settings_reload' into 'master'
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Support reload for settings values
See merge request OpenMW/openmw!3543
2023-11-01 21:06:09 +00:00
Mads Buvik Sandvei
a0f8bbc621
Bad merge
2023-11-01 20:34:39 +01:00
Mads Buvik Sandvei
c59fb6c91c
Changelog entry
2023-11-01 20:32:00 +01:00
Mads Buvik Sandvei
f41de6b02d
Use accumulated movement whenever possible. Apply diagonal movement by rotating accumulated movement and sliding based on that, rather than ignoring accumulated movement.
2023-11-01 20:31:57 +01:00
Mads Buvik Sandvei
93b723a066
Apply legs yaw to accumulated movement.
2023-11-01 20:30:26 +01:00
uramer
6f4e7ed5dc
Merge branch 'fbos_for_all' into 'master'
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[renderer] render scene exclusively to fbo
Closes #7364 and #7354
See merge request OpenMW/openmw!3243
2023-11-01 19:14:21 +00:00
AnyOldName3
7742ba165a
Merge branch 'doc_fix' into 'master'
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Fix two errors in postprocessing docs
See merge request OpenMW/openmw!3547
2023-11-01 17:45:22 +00:00
Cody Glassman
9732413655
Fix two errors in postprocessing docs
2023-11-01 17:45:22 +00:00
jvoisin
d3ccc246c5
Apply 1 suggestion(s) to 1 file(s)
2023-11-01 12:03:49 +00:00
Petr Mikheev
4c6e081da3
Skip zero links to ArmorAddons
2023-11-01 10:30:19 +01:00
Petr Mikheev
6c01ce2672
Use correct template flags for FONV and FO4 NPCs
2023-10-31 23:48:29 +01:00