Commit Graph

10069 Commits (92ef9b1c57130698b7882af7d0aa71339089e5b1)

Author SHA1 Message Date
scrawl 92ef9b1c57 Rename to osg-ffmpeg-videoplayer 10 years ago
scrawl 42f6d9e15b Port video player 10 years ago
scrawl 68f93294da Port EffectManager 10 years ago
scrawl fcc7aa02ab Port addExtraLight 10 years ago
scrawl c924e64047 Port HeadAnimationTime 10 years ago
scrawl f7d2a28930 Port BoneOffset 10 years ago
scrawl 9c4b2ea61a CreatureAnimation compiles 10 years ago
scrawl 27cfe8fb58 Crash fix 10 years ago
scrawl 1699759d12 Merge branch 'master' of https://github.com/OpenMW/openmw into osg
Conflicts:
	apps/opencs/view/render/cell.cpp
10 years ago
scrawl edc5cad79e Port Animation::addEffect 10 years ago
scrawl 083c41c950 Environment map for enchanted objects 10 years ago
Marc Zinnschlag 38ce074a62 Merge branch 'replace' 10 years ago
Marc Zinnschlag b939fd440e added replace all button 10 years ago
Marc Zinnschlag 36ce2d61f4 consider lock mode when replacing 10 years ago
Marc Zinnschlag 4951fc477c added replace function 10 years ago
scrawl c334a76a6f Fix skinning bug 10 years ago
scrawl 5b8c28f641 NpcAnimation compiles 10 years ago
scrawl 13a1ba0aab Moon rendering 10 years ago
scrawl c516e897ee Move Controller base classes to SceneUtil, add visitor to assign ControllerSources 10 years ago
scrawl 5dd1ab24fe More efficient StateSetController, beginnings of sky rendering 10 years ago
scrawl 8c7c89a4aa Port SoundManager 10 years ago
scrawl 246b06ca27 Forgot to add 10 years ago
scrawl 61aaf0cf70 Attach light lists to the object base nodes instead of each renderable
Apparently that is how Ogre worked (on the SceneNode) so let's roll with it for now. Have not tested yet what MW does.
10 years ago
scrawl c92592493e OpenMW: create a window and render the starting cell(s) 10 years ago
scrawl b0ea51a5c8 Colour conversion utility 10 years ago
scrawl e6cf959134 Revert "Delete nifosgtest"
This reverts commit ba3075dc11.
10 years ago
scrawl 642c1d2d36 Build fix 10 years ago
Marc Zinnschlag 3f4f008c51 another fix to display type handling 10 years ago
dteviot 0a5de33a1a fireEquipmentChangedEvent() updates the InventoryWindow. (Fixes #2424) 10 years ago
dteviot fe69dc2863 Made LineInfo a struct, as requested by Scrawl. 10 years ago
Marc Zinnschlag 3b408b6427 sorting out some Display enum mixup 10 years ago
dteviot 52de622e97 provide incremental update of SpellWindow (Fixes #2411)
When SpellWindow is visible, every 0.5 seconds update the cost/changes for spells/enchanted items shown.
Also, check to see if more substantial update of the window is required.
10 years ago
dteviot 6b6bed520d removed redundant calls. 10 years ago
scrawl ba3075dc11 Delete nifosgtest 10 years ago
scrawl af67de73a5 Delete shiny 10 years ago
scrawl 4e69e7cc0f OpenMW compiles and runs w/o render window 10 years ago
Marc Zinnschlag a9a8b5ad47 improved performance of CSVRender::Cell::addObjects by bypassing Qt model 10 years ago
Marc Zinnschlag 66c866aec9 fixed search result formatting 10 years ago
Marc Zinnschlag cb6caf5e39 added search-related user settings 10 years ago
Marc Zinnschlag 4928e3705f highlight (bold) search string in results 10 years ago
scrawl 34934f016a Remove obsoleted OpenCS settings and comment non-ported settings 10 years ago
Marc Zinnschlag 6d165dabb6 improved layout of report table 10 years ago
Marc Zinnschlag 46ccd27a6d improved find result text 10 years ago
Marc Zinnschlag e8091c4e7e added field column to report table 10 years ago
Marc Zinnschlag 416b8165cd moved getColumnId function from IdTable to IdTable base and made it virtual 10 years ago
Marc Zinnschlag a8cdd30124 added ID column to report table 10 years ago
Marc Zinnschlag 4042b12013 changed data structure for report model 10 years ago
scrawl 00deacc27e OpenCS: lighting modes 10 years ago
scrawl 232e34bddd OpenCS: port lighting toolbar, fix multiple context GL objects issue 10 years ago
Marc Zinnschlag 1ec0db231c add a separate display type for ID column 10 years ago