Alexei Kotov
ba7932f21c
Merge branch 'fix_cs_settings_key_bindings_page' into 'master'
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Fix CS Key Binding settings page
See merge request OpenMW/openmw!3655
2023-12-15 03:31:55 +00:00
jvoisin
c969aa42b7
Merge branch 'aifollow' into 'master'
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Base AiFollow activation range on follow distance (bug #7685 )
Closes #7685
See merge request OpenMW/openmw!3652
2023-12-14 20:14:20 +00:00
jvoisin
3b1df3dd07
Merge branch 'tangentspace' into 'master'
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Untangle tangent space handling and parallax
See merge request OpenMW/openmw!3648
2023-12-14 20:01:39 +00:00
Alexei Kotov
27bd70a976
For constant enchantments, allow on-self range for any effect (bug #7643 )
2023-12-14 15:55:24 +03:00
elsid
a29ae07957
Fix CS Key Binding settings page
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This got broken by e07d8f3066
. Creating QGridLayout with parent and setting it
later has not the same effect.
2023-12-14 00:29:18 +01:00
elsid
11db9eec1d
Use settings values to declare modifier settings
2023-12-13 23:29:35 +01:00
Dave Corley
bc662aeb63
Fix(CS): Fix minor issue in deleteSelectedInstances impl which caused it
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to run twice
2023-12-13 16:06:46 -06:00
Dave Corley
7069a970ae
Feat(CS): Implement instance cloning
2023-12-13 16:06:46 -06:00
Dave Corley
2bb8ceef56
Fix(CS): Correct invalid refNum for cloned objects so they actually
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appear ingame
2023-12-13 16:06:46 -06:00
Dave Corley
2a747529bb
Feat(CS): Add new shortcut for duplicating instances
2023-12-13 16:06:46 -06:00
Alexei Kotov
2628b02b4e
NpcAnimation: Assign parent animation time sources to body part controllers (bug #4822 )
2023-12-14 00:48:40 +03:00
Alexei Kotov
5b02b77a39
Base AiFollow activation range on follow distance (bug #7685 )
2023-12-13 20:18:20 +03:00
Alexei Kotov
4dfd2b0f46
Merge branch 'lessassertiveschooling' into 'master'
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Don't assert that spells have a school
See merge request OpenMW/openmw!3651
2023-12-13 17:14:29 +00:00
Alexei Kotov
7e3270abc9
Merge branch 'unsave' into 'master'
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Drop support for saves made prior to 0.40
See merge request OpenMW/openmw!3645
2023-12-13 00:33:20 +00:00
Evil Eye
a0694d4134
Don't assert that spells have a school
2023-12-12 22:11:32 +01:00
Evil Eye
f80cd06256
Don't count the actor we're following as siding with us if we're in combat with them but they aren't in combat with us
2023-12-12 22:06:52 +01:00
Alexei Kotov
4a96885323
Untangle normals and parallax handling
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Move tangent space generation to the vertex shaders
Support diffuse parallax when no normal map is present
Don't use diffuse parallax if there's no diffuse map
Generalize normal-to-view conversion
Rewrite parallax
2023-12-12 22:42:53 +03:00
jvoisin
abbb620ea2
Merge branch 'nifogproperty' into 'master'
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Handle NiFogProperty (feature #5173 )
Closes #5173
See merge request OpenMW/openmw!3642
2023-12-12 18:30:11 +00:00
Evil Eye
78da1eb41f
Merge branch 'settings_values_editor_2' into 'master'
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Use settings values for editor (#6876 )
See merge request OpenMW/openmw!3633
2023-12-12 17:00:43 +00:00
Alexei Kotov
ad8392b7d1
Merge branch 'awholelottanothing' into 'master'
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Don't crash on spells or enchantments without effects
Closes #7712
See merge request OpenMW/openmw!3643
2023-12-11 13:02:51 +00:00
Alexei Kotov
21ca9ba34b
Merge branch 'crashtainer' into 'master'
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Use the right getContainerStore
Closes #7658
See merge request OpenMW/openmw!3644
2023-12-11 12:25:33 +00:00
Andrei Kortunov
ca19f7006c
Make hardcoded strings in Launcher and Wizard localizable
2023-12-11 12:02:43 +04:00
jvoisin
e3e9b39a16
Merge branch 'skinning' into 'master'
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Streamline passing influence data to skinning
See merge request OpenMW/openmw!3641
2023-12-10 12:56:08 +00:00
jvoisin
47b87f1ff2
Merge branch 'reanimaterescaling' into 'master'
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Restore animated collision shape rescaling (take 3)
See merge request OpenMW/openmw!3635
2023-12-10 12:55:57 +00:00
Evil Eye
623a610c5e
Merge branch 'globalmap' into 'master'
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Remove unused global map field
See merge request OpenMW/openmw!3646
2023-12-09 21:05:25 +00:00
Mads Buvik Sandvei
76232c49df
clang format
2023-12-09 20:42:14 +01:00
Alexei Kotov
f269b25bd0
Remove unused field
2023-12-09 22:00:35 +03:00
Evil Eye
7b8c0d1d88
Remove dropped formats from tests
2023-12-09 19:00:42 +01:00
Evil Eye
41dc409238
Don't consider empty effect lists exceptional
2023-12-09 18:20:10 +01:00
Evil Eye
b0ef42ae3c
Drop support for save game format 3
2023-12-09 18:05:57 +01:00
Evil Eye
becc5ef8fa
Drop support for save game format 2
2023-12-09 17:45:42 +01:00
Evil Eye
521cff08f8
Drop support for save game format 1
2023-12-09 17:22:11 +01:00
Mads Buvik Sandvei
c79446818e
Add a flag for jump when queueing movement, so inertia can be added accurately.
2023-12-09 16:48:04 +01:00
Evil Eye
4062f0225b
Use the right getContainerStore
2023-12-09 16:13:56 +01:00
Mads Buvik Sandvei
32d391f548
Revert accumulating movement in the reset accum root callback.
2023-12-09 15:50:17 +01:00
Evil Eye
0da620b3f9
Don't crash on spells or enchantments without effects
2023-12-09 15:40:23 +01:00
Alexei Kotov
9cdaf2c29b
Handle NiFogProperty (feature #5173 )
2023-12-09 17:13:16 +03:00
Mads Buvik Sandvei
af9312d869
clang format
2023-12-09 14:50:02 +01:00
Mads Buvik Sandvei
15c143e272
Comment
2023-12-09 14:50:02 +01:00
Mads Buvik Sandvei
26817e9cc5
Change the comparison of positions to avoid a problem if both positions are large numbers.
2023-12-09 14:50:02 +01:00
Mads Buvik Sandvei
0037fd78c1
Use std::numeric_limits<float>::epsilon() instead of picking our own epsilon.
2023-12-09 14:50:02 +01:00
Mads Buvik Sandvei
edf8c3b81c
mSteps should be an int.
2023-12-09 14:50:02 +01:00
Mads Buvik Sandvei
3683f24b28
changelog entry
2023-12-09 14:50:02 +01:00
Mads Buvik Sandvei
aa30ec81d6
more clang format
2023-12-09 14:50:02 +01:00
Mads Buvik Sandvei
18a6422c1c
clang format
2023-12-09 14:50:02 +01:00
Mads Buvik Sandvei
28eeef59bc
Reduce movement solver same-position epsilon size. The previous value causes very stable idles to very slightly slide.
2023-12-09 14:50:02 +01:00
Mads Buvik Sandvei
81095686bf
Reset mPreviousAccumulatePosition when not accumulating to avoid an instant transition when resuming idle anims.
2023-12-09 14:49:58 +01:00
Mads Buvik Sandvei
cedc5289d7
Dejank movement solver vs animation movement accumulation
2023-12-09 14:49:42 +01:00
Alexei Kotov
c1088e5f70
Streamline passing influence data to skinning
2023-12-08 20:58:34 +03:00
Alexei Kotov
102d2c4b43
Merge branch 'fix_lua_build' into 'master'
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Fix build with Lua 5.4.6
See merge request OpenMW/openmw!3640
2023-12-08 17:26:10 +00:00