1
0
Fork 0
mirror of https://github.com/OpenMW/openmw.git synced 2025-01-16 18:59:57 +00:00
Commit graph

25 commits

Author SHA1 Message Date
Alexei Kotov
25414cd660 Merge branch 'rm_esm4_local_static' into 'master'
Remove static modifier from local variables used to store temporary loading results

See merge request OpenMW/openmw!3964
2024-03-21 05:28:40 +00:00
elsid
0da8b29a88
Remove static modifier from local variables used to store temporary loading results
They make the code thread unsafe because different threads will use the same
memory to write and read using different instances of the loaded objects.
2024-03-20 00:01:41 +01:00
Alexei Kotov
6b93479bd3 Get rid of ESM4::SubRecordTypes
All my homies hate ESM4::SubRecordTypes
2024-03-18 12:25:17 +03:00
Petr Mikheev
6c01ce2672 Use correct template flags for FONV and FO4 NPCs 2023-10-31 23:48:29 +01:00
Alexei Kotov
8c27dca1df ESM4: add a way to get the current form version
Differentiate between Fallout 4 and TES4 version 1.0 plugins
2023-09-25 21:26:51 +03:00
Alexei Kotov
1a62b2e6b5 ESM4: use switch-cases when relevant 2023-08-17 22:14:40 +03:00
Alexei Kotov
4dc4add62d Maybe load FO4 NPC records 2023-08-17 02:14:22 +03:00
Alexei Kotov
ad8d691352 Load object templates in FO4 NPC and weapon records 2023-08-17 02:14:21 +03:00
Alexei Kotov
db6f76fea8 Skip more CIS1/CIS2 and skip all PRTN subrecords
Avoid formatting problems with newly added skipped FO4 blocks
2023-08-17 02:12:32 +03:00
Alexei Kotov
3118800dbd Skip ESM4 destructible data for all relevant records 2023-08-17 02:12:32 +03:00
Alexei Kotov
22fb744751 Skip PRPS object property subrecords 2023-08-17 02:12:31 +03:00
Petr Mikheev
5d54ca6fdb Refactor components/esm4 2023-08-05 13:12:24 +02:00
Petr Mikheev
9b511fdf7a Load ESM4 actors 2023-07-26 11:47:50 +02:00
jvoisin
3152078c7e Restore missing std::endl removed by an overeager regex 2023-06-01 13:48:41 +02:00
jvoisin
0e33730f5d Remove useless logging
As suggested in https://gitlab.com/OpenMW/openmw/-/merge_requests/3086#note_1413234840
2023-06-01 13:31:48 +02:00
jvoisin
a58dc6fd30 Use the logging system instead of std::cout in components/esm4
- Remove debug-related includes
- Add some trivial missing includes
- Remove useless {}
- Move the known-but-skipped-records are the end of the switch-cases
- Always throw on unknown records
2023-06-01 13:31:48 +02:00
elsid
010db45a10
Read ESM::FormId using ESM4::Reader::getFormId 2023-05-17 22:59:29 +02:00
Petr Mikheev
f09a689a4f Merge ESM::RefNum and ESM4::FormId 2023-04-09 00:23:32 +02:00
Andrzej Głuszak
c9e5f0208d Replace boost::scoped_array with std::vector 2023-01-29 20:40:07 +01:00
clang-format-bot
ddb0522bbf
Apply clang-format to code base 2022-09-22 21:35:26 +03:00
elsid
6f00641c8a
Fix reading array of zero terminated strings
NIFZ and KFFZ subrecords store multiple strings separated by \0 character.
2022-09-15 00:01:19 +02:00
AnyOldName3
4e8e2e1c60 Eliminate &thing[0] pattern 2022-09-03 16:41:35 +01:00
elsid
4b28d51d5e
Remove virtual modifiers from ESM4 record functions
There is no need to have virtual functions.
2022-04-25 17:35:25 +02:00
elsid
f516e34688
Remove used-defined constructors from ESM4 types
To avoid explicit initialization. It should happen in the load functions anyway.

* Move all non-zero initializations to corresponding class definition.
* Replace std::vector by std::array when it has constant size.
2022-02-22 20:11:45 +01:00
cc9cii
ba3ae448d4 Initial import of esm4 by cc9cii 2022-01-31 08:58:45 +01:00