Andrei Kortunov
337f0f876d
Fade screen in on a new game start
2017-07-23 11:04:58 +04:00
scrawl
9bc24ab629
Fix character preview zNear/zFar not being autocomputed as intended (Bug #3955 )
2017-07-22 00:38:27 +02:00
scrawl
5c11266a46
Fix character preview item selection
2017-07-22 00:06:43 +02:00
scrawl
c9f8a220dc
Update the tooltip when the focusObject is set
2017-07-20 20:59:36 +02:00
scrawl
0e2e23e9f8
Remove tooltip object as part of WindowManager::clear
2017-07-20 20:59:09 +02:00
scrawl
7f634514a8
Fix the viewport of the character preview being set a frame ahead due to a threading issue
2017-07-19 17:43:15 +02:00
scrawl
20606a2aff
Add 'prediction time' setting for cell/terrain pre-loading
2017-07-19 16:44:37 +02:00
scrawl
ac78d01b2b
Terrain: use the main camera's viewpoint for intersection tests
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Fixes lag spikes caused by intersection tests loading/unloading terrain pages.
2017-07-19 13:11:44 +02:00
scrawl
a629d48df6
Update the facedObject after the camera is updated
2017-07-19 13:05:51 +02:00
scrawl
2c7ce26fb7
Merge pull request #1336 from akortunov/evadefix
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Combat AI: avoid enemy hits when casting Self-ranged spells
2017-07-16 20:05:21 +00:00
Andrei Kortunov
98f161c7fd
Combat AI: avoid enemy hits when casting Self-ranged spells ( fixes #3922 )
2017-07-16 22:38:23 +04:00
scrawl
2c95f40640
Merge pull request #1333 from akortunov/guidistortionfix
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Disable sound distortion for GUI actions and PlaySound command [discussion]
2017-07-16 18:28:03 +00:00
Andrei Kortunov
2b22d10ebc
Spellview fixes
2017-07-16 13:14:19 +04:00
Andrei Kortunov
9179a019df
Quick keys menu fixes
2017-07-16 13:11:34 +04:00
Andrei Kortunov
5be1c81913
Fixed Close button handler in EditEffectDialog ( fixes #3956 )
2017-07-15 14:03:36 +04:00
Andrei Kortunov
dca8317083
Disable sound distortion for player actions in GUI mode
2017-07-15 10:59:08 +04:00
Andrei Kortunov
3b163ce6ce
Disable sound distortion for PlaySound script command
2017-07-15 10:58:19 +04:00
scrawl
ada85aa1ee
Merge pull request #1331 from akortunov/guidistortionfix
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Prevent GUI sounds distortion
2017-07-14 19:55:33 +02:00
Andrei Kortunov
54b4d93f79
Added a special function for GUI sounds playing
2017-07-10 15:48:00 +04:00
Andrei Kortunov
37952c9a79
Added door detection based by ray casting
2017-07-03 22:08:29 +04:00
scrawl
951c4e12e0
Fix crash introduced by commit 1d8a9ff622
( Fixes #3940 )
2017-06-30 00:52:02 +02:00
Andrei Kortunov
143fdae6fe
Make spell priority calculation close to vanilla (bug #3937 ).
2017-06-28 14:02:51 +04:00
Andrei Kortunov
7fcb22b867
Do not show empty journal entries ( fixes #3891 )
2017-06-27 15:54:16 +04:00
scrawl
8d17565efd
Fix joystick binding for an action being discarded when default for another action is loaded (Bug #3900 )
2017-06-25 14:44:17 +02:00
scrawl
903e59f495
Don't reset idle time when there is no camera movement ( Fixes #3902 )
2017-06-25 13:08:55 +02:00
scrawl
44e2089098
Don't play 'menu click' sound for right clicks ( Fixes #3919 )
2017-06-25 12:52:59 +02:00
scrawl
534c81976c
Add missing cell update for physics system ( Fixes #3917 )
2017-06-25 12:47:57 +02:00
scrawl
62f0ba6045
Merge pull request #1279 from Allofich/position
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Fix actors not returning to their wander locations
2017-06-20 00:57:44 +02:00
scrawl
73fbaae97f
Merge pull request #1325 from jordan-ayers/bugfix/3684-restock-soul-gems
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Adjust restock calculations to ignore filled soul gems. (Bug #3684 )
2017-06-20 00:39:39 +02:00
scrawl
41fb17f39b
Revert "Correcting https://bugs.openmw.org/issues/3906 "
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This reverts commit b0abed00e5
.
2017-06-20 00:36:06 +02:00
Andrei Kortunov
1a8f2bfc11
Combat AI: select target by priority
2017-06-16 16:11:12 +04:00
Andrei Kortunov
a2be73295b
Combat AI: take in account enemy weapon resistance
2017-06-16 13:33:42 +04:00
Andrei Kortunov
62b24eb078
Combat AI: do not use range weapons under water
2017-06-16 12:20:31 +04:00
Jordan Ayers
b277bd782e
Adjust restock calculations to ignore filled soul gems.
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Bug #3684
2017-06-15 21:59:13 -05:00
Allofich
4f08084e79
Make stationary actors return to position on load
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Also makes wandering actors resume their previous destination when an interrupting combat or pursuit ends.
(Fixes #3656 )
2017-06-15 18:33:50 +09:00
Allofich
028762a7dc
Make guards that are attacked try to arrest player
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(Fixes #3706 )
2017-06-15 01:47:10 +09:00
scrawl
cd1821c464
Merge pull request #1322 from Siimacore/wizardthreadfix
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Stopping the thread in the wizard that prevented it to stop correctly
2017-06-13 19:48:06 +02:00
scrawl
53264f34b3
Merge pull request #1321 from akortunov/spellpriority
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Use mRange to check spell range instead of mArea.
2017-06-13 17:06:47 +02:00
Allofich
42402976e3
Fixes for building in MSVC
2017-06-13 19:38:12 +09:00
Siimacore
6af470ff03
Stopping the thread in the wizard that prevented it to stop correctly
2017-06-13 12:00:55 +02:00
Andrei Kortunov
87939bf3b1
Use mRange to check spell range instead of mArea.
2017-06-13 11:02:40 +04:00
scrawl
f7969fb178
Merge pull request #1317 from Siimacore/master
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Correcting https://bugs.openmw.org/issues/3906
2017-06-12 23:47:07 +02:00
scrawl
dd3f612e88
Merge pull request #1316 from akortunov/doorfix
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Doors usage improvements
2017-06-12 23:34:40 +02:00
scrawl
80eb2ea35d
Merge pull request #1313 from akortunov/spellpriority
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Make combat AI to do not cast target spells under water
2017-06-12 23:32:35 +02:00
scrawl
6d90f5a9a5
Merge pull request #1312 from akortunov/guifixes
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Split greeting from topic response
2017-06-12 23:19:45 +02:00
Andrei Kortunov
e9d0bf7c12
Added missed return statement
2017-06-11 15:06:44 +04:00
Andrei Kortunov
9fdfb2a83f
Spell priority: make AI do not cast target spells when enemy is under water
2017-06-11 10:13:00 +04:00
Siimacore
b0abed00e5
Correcting https://bugs.openmw.org/issues/3906
2017-06-10 21:36:35 +02:00
Andrei Kortunov
cab51d26cc
Doors: small key search optimizations
2017-06-10 22:33:14 +04:00
Andrei Kortunov
188424d5d3
Allow AI to use keys to open doors
2017-06-10 22:31:17 +04:00
Bret Curtis
dbf149f9b2
gcd is not available in msvc until 2017.3 P2, back to boost::math::gcd for now
2017-06-10 00:51:19 +02:00
Andrei Kortunov
4600f24e27
Playing sound when AI is opening a door
2017-06-09 22:52:40 +04:00
Bret Curtis
c781d1f8ed
purge unnecessary imports
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add fstream back
add fstream back
add fstream back
add fstream back
add fstream back
add fstream back
add fstream back
2017-06-09 19:08:53 +02:00
Bret Curtis
d799954ca0
replace and purge boost::math::gcd and other non-used headers
2017-06-09 19:08:53 +02:00
Bret Curtis
154d7cffa2
replace and purge boost::function
2017-06-09 19:08:53 +02:00
Bret Curtis
d48b829b45
replace and purge boost::lexical_cast
2017-06-09 19:08:53 +02:00
Bret Curtis
98752a9702
replace boost::bind
2017-06-09 19:08:53 +02:00
Bret Curtis
b7c27e5e96
remove boost/tuple
2017-06-09 19:08:53 +02:00
Bret Curtis
d97aa9152b
remove more unused imports, including boost headers
2017-06-09 19:08:53 +02:00
Bret Curtis
39185e6f8c
purge the rest of boost::shared and any other boost related things that no longer are required
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put boost system back in, clean others up
revert Qt
add back boost fstream
2017-06-09 19:08:53 +02:00
Bret Curtis
d785344fad
purge all instances of <boost/shared_ptr.hpp>, clean up unused headers
2017-06-09 19:08:53 +02:00
Bret Curtis
07f75e1104
replace boost::shared_ptr in extern and components
2017-06-09 19:08:53 +02:00
Bret Curtis
c8b67221d7
use nullptr instead of NULL
2017-06-09 16:49:25 +02:00
Ewan Higgs
38a2de3c51
convert std::autor_ptr to std::unique_ptr, originally by Ewan Higgs and updated by Bret Curtis
2017-06-09 16:49:25 +02:00
Andrei Kortunov
3190f28710
Spell priority: make AI do not cast target spells under water
2017-06-09 10:23:46 +04:00
Andrei Kortunov
4bb9622c21
Handle greetings differently from responses
2017-06-08 22:40:31 +04:00
scrawl
59eb0aba7d
Merge pull request #1310 from akortunov/guifixes
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Removed empty space before dialogue entry (bug #3892 )
2017-06-07 21:55:45 +02:00
Andrei Kortunov
c2962ced90
Removed empty space before dialogue entry (bug #3892 )
2017-06-04 23:20:43 +04:00
scrawl
172cc65be9
Merge pull request #1308 from akortunov/spellpriority
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Spell priority: dispel usage improvements
2017-06-04 12:49:53 +02:00
Andrei Kortunov
00402b7154
Removed unused variable
2017-06-04 14:09:23 +04:00
scrawl
70e02f4c28
Merge pull request #1306 from Nialsy/master
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Fixed quickload with menus open
2017-06-04 11:18:49 +02:00
Andrei Kortunov
f4a187a9c2
Move a setting to show enchanting success chance from GUI to Game section
2017-06-03 23:03:24 +04:00
Andrei Kortunov
9a1ba1e559
Show success chance when self-enchanting (Feature #3492 )
2017-06-03 14:39:15 +04:00
Andrei Kortunov
42f3c73c75
Spell priority: dispel usage improvements
2017-06-03 13:16:44 +04:00
Nicholas
f6f07f5497
clear mGoToJail flag on load
2017-06-02 13:33:47 -05:00
scrawl
9fd0d54a35
Merge pull request #1289 from akortunov/newrepair
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Improved repair and recharge widgets
2017-05-31 22:47:38 +02:00
Andrei Kortunov
f6c3d4935e
Spell priority: feather and burden
2017-05-31 19:23:44 +04:00
Andrei Kortunov
10d4cb15ad
Improved repair widget
2017-05-31 19:11:49 +04:00
Andrei Kortunov
1164c3f16e
Improved recharge widget
2017-05-31 19:11:49 +04:00
Andrei Kortunov
6c21e4ed31
Spell priority: ignore some effects useless in battle
2017-05-31 18:41:41 +04:00
scrawl
2638327593
Merge pull request #1303 from akortunov/guifixes
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Character generation layout fixes
2017-05-31 15:25:41 +02:00
scrawl
a1661af864
Merge pull request #1301 from akortunov/tooltips
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Tooltips layout fixes
2017-05-29 00:13:34 +02:00
Andrei Kortunov
46c8842808
Fixed enchant points calculations formula
2017-05-26 23:42:11 +04:00
Andrei Kortunov
f17badb3cd
Makes cells cache size configurable
2017-05-25 13:09:40 +04:00
scrawl
f9cdc2da94
Merge pull request #1293 from akortunov/spellpriority
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aicombataction.cpp: implement some spell priority TODO's
2017-05-21 21:18:10 +02:00
MiroslavR
98daf4f043
Merge pull request #1296 from akortunov/jumpfatiguefix
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Fixed jump fatigue loss formula (bug #3843 )
2017-05-21 11:47:58 +02:00
scrawl
8cd8eab9dd
Merge pull request #1294 from akortunov/constenchantfix
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Swap enchant type when purge selected soulgem (bug #3878 )
2017-05-20 23:44:14 +02:00
Andrei Kortunov
4f41c44cd6
Swap enchant type when clean selected soulgem widget ( fixes #3878 )
2017-05-20 18:30:11 +04:00
Marc Zinnschlag
6906e35ac0
Merge remote-tracking branch 'origin/master'
2017-05-12 14:48:03 +02:00
PlutonicOverkill
5ec97811d8
Don't switch pages when right-clicking on list
2017-05-12 20:22:18 +12:00
PlutonicOverkill
7281e8b888
Remove C++11 features
2017-05-12 12:48:25 +12:00
PlutonicOverkill
cd75c5618c
Move context menu code to PageBase
2017-05-11 19:46:51 +12:00
PlutonicOverkill
16f8341de3
Prevent context menu appearing for modifier settings
2017-05-10 21:24:12 +12:00
PlutonicOverkill
c2f427f48d
Prevent context menu appearing when right-clicking shortcut setting
2017-05-10 20:43:52 +12:00
PlutonicOverkill
646ff72cdc
Add a more elegant way of showing the context menu
2017-05-10 20:27:50 +12:00
PlutonicOverkill
bd9f657603
Show context menu when user clicks on empty space
2017-05-10 19:51:43 +12:00
PlutonicOverkill
30af92f575
Fix pointer initialisation bug
2017-05-09 20:58:32 +12:00
PlutonicOverkill
4879405097
Add reset context menu for key binding pages
2017-05-09 19:58:34 +12:00
PlutonicOverkill
3545cfa00a
Rewrite feature to reset options to default
2017-05-09 19:50:16 +12:00
Allofich
315ad54b29
Don't make NPCs or player speak while underwater
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(Fixes #3851 )
2017-05-08 19:55:54 +09:00
Andrei Kortunov
de14e9811d
Fixed Travis CI build
2017-05-08 11:16:03 +04:00
PlutonicOverkill
f30d1a3075
Revert everything
2017-05-08 17:24:28 +12:00
scrawl
48c764a580
Update test
2017-05-07 23:31:06 +02:00
scrawl
813af876f6
Use a partial binary search in isReservedName ( Fixes #3835 )
2017-05-07 23:28:56 +02:00
scrawl
109bc3cb59
Merge pull request #1281 from akortunov/purgefix
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Make InventoryStore::purgeEffect() purge all effects with argument ID instead only first
2017-05-07 21:08:30 +02:00
scrawl
796d2c59ca
Merge pull request #1282 from MiroslavR/noenv_player_vo
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Do not apply underwater effects to player's voice
2017-05-07 21:07:19 +02:00
PlutonicOverkill
a9760ec805
Fix indenting
2017-05-07 17:07:58 +12:00
PlutonicOverkill
d8a711f89f
Fix tabs
2017-05-07 17:05:50 +12:00
PlutonicOverkill
477af73ad6
Missed another one
2017-05-07 17:00:26 +12:00
PlutonicOverkill
418aeb65f1
Remove unneeded dependencies
2017-05-07 16:58:15 +12:00
PlutonicOverkill
5fca37d0c8
Forgot to remove debugging code
2017-05-07 16:54:38 +12:00
PlutonicOverkill
dff3828710
Keep the settings page in sync with the real settings
2017-05-07 16:51:11 +12:00
PlutonicOverkill
64879c03e4
Add option to reset settings to default
2017-05-06 20:18:31 +12:00
Marc Zinnschlag
a2e863e7dd
Merge remote-tracking branch 'origin/master'
2017-05-03 14:31:21 +02:00
Andrei Kortunov
4d927439ca
Spell priority: item wearing check when disintegrate weapon/armor
2017-05-03 11:13:35 +04:00
Andrei Kortunov
d598809ac6
Spell priority: check spell resistance, check if actor is already has a non-magnitude effect
2017-05-03 10:35:56 +04:00
PlutonicOverkill
829560719e
Make name highlighting more consistent and only for variable names
2017-05-02 17:28:42 +12:00
Andrei Kortunov
1520a4d7db
Levelup menu layout fixes
2017-05-01 20:48:39 +04:00
Andrei Kortunov
26ec467df0
Tooltips: faction, magic effects layout fixes
2017-05-01 10:00:51 +04:00
Andrei Kortunov
987677db75
Tooltips: dynamic stats, birthsign and hand-to-hand layout fixes
2017-04-30 22:39:05 +04:00
MiroslavR
d24bcbac15
Do not apply underwater effects to player's voice ( Fixes #3850 )
2017-04-30 18:51:49 +02:00
Andrei Kortunov
6331cc6ab9
Tooltips: level, race, class, specialization layout fixes
2017-04-30 19:45:36 +04:00
scrawl
9f1527b7da
Merge pull request #1272 from akortunov/guifixes
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Service menus layout fixes
2017-04-30 12:27:21 +02:00
PlutonicOverkill
95f60d2bb3
Merge branch 'master' into mark-variable
2017-04-28 20:15:48 +12:00
PlutonicOverkill
cbb2b8b119
Add setting so feature can be turned off
2017-04-28 19:57:49 +12:00
PlutonicOverkill
a8e7628e83
Enable highlighting when cursor is placed over a name (script editor)
2017-04-28 19:28:05 +12:00
Marc Zinnschlag
7919c4d672
Merge remote-tracking branch 'plutonicoverkill/master'
2017-04-28 08:40:07 +02:00
PlutonicOverkill
e685de0f84
Fix script editor undo/redo context menu actions
2017-04-27 19:48:01 +12:00
PlutonicOverkill
6063d8e31b
Fix existing context menu in script editor
2017-04-27 16:31:45 +12:00
Andrei Kortunov
f484ef8ffb
Fixed jump fatigue loss formula ( fixes #3843 )
2017-04-26 18:28:59 +04:00
Andrei Kortunov
bba822c014
Purge all effects with same ID instead only first ( fixes #3839 )
2017-04-26 17:18:06 +04:00
Marc Zinnschlag
61e6b0d03c
improved ScriptErrorTable handling of script errors that don't have line/column associated with them (also avoiding a segfault)
2017-04-26 15:03:30 +02:00
PlutonicOverkill
3d1e640388
Add setting to change keyboard shortcut and fix another crash
2017-04-26 19:42:03 +12:00
PlutonicOverkill
1f699552f7
Fix infinite recursion bug in uncommentSelection()
2017-04-26 15:49:39 +12:00
PlutonicOverkill
61e374fdfc
Implement commentSelection() and uncommentSelection()
2017-04-25 19:12:18 +12:00
PlutonicOverkill
83ff7d162c
Add comment/uncomment actions to the context menu
2017-04-25 16:12:59 +12:00
MiroslavR
eada8c6822
Fix wrong incrementation in InventoryStore::visitEffectSources ( Fixes #3838 )
2017-04-23 18:05:41 +02:00
Andrei Kortunov
c2706ac3e7
Merchant repair and travel window scroll fix
2017-04-23 09:15:25 +04:00
scrawl
0e37e71ea2
Merge pull request #1266 from akortunov/handsfallbackfix
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Improved hands bodyparts selection fallback
2017-04-23 00:36:48 +02:00
Andrei Kortunov
4544caf7f3
Improved bodypart select fallback ( fixes #2594 )
2017-04-22 22:23:10 +04:00
MiroslavR
0737d6cb72
Merge pull request #1270 from Allofich/scriptfix
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Check for NULL before running voice dialogue scripts
2017-04-22 01:58:20 +02:00
Allofich
f34e35eb19
Check for NULL before running voice scripts
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(Fixes #3834 )
2017-04-22 07:51:31 +09:00
scrawl
8fbf9dc597
Merge pull request #1253 from akortunov/pinned
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Remember "pinned" windows across game restarts
2017-04-21 18:44:47 +02:00
Andrei Kortunov
2b3b6d558f
Move updatePinnedWindows() function to private section
2017-04-21 19:37:09 +04:00
Andrei Kortunov
f986e3fafa
Remove unused code
2017-04-21 18:39:01 +04:00
Allofich
143ee387cc
Add enabled check to animation script commands
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(Fixes #3793 )
2017-04-21 23:27:24 +09:00
scrawl
fc56fc0b81
Merge pull request #1265 from akortunov/develop
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Use "sLevel" GMST instead of hardcoded text in load game menu
2017-04-21 15:30:15 +02:00
scrawl
2c879ddbbf
Merge pull request #1264 from Allofich/script
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Run scripts for voiced dialogue
2017-04-21 15:26:09 +02:00
Andrei Kortunov
e717d046f2
Escaped class name string
2017-04-21 17:21:57 +04:00
scrawl
1956602aa2
Merge pull request #1262 from Allofich/warnings
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Fix more warnings
2017-04-21 14:34:36 +02:00
Andrei Kortunov
f67ec9c9ce
Use sLevel GMST instead of hardcoded text in load game menu
2017-04-21 09:40:25 +04:00
Andrei Kortunov
6c1e3a0618
Merged from upstream master
2017-04-21 08:48:22 +04:00
Allofich
ff3cb18d4f
Fix shadowing warnings
2017-04-21 11:06:18 +09:00
Allofich
60c67bc327
Run scripts for voiced dialogue
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(Fixes #3787 )
2017-04-21 10:39:11 +09:00
scrawl
c2240e3af1
Call the WindowManager::updatePlayer after the startup script is run
2017-04-21 00:51:13 +02:00
scrawl
1ffb9e1bf3
Remove renderWorldMap()
2017-04-21 00:50:22 +02:00
scrawl
bfdde0262f
Merge pull request #1260 from akortunov/levitationfix
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Purge existing levitation effects when levitation is disabled (fixes #3766 )
2017-04-21 00:25:09 +02:00
Allofich
ff3e307059
Pass parameters by const reference
2017-04-20 23:47:03 +09:00
Andrei Kortunov
90d90b6d81
Fixed dynamic stats tooltips in review menu
2017-04-20 17:24:34 +04:00
Andrei Kortunov
39682d616c
Merge branch 'master' of https://github.com/OpenMW/openmw into guifixes
2017-04-20 17:20:20 +04:00
Allofich
2e5fd74db0
Fix invalid iterator warning
2017-04-20 19:30:35 +09:00
scrawl
df3b4fe6a5
Merge pull request #1259 from Allofich/warnings
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Fix a few Cppcheck warnings
2017-04-19 20:32:40 +02:00
Andrei Kortunov
f0f1df3a96
Properly clear inventory
2017-04-19 20:54:09 +04:00
Allofich
e87d2aa1af
Remove unused function
2017-04-20 01:47:30 +09:00
Allofich
60a2625b89
Add parentheses to clarify calculations
2017-04-20 01:38:21 +09:00
scrawl
30081393a6
Add InventoryWindow::clear() as part of world cleanup
2017-04-19 18:28:49 +02:00
Allofich
f299f26720
Remove unused variable
2017-04-20 01:22:33 +09:00
Allofich
5a00b239ac
Reduce scope of variables
2017-04-20 01:22:30 +09:00
Allofich
c655875584
Change mWaterEnabled from float to bool
2017-04-20 01:09:52 +09:00
Andrei Kortunov
04eb4ea6b6
Check for disabled levitation ( fixes #3766 )
2017-04-19 18:38:25 +04:00
scrawl
50f3794d12
Merge pull request #1258 from akortunov/drownfix
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Fixed drowning widget initialization with non-default "fHoldBreathTime" GMST value
2017-04-19 16:08:55 +02:00
Andrei Kortunov
3c4c47d1e6
Reduced scope of fHoldBreathTime variable
2017-04-19 15:52:15 +04:00
Andrei Kortunov
c3fd327bb2
Fixed drowning widget initialization
2017-04-19 08:48:16 +04:00
scrawl
f90e5081f9
Merge pull request #1257 from akortunov/chargen
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Chargen menus fixes
2017-04-18 22:23:30 +02:00
Andrei Kortunov
aac78d29a4
Service menus layout fixes
2017-04-16 20:30:20 +04:00
Andrei Kortunov
c93cf822c7
Reviewmenu: read name, race, class and birthsign from player stats (fixes bug #2628 )
2017-04-14 23:21:20 +04:00
Andrei Kortunov
fb0c4700a4
Save a proto gender in racemenu
2017-04-14 23:19:48 +04:00
scrawl
f63b1e81cd
Merge pull request #1228 from akortunov/master
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Options to show hidden weapon parameters
2017-04-14 20:01:08 +02:00
scrawl
532b26bf3c
osgShadow experiment
2017-04-14 15:35:41 +02:00
scrawl
17125e6c4d
Merge pull request #1256 from Allofich/equip
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Adjustments to RemoveItem behavior
2017-04-14 01:08:29 +02:00
Andrei Kortunov
dc036e96d4
fixed magicka calculation on chargen (bug #3694 )
2017-04-13 18:30:36 +04:00
Allofich
6e405aed8c
Adjustments to RemoveItem behavior
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(Fixes #3796 )
2017-04-13 22:33:13 +09:00
scrawl
8d8f293a65
Merge pull request #1246 from akortunov/develop
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Menu improvements
2017-04-12 23:57:00 +02:00
scrawl
d8943d911c
Merge pull request #1254 from Allofich/warning
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Remove unnecessary line
2017-04-12 23:49:29 +02:00
Allofich
470988f9ef
Minor changes to getActorsSidingWith
2017-04-13 04:45:44 +09:00
Andrei Kortunov
c3d49d5ca5
Fixed inventory crash and skipmenu launch
2017-04-12 22:57:32 +04:00
Allofich
6272e1c674
Cache allies found while iterating engageCombat
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(Fixes #3814 )
2017-04-13 02:02:38 +09:00
Allofich
5020d03c78
Remove unnecessary line
2017-04-12 22:59:28 +09:00
Andrei Kortunov
72a16dc78b
Merge branch 'master' into pinned since added PR #1250
2017-04-12 13:17:06 +04:00
Andrei Kortunov
506cc47c9d
Add option to show reach and attack speed for melee weapons
2017-04-12 09:12:25 +04:00
scrawl
993860a4b1
Merge pull request #1250 from resilar/mapbutton
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Hide WorldButton when in game mode
2017-04-11 21:34:53 +02:00
scrawl
8f335b3484
Merge pull request #1245 from akortunov/tgm
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Vanilla-like tgm
2017-04-11 21:34:44 +02:00
Andrei Kortunov
95ce7637f3
Adds persisted pin (feature #2834 , bug #2489 )
2017-04-10 10:18:00 +04:00
scrawl
1cd901d113
Merge pull request #1248 from akortunov/missedsound
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Adds missing recharge and repair sounds
2017-04-09 21:33:12 +02:00
Rob Cutmore
0ff56677f6
Remove unused code
2017-04-06 19:56:18 -04:00
Rob Cutmore
84bad9316d
Editor: flag orbit camera for re-initialization
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After swapping cells the orbit cam controller needs to be
re-initialized to properly center on the new cell.
2017-04-06 19:40:26 -04:00
Rob Cutmore
f7664d4bb9
Editor: reset camera after cell drag and drop
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When replacing a viewed cell via drag and drop the camera position is
not updated to better view the new cell. This flags the camera position
as not being set so a better default is set.
2017-04-04 18:54:58 -04:00
def
785b3c3d01
Hide WorldButton when in game mode
2017-04-03 09:40:12 +03:00
Andrei Kortunov
31bd70f334
Added missed recharge and repair sounds
2017-04-02 23:19:43 +04:00
Marc Zinnschlag
ab8294b281
Merge remote-tracking branch 'rcutmore/bug-2838'
2017-03-31 16:47:26 +02:00